Player Matchup

Janus
Janus
Black-_RoseV
Janus
Level 130
God Stats
8W - 19L
1,297 SR
Queue Stats
225W - 211L
1,523 Elo+
Solo
Medusa
Medusa
CasRytsar
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
GangstahBizzle
Hun Batz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 243L
1,553 Elo+
Solo
Geb
Geb
Styxtcerberus
Geb
Level 170
God Stats
0W - 3L
1,245 SR
Queue Stats
512W - 484L
1,531 Elo+
Solo
Athena
Athena
aRealCatBoy
Athena
Level 117
God Stats
2W - 2L
1,679 SR
Queue Stats
34W - 39L
1,505 Elo+
Party 1
Team Averages
Level 113
1,444 SR
1,518 Elo+

VS

Team Averages
Level 180
1,693 SR
1,579 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AkamuSaber
Mulan
Level 259
God Stats
15W - 11L
1,714 SR
Queue Stats
623W - 585L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
FinnLinn
Nu Wa
Level 149
God Stats
221W - 155L
1,684 SR
Queue Stats
478W - 469L
1,564 Elo+
Party 2
Bacchus
Bacchus
ShiresNut
Bacchus
Level 158
God Stats
3W - 1L
1,830 SR
Queue Stats
107W - 102L
1,516 Elo+
Party 2
Vamana
Vamana
crimsunn
Vamana
Level 173
God Stats
3W - 1L
1,740 SR
Queue Stats
49W - 25L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,378
532
4,552
7,851
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
CasRytsar
Medusa
12
2 / 2 / 3
6,738
562
7,462
8,464
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
11
4 / 3 / 0
6,770
564
6,167
10,619
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 6 / 0
5,820
485
5,077
8,741
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
10
0 / 5 / 4
6,150
513
3,695
10,935
8,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
9 / 2 / 0
8,853
738
9,061
8,381
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
14
7 / 2 / 2
7,935
661
7,946
11,141
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
FinnLinn
Nu Wa
13
0 / 0 / 9
7,820
652
4,746
5,256
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ShiresNut
Bacchus
11
1 / 2 / 10
7,197
600
5,681
11,568
10,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Vamana
crimsunn
Vamana
13
3 / 0 / 1
8,151
679
6,033
8,494
5,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
20
20
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
2
0
4.5
W
Mulan
7
2
2
4
L
0
4
2
0.25
L
Medusa
CasRytsar
Medusa
2
2
3
1.75
W
Nu Wa
FinnLinn
Nu Wa
0
0
9
4.5
L
Hun Batz
4
3
0
1.33
W
Bacchus
ShiresNut
Bacchus
1
2
10
3
L
0
6
0
0
L
Athena
0
5
4
0.4
W
Vamana
crimsunn
Vamana
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
33,467
46,610
Taken
44,840
22,013
Mitigated
25,410
7,826
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,061
4,029
0
4,078
8,381
2,832
854
2,371
5,864
0
52,119
W
Mulan
7,946
1,440
0
4,040
11,141
5,445
0
2,335
8,566
0
57,103
L
4,552
316
0
1,269
7,851
2,218
0
2,758
5,093
50,770
158
L
Medusa
CasRytsar
Medusa
7,462
2,193
0
2,184
8,464
2,921
0
2,979
5,485
0
49,784
W
Nu Wa
FinnLinn
Nu Wa
4,746
1,384
0
1,743
5,256
1,304
189
1,670
3,276
52,774
357
L
Hun Batz
6,167
1,782
0
1,147
10,619
3,702
0
1,460
9,159
0
32,962
W
Bacchus
ShiresNut
Bacchus
5,681
995
0
1,906
11,568
10,448
22
2,628
8,829
16,959
0
L
5,077
519
0
750
8,741
4,716
0
369
8,372
30,670
0
L
Athena
3,695
962
160
2,316
10,935
8,456
0
2,861
8,074
20,960
0
W
Vamana
crimsunn
Vamana
6,033
2,330
0
1,360
8,494
5,381
34
3,328
4,636
0
58,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
39,956
335
Minions Killed
382
0
Camps Cleared
0
1,334,285
Distance Traveled
1,290,843
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,853
738
94
8
0
252,743
0
W
Mulan
7,935
661
85
7
0
280,065
0
L
Janus
6,378
532
111
9
0
268,978
0
L
Medusa
6,738
562
78
7
0
253,998
0
W
Nu Wa
7,820
652
82
7
0
249,857
3
L
Hun Batz
6,770
564
48
4
0
299,946
0
W
Bacchus
7,197
600
17
1
0
252,121
5
L
Geb
5,820
485
61
5
0
246,629
3
L
Athena
6,150
513
37
3
0
264,734
6
W
Vamana
8,151
679
104
9
0
256,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role