Player Matchup

Susano
Susano
BaconIsExemplary
Susano
Level 108
God Stats
21W - 12L
1,622 SR
Queue Stats
135W - 74L
1,638 Elo+
Party 1
Martichoras
Martichoras
BenVibeZ
Martichoras
Level 216
God Stats
4W - 1L
1,890 SR
Queue Stats
413W - 174L
1,690 Elo+
Party 1
Maui
Maui
Pdviolette
Maui
Level 180
God Stats
22W - 6L
1,651 SR
Queue Stats
334W - 145L
1,713 Elo+
Party 1
Ullr
Ullr
Raphael880
Ullr
Level 211
God Stats
6W - 2L
1,484 SR
Queue Stats
385W - 154L
1,668 Elo+
Party 1
Terra
Terra
supbroimawesome
Terra
Level 164
God Stats
4W - 2L
1,700 SR
Queue Stats
370W - 131L
1,670 Elo+
Party 1
Team Averages
Level 176
1,669 SR
1,676 Elo+

VS

Team Averages
Level 135
1,409 SR
1,529 Elo+
He Bo
He Bo
AlbatrossCafe
He Bo
Level 143
God Stats
0W - 3L
1,200 SR
Queue Stats
181W - 176L
1,464 Elo+
Solo
Yu Huang
Yu Huang
BroMan510
Yu Huang
Level 143
God Stats
3W - 4L
1,435 SR
Queue Stats
246W - 204L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OzzyEDP
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 214L
1,548 Elo+
Party 2
Kuzenbo
Kuzenbo
TheFallenZer0
Kuzenbo
Level 128
God Stats
4W - 6L
1,233 SR
Queue Stats
133W - 108L
1,559 Elo+
Party 2
Medusa
Medusa
Vizard350
Medusa
Level 176
God Stats
8W - 6L
1,678 SR
Queue Stats
134W - 140L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
5,983
544
1,503
8,049
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
BenVibeZ
Martichoras
12
4 / 1 / 3
6,925
630
9,015
7,401
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
5 / 1 / 0
7,830
712
7,802
8,399
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 0
6,430
585
5,289
7,718
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 4
5,920
538
3,834
10,309
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 0
6,087
553
3,247
7,575
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yu Huang
BroMan510
Yu Huang
10
1 / 3 / 0
5,772
525
5,154
5,643
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
OzzyEDP
Cu Chulainn
10
0 / 4 / 1
5,683
517
4,838
10,848
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
9
0 / 2 / 1
5,491
499
4,409
8,593
7,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Vizard350
Medusa
11
0 / 1 / 1
5,757
523
5,270
7,028
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
4
4
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
2
1
1
2.5
W
Martichoras
BenVibeZ
Martichoras
4
1
3
5.5
L
Yu Huang
BroMan510
Yu Huang
1
3
0
0.33
L
Cu Chulainn
OzzyEDP
Cu Chulainn
0
4
1
0.13
W
5
1
0
5
W
2
0
0
2
L
Kuzenbo
0
2
1
0.25
L
Medusa
Vizard350
Medusa
0
1
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
22,918
41,876
Taken
39,687
20,912
Mitigated
17,970
15,733
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,247
196
0
2,066
7,575
1,660
0
1,254
6,321
29,246
724
W
1,503
402
0
4,492
8,049
2,481
0
2,096
5,859
0
48,796
W
Martichoras
BenVibeZ
Martichoras
9,015
2,942
0
2,106
7,401
2,462
0
4,782
2,339
0
52,530
L
Yu Huang
BroMan510
Yu Huang
5,154
194
0
474
5,643
1,538
0
847
4,796
36,527
0
L
Cu Chulainn
OzzyEDP
Cu Chulainn
4,838
775
0
2,352
10,848
4,794
0
6,105
4,743
5,901
34,023
W
7,802
2,320
0
3,540
8,399
5,759
0
1,144
7,255
51,789
11,598
W
5,289
1,537
0
842
7,718
2,771
0
819
6,899
0
55,791
L
Kuzenbo
4,409
1,942
107
2,093
8,593
7,533
0
1,641
6,952
17,479
449
L
Medusa
Vizard350
Medusa
5,270
1,849
0
1,390
7,028
2,445
0
823
6,205
0
49,560
W
3,834
974
904
3,849
10,309
7,439
0
3,892
6,223
15,193
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
28,790
419
Minions Killed
333
0
Camps Cleared
0
1,105,112
Distance Traveled
1,101,126
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,087
553
57
5
0
232,603
0
W
Susano
5,983
544
88
8
0
287,147
1
W
Martichoras
6,925
630
88
8
0
195,751
0
L
Yu Huang
5,772
525
91
8
0
211,855
0
L
Cu Chulainn
5,683
517
70
6
0
218,531
0
W
Maui
7,830
712
117
11
0
174,324
1
W
Ullr
6,430
585
94
9
0
203,855
2
L
Kuzenbo
5,491
499
26
2
0
227,039
5
L
Medusa
5,757
523
89
8
0
211,098
1
W
Terra
5,920
538
32
3
0
244,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role