Player Matchup

Hercules
Hercules
Bangghiskhan
Hercules
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,265 Elo+
Party 1
Raijin
Raijin
BuddhaClaws
Raijin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 64L
1,329 Elo+
Party 1
Heimdallr
Heimdallr
DaMurda_8
Heimdallr
Level 62
God Stats
3W - 6L
1,487 SR
Queue Stats
416W - 411L
1,514 Elo+
Solo
Thor
Thor
Lāundry
Thor
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 37L
1,493 Elo+
Solo
Tyr
Tyr
ztrendkill
Tyr
Level 159
God Stats
0W - 2L
1,324 SR
Queue Stats
60W - 101L
1,299 Elo+
Party 1
Team Averages
Level 105
1,462 SR
1,380 Elo+

VS

Team Averages
Level 125
1,549 SR
1,512 Elo+
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Arvak1
Erlang Shen
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 91L
1,540 Elo+
Solo
Ah Puch
Ah Puch
Crypto712
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,441 Elo+
Party 2
Agni
Agni
Kinshasaa
Agni
Level 155
God Stats
1W - 0L
1,743 SR
Queue Stats
10W - 5L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bangghiskhan
Hercules
11
1 / 2 / 2
5,144
1,029
3,048
8,159
4,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
9
2 / 4 / 0
5,276
1,055
2,303
4,352
1,298
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
DaMurda_8
Heimdallr
11
0 / 2 / 4
5,228
1,046
3,057
3,725
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thor
5
0 / 0 / 0
4,388
878
0
0
0
13
5 / 3 / 1
5,921
1,184
6,104
7,269
5,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 4
6,809
1,362
2,451
2,149
647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
 
Shiva
10
0 / 2 / 8
5,881
1,176
3,821
5,729
5,323
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Arvak1
Erlang Shen
9
2 / 3 / 5
5,742
1,148
4,520
6,230
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Crypto712
Ah Puch
12
3 / 1 / 7
6,480
1,296
3,907
3,439
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
10
3 / 2 / 6
5,906
1,181
4,628
3,810
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
11
11
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
4
5
W
Shiva
 
Shiva
0
2
8
2
W
Erlang Shen
Arvak1
Erlang Shen
2
3
5
1.5
L
Hercules
Bangghiskhan
Hercules
1
2
2
1
L
Raijin
2
4
0
0.5
W
Ah Puch
Crypto712
Ah Puch
3
1
7
6.5
L
Heimdallr
DaMurda_8
Heimdallr
0
2
4
1
W
Agni
3
2
6
3
L
Thor
0
0
0
0
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,512
Damage
19,327
23,505
Taken
21,357
13,389
Mitigated
11,853
5,886
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,451
243
43
108
2,149
647
45
275
1,874
10,472
0
W
Shiva
 
Shiva
3,821
844
529
1,263
5,729
5,323
25
708
5,021
362
6,200
W
Erlang Shen
Arvak1
Erlang Shen
4,520
1,496
245
1,290
6,230
3,441
0
553
5,677
0
6,371
L
Hercules
Bangghiskhan
Hercules
3,048
431
178
3,606
8,159
4,893
0
4,021
3,903
0
4,557
L
Raijin
2,303
46
200
557
4,352
1,298
0
2,258
2,018
9,021
0
W
Ah Puch
Crypto712
Ah Puch
3,907
150
208
1,380
3,439
1,286
0
368
3,071
13,089
0
L
Heimdallr
DaMurda_8
Heimdallr
3,057
260
32
218
3,725
1,323
0
1,547
2,059
0
8,180
W
Agni
4,628
260
212
1,144
3,810
1,156
0
399
3,411
10,194
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
6,104
113
0
1,095
7,269
5,875
0
3,522
3,626
0
9,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
30,818
36
Minions Killed
63
0
Camps Cleared
0
458,534
Distance Traveled
616,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,809
1,362
20
4
0
120,893
0
W
Shiva
5,881
1,176
5
1
0
139,869
0
W
Erlang Shen
5,742
1,148
6
1
0
111,931
0
L
Hercules
5,144
1,029
5
1
0
118,194
0
L
Raijin
5,276
1,055
7
1
0
96,104
0
W
Ah Puch
6,480
1,296
23
5
0
121,308
0
L
Heimdallr
5,228
1,046
20
4
0
114,736
0
W
Agni
5,906
1,181
9
2
0
122,816
0
L
Thor
4,388
878
0
0
0
0
0
L
Tyr
5,921
1,184
4
1
0
129,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role