Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hucck
Baron Samedi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,401 Elo+
Party 2
Neith
Neith
Prunounce
Neith
Level 28
God Stats
1W - 1L
1,668 SR
Queue Stats
5W - 6L
1,414 Elo+
Party 2
Team Averages
Level 98
1,556 SR
1,438 Elo+

VS

Team Averages
Level 99
1,629 SR
1,320 Elo+
Vamana
Vamana
 
Vamana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ERYK32
Medusa
Level 96
God Stats
1W - 1L
1,633 SR
Queue Stats
4W - 5L
1,229 Elo+
Party 1
Baron Samedi
Baron Samedi
VentusPL
Baron Samedi
Level 114
God Stats
1W - 0L
1,755 SR
Queue Stats
4W - 5L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 2 / 2
6,849
685
4,913
9,848
5,717
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Hucck
Baron Samedi
12
2 / 3 / 1
7,324
732
9,775
7,363
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Prunounce
Neith
11
0 / 6 / 3
6,626
663
6,469
7,936
2,133
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 3 / 7
7,442
744
1,747
10,236
7,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
ERYK32
Medusa
14
3 / 0 / 8
8,623
862
9,454
6,811
2,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
VentusPL
Baron Samedi
15
8 / 0 / 3
9,016
902
10,458
8,541
3,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
11
11
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
2
1
W
Vamana
 
Vamana
0
3
7
1.17
W
Medusa
ERYK32
Medusa
3
0
8
7
L
Baron Samedi
Hucck
Baron Samedi
2
3
1
0.83
L
Neith
Prunounce
Neith
0
6
3
0.25
W
Baron Samedi
VentusPL
Baron Samedi
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,157
Damage
21,659
25,147
Taken
25,588
10,277
Mitigated
13,635
4,659
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,913
384
0
1,342
9,848
5,717
0
3,221
6,556
0
15,168
W
Vamana
 
Vamana
1,747
549
0
1,656
10,236
7,562
0
3,948
6,288
0
17,364
W
Medusa
ERYK32
Medusa
9,454
3,013
0
1,983
6,811
2,219
1,022
2,306
4,505
0
39,131
L
Baron Samedi
Hucck
Baron Samedi
9,775
490
695
1,901
7,363
2,427
0
3,186
4,132
33,340
0
L
Neith
Prunounce
Neith
6,469
1,359
0
721
7,936
2,133
0
3,802
4,077
0
17,624
W
Baron Samedi
VentusPL
Baron Samedi
10,458
644
606
5,042
8,541
3,854
92
3,583
4,958
34,016
674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,799
Gold Earned
25,081
101
Minions Killed
146
0
Camps Cleared
0
537,913
Distance Traveled
604,479
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,849
685
22
2
0
194,048
0
W
Vamana
7,442
744
36
4
0
192,640
0
W
Medusa
8,623
862
43
4
0
222,814
0
L
Baron Samedi
7,324
732
48
5
0
179,471
1
L
Neith
6,626
663
31
3
0
164,394
0
W
Baron Samedi
9,016
902
67
7
0
189,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role