Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AlmadeTigre
The Morrigan
Level 151
God Stats
3W - 6L
1,418 SR
Queue Stats
313W - 341L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
Dusten_92185
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 112L
1,554 Elo+
Solo
Izanami
Izanami
SucoGostoso
Izanami
Level 147
God Stats
11W - 5L
1,728 SR
Queue Stats
89W - 100L
1,493 Elo+
Party 1
Nike
Nike
yMonge
Nike
Level 146
God Stats
1W - 0L
1,653 SR
Queue Stats
100W - 91L
1,510 Elo+
Solo
Team Averages
Level 136
1,560 SR
1,515 Elo+

VS

Team Averages
Level 90
1,460 SR
1,488 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Erick_Baptista25
Surtr
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 132L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
InTacT Dead
Gilgamesh
Level 156
God Stats
20W - 9L
1,607 SR
Queue Stats
289W - 303L
1,482 Elo+
Solo
Fenrir
Fenrir
jatepeguei
Fenrir
Level 106
God Stats
2W - 4L
1,191 SR
Queue Stats
261W - 251L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 1 / 4
6,104
610
3,542
7,515
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

The Morrigan
AlmadeTigre
The Morrigan
10
2 / 1 / 4
6,198
620
1,839
4,182
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Dusten_92185
Baron Samedi
8
0 / 3 / 2
5,194
519
2,942
5,978
3,322
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
SucoGostoso
Izanami
10
2 / 0 / 3
6,215
622
4,413
4,182
1,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
yMonge
Nike
12
7 / 3 / 2
7,432
743
8,108
10,106
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 2 / 3
5,237
524
2,762
5,755
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
5
1 / 1 / 1
4,203
420
3,296
3,467
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 7 / 1
5,453
545
5,288
11,852
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
InTacT Dead
Gilgamesh
11
4 / 1 / 2
5,933
593
4,477
7,963
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
jatepeguei
Fenrir
7
0 / 3 / 0
4,456
446
1,697
6,139
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
8
8
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
4
5
L
Aphrodite
 
Aphrodite
1
2
3
1.25
L
Anhur
 
Anhur
1
1
1
1.5
W
The Morrigan
AlmadeTigre
The Morrigan
2
1
4
4
W
Baron Samedi
Dusten_92185
Baron Samedi
0
3
2
0.33
L
2
7
1
0.36
L
Gilgamesh
InTacT Dead
Gilgamesh
4
1
2
5
W
Izanami
SucoGostoso
Izanami
2
0
3
3.5
L
Fenrir
jatepeguei
Fenrir
0
3
0
0
W
Nike
yMonge
Nike
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
17,520
31,963
Taken
35,176
13,857
Mitigated
14,451
10,463
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,542
703
0
2,765
7,515
1,751
50
742
6,729
0
29,469
L
Aphrodite
 
Aphrodite
2,762
411
1,203
3,124
5,755
3,171
0
1,295
4,328
14,033
0
L
Anhur
 
Anhur
3,296
2,082
0
1,444
3,467
772
0
727
2,740
0
15,905
W
The Morrigan
AlmadeTigre
The Morrigan
1,839
194
0
849
4,182
1,029
0
212
3,970
30,565
2,417
W
Baron Samedi
Dusten_92185
Baron Samedi
2,942
394
150
2,025
5,978
3,322
0
1,002
4,935
14,281
0
L
5,288
1,835
0
2,626
11,852
5,714
0
44
11,085
656
29,146
L
Gilgamesh
InTacT Dead
Gilgamesh
4,477
1,430
0
545
7,963
3,122
0
781
7,017
0
31,351
W
Izanami
SucoGostoso
Izanami
4,413
3,275
0
1,684
4,182
1,075
1,356
724
3,416
0
46,416
L
Fenrir
jatepeguei
Fenrir
1,697
507
0
1,914
6,139
1,672
0
1,540
4,437
0
20,815
W
Nike
yMonge
Nike
8,108
617
0
2,990
10,106
6,680
0
382
9,227
0
46,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
25,282
298
Minions Killed
186
0
Camps Cleared
0
1,045,070
Distance Traveled
839,028
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,104
610
48
5
0
247,379
0
L
Aphrodite
5,237
524
21
2
0
207,888
1
L
Anhur
4,203
420
27
3
0
74,860
2
W
The Morrigan
6,198
620
55
6
0
207,806
1
W
Baron Samedi
5,194
519
17
2
0
211,490
1
L
Surtr
5,453
545
40
4
0
202,035
2
L
Gilgamesh
5,933
593
62
6
0
205,655
0
W
Izanami
6,215
622
93
9
0
197,734
5
L
Fenrir
4,456
446
36
4
0
148,590
0
W
Nike
7,432
743
85
9
0
180,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role