Player Matchup

Camazotz
Camazotz
Diamond IV
GronKy12
Camazotz
Diamond IV
Level 102
God Stats
0W - 1L
1,573 SR
Queue Stats
71W - 47L
1,969 MMR
Party 1
Chaac
Chaac
Diamond II
RemRossTheBoss
Chaac
Diamond II
Level 128
God Stats
1W - 2L
1,614 SR
Queue Stats
181W - 158L
2,242 MMR
Party 1
Ah Puch
Ah Puch
Diamond IV
Subzerο
Ah Puch
Diamond IV
Level 108
God Stats
2W - 2L
1,744 SR
Queue Stats
133W - 110L
2,144 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,644 SR
2,118 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,765 SR
2,157 MMR
Scylla
Scylla
Masters
Chilllin
Scylla
Masters
Level 158
God Stats
20W - 28L
1,621 SR
Queue Stats
643W - 650L
2,329 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
StopG MONEY23
Ne Zha
Diamond IV
Level 158
God Stats
4W - 3L
1,938 SR
Queue Stats
153W - 178L
2,222 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
noobiownu
Gilgamesh
Platinum I
Level 157
God Stats
5W - 3L
1,735 SR
Queue Stats
186W - 209L
1,922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GronKy12
Camazotz
15
1 / 3 / 3
10,148
634
10,958
15,971
6,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
3 / 5 / 4
11,355
710
13,981
19,881
16,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Subzerο
Ah Puch
17
3 / 3 / 4
10,932
683
14,900
11,179
4,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ThothMulanAchillesMedusaCthulhu

VS

Bans
KuzenboHerculesOsirisShivaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chilllin
Scylla
18
2 / 1 / 9
11,622
726
15,482
12,126
4,513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 5
11,681
730
8,617
19,424
19,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
noobiownu
Gilgamesh
18
4 / 1 / 6
11,475
717
9,623
17,388
19,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
11
11
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chilllin
Scylla
2
1
9
6.5
L
Camazotz
GronKy12
Camazotz
1
3
3
0.83
L
3
5
4
1
W
5
5
5
1.5
L
Ah Puch
Subzerο
Ah Puch
3
3
4
1.67
W
Gilgamesh
noobiownu
Gilgamesh
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
33,722
47,031
Taken
48,938
27,210
Mitigated
43,391
14,226
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chilllin
Scylla
15,482
142
0
1,992
12,126
4,513
1,606
3,926
7,657
58,291
599
L
Camazotz
GronKy12
Camazotz
10,958
2,391
0
3,907
15,971
6,547
0
3,413
11,616
0
42,065
L
13,981
1,179
0
8,205
19,881
16,332
0
6,027
12,130
0
55,987
W
8,617
1,322
0
5,848
19,424
19,620
243
4,958
13,256
0
36,459
L
Ah Puch
Subzerο
Ah Puch
14,900
168
0
2,114
11,179
4,331
21
4,525
5,525
44,848
0
W
Gilgamesh
noobiownu
Gilgamesh
9,623
1,715
0
1,934
17,388
19,258
783
5,609
10,452
72
37,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
34,778
202
Minions Killed
222
0
Camps Cleared
0
881,265
Distance Traveled
984,029
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,622
726
111
7
0
344,198
1
L
Camazotz
10,148
634
59
4
0
318,780
0
L
Chaac
11,355
710
70
4
0
281,911
2
W
Ne Zha
11,681
730
59
4
0
309,947
2
L
Ah Puch
10,932
683
73
5
0
280,574
4
W
Gilgamesh
11,475
717
52
3
0
329,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role