Player Matchup

Geb
Geb
Bronze III
DragonT2828
Geb
Bronze III
Level 151
God Stats
1W - 0L
1,616 SR
Queue Stats
3W - 1L
1,553 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
otromenso69
Baron Samedi
Gold III
Level 163
God Stats
6W - 2L
1,620 SR
Queue Stats
21W - 23L
1,563 MMR
Party 1
Vamana
Vamana
Gold IV
servera99
Vamana
Gold IV
Level 104
God Stats
12W - 12L
1,531 SR
Queue Stats
24W - 32L
1,431 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,589 SR
1,516 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,524 SR
1,418 MMR
Vulcan
Vulcan
Bronze III
DevilS3npai
Vulcan
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,393 MMR
Solo
Chaac
Chaac
Gold II
HorribleBot
Chaac
Gold II
Level 141
God Stats
1W - 2L
1,572 SR
Queue Stats
81W - 119L
1,572 MMR
Solo
Da Ji
Da Ji
Gold V
flowerpower7295
Da Ji
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 103L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 6
9,952
905
9,943
13,006
15,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baron Samedi
otromenso69
Baron Samedi
13
4 / 2 / 14
9,055
823
8,917
8,273
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Vamana
servera99
Vamana
12
3 / 2 / 10
8,675
789
7,500
8,795
6,294
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesKuzenboBacchusAthenaAgni

VS

Bans
ThothNe ZhaMulanThanatosShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 5 / 0
6,784
617
2,620
5,322
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 3
7,520
684
7,508
14,597
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 7 / 0
9,498
863
6,086
10,320
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
5
5
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
5
0
0
W
11
1
6
14
L
0
6
3
0.25
L
5
7
0
0.71
W
Baron Samedi
otromenso69
Baron Samedi
4
2
14
5.5
W
Vamana
servera99
Vamana
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,360
Damage
16,214
30,074
Taken
30,239
25,381
Mitigated
15,450
8,832
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
2,620
33
0
370
5,322
1,498
0
3,234
1,800
22,003
0
W
9,943
1,599
0
2,436
13,006
15,145
483
1,013
11,801
25,009
5,320
L
7,508
1,321
0
2,342
14,597
10,385
0
6,036
7,257
0
23,918
L
6,086
1,107
0
180
10,320
3,567
0
6,907
2,772
0
12,769
W
Baron Samedi
otromenso69
Baron Samedi
8,917
208
450
3,838
8,273
3,942
827
861
7,056
29,581
0
W
Vamana
servera99
Vamana
7,500
2,902
0
2,108
8,795
6,294
1,359
762
7,618
0
19,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
23,802
128
Minions Killed
94
0
Camps Cleared
0
637,302
Distance Traveled
513,053
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,784
617
43
4
0
139,001
2
W
Geb
9,952
905
35
3
0
220,909
0
L
Chaac
7,520
684
33
3
0
187,327
0
L
Da Ji
9,498
863
18
2
0
186,725
0
W
Baron Samedi
9,055
823
63
6
0
192,954
0
W
Vamana
8,675
789
30
3
0
223,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role