Player Matchup

Bacchus
Bacchus
Air Diors
Bacchus
Level 62
God Stats
36W - 26L
1,595 SR
Queue Stats
61W - 70L
1,448 Elo+
Solo
Janus
Janus
TacoDaBaco
Janus
Level 178
God Stats
10W - 4L
1,487 SR
Queue Stats
52W - 51L
1,622 Elo+
Party 1
Artemis
Artemis
incubussoul
Artemis
Level 126
God Stats
3W - 2L
1,966 SR
Queue Stats
21W - 23L
1,553 Elo+
Party 1
Team Averages
Level 122
1,683 SR
1,541 Elo+

VS

Team Averages
Level 126
1,419 SR
1,495 Elo+
Chang'e
Chang'e
Dubleus
Chang'e
Level 129
God Stats
2W - 2L
1,327 SR
Queue Stats
309W - 314L
1,464 Elo+
Solo
Xbalanque
Xbalanque
Gunship VII
Xbalanque
Level 126
God Stats
7W - 4L
1,616 SR
Queue Stats
53W - 59L
1,477 Elo+
Solo
Geb
Geb
santiigamees
Geb
Level 122
God Stats
12W - 10L
1,313 SR
Queue Stats
249W - 239L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Air Diors
Bacchus
10
1 / 3 / 1
6,488
649
3,755
7,524
6,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
10
0 / 2 / 1
6,320
632
4,170
3,791
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
incubussoul
Artemis
13
1 / 1 / 1
7,158
716
9,704
7,553
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dubleus
Chang'e
13
2 / 0 / 2
7,570
757
4,337
9,582
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xbalanque
Gunship VII
Xbalanque
13
1 / 2 / 4
8,054
805
5,510
7,971
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 3
7,771
777
4,280
7,307
6,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
6
6
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Air Diors
Bacchus
1
3
1
0.5
W
Chang'e
Dubleus
Chang'e
2
0
2
3
W
Xbalanque
Gunship VII
Xbalanque
1
2
4
1.5
L
Janus
0
2
1
0.25
L
Artemis
incubussoul
Artemis
1
1
1
1.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,629
Damage
14,127
18,868
Taken
24,860
10,448
Mitigated
11,116
1,198
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Air Diors
Bacchus
3,755
377
0
431
7,524
6,794
0
3,522
3,703
11,319
209
W
Chang'e
Dubleus
Chang'e
4,337
103
959
3,096
9,582
2,678
347
2,969
6,471
21,536
0
W
Xbalanque
Gunship VII
Xbalanque
5,510
2,234
0
740
7,971
2,216
174
1,961
5,850
0
43,097
L
Janus
4,170
393
0
517
3,791
1,072
0
965
2,766
15,735
412
L
Artemis
incubussoul
Artemis
9,704
3,019
0
250
7,553
2,582
0
3,508
3,719
0
32,199
W
4,280
413
0
400
7,307
6,222
0
2,375
4,752
11,750
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,966
Gold Earned
23,395
98
Minions Killed
135
0
Camps Cleared
0
511,979
Distance Traveled
548,849
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,488
649
6
1
0
175,575
0
W
Chang'e
7,570
757
53
5
0
213,431
2
W
Xbalanque
8,054
805
69
7
0
177,077
2
L
Janus
6,320
632
27
3
0
161,161
0
L
Artemis
7,158
716
65
7
0
175,243
0
W
Geb
7,771
777
13
1
0
158,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role