Player Matchup

Sobek
Sobek
CtrlAltDelTaco
Sobek
Level 97
God Stats
8W - 11L
1,609 SR
Queue Stats
109W - 97L
1,574 Elo+
Party 3
Martichoras
Martichoras
MistahNastee
Martichoras
Level 220
God Stats
4W - 3L
1,822 SR
Queue Stats
205W - 190L
1,507 Elo+
Party 3
Mulan
Mulan
PrancinPwney
Mulan
Level 125
God Stats
33W - 21L
1,513 SR
Queue Stats
193W - 179L
1,479 Elo+
Party 3
Nu Wa
Nu Wa
bioticxgrasp
Nu Wa
Level 145
God Stats
0W - 4L
1,496 SR
Queue Stats
165W - 165L
1,505 Elo+
Party 2
Thanatos
Thanatos
thtblueguyTV
Thanatos
Level 110
God Stats
4W - 3L
1,720 SR
Queue Stats
160W - 155L
1,511 Elo+
Party 2
Team Averages
Level 139
1,632 SR
1,515 Elo+

VS

Team Averages
Level 92
1,613 SR
1,541 Elo+
Achilles
Achilles
 
Achilles
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Gilga00
Agni
Level 69
God Stats
10W - 8L
1,433 SR
Queue Stats
105W - 100L
1,509 Elo+
Solo
Loki
Loki
LordoftheDuat
Loki
Level 113
God Stats
40W - 14L
1,719 SR
Queue Stats
73W - 43L
1,661 Elo+
Solo
Vamana
Vamana
NOMxCHYLD
Vamana
Level 143
God Stats
24W - 14L
1,690 SR
Queue Stats
112W - 85L
1,560 Elo+
Party 1
Anhur
Anhur
Quadaddy
Anhur
Level 77
God Stats
10W - 2L
1,721 SR
Queue Stats
39W - 40L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,371
490
4,118
12,487
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
MistahNastee
Martichoras
14
0 / 2 / 0
7,288
561
3,507
7,554
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 7 / 1
6,666
513
5,451
13,166
5,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 2
7,486
576
7,190
7,067
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
thtblueguyTV
Thanatos
11
3 / 4 / 1
6,435
495
2,857
10,432
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 5
7,109
547
3,718
8,586
6,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Gilga00
Agni
14
3 / 2 / 3
8,316
640
7,437
6,617
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
9 / 2 / 4
8,771
675
7,261
10,031
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Vamana
NOMxCHYLD
Vamana
15
7 / 1 / 5
9,589
738
12,058
13,884
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Quadaddy
Anhur
14
1 / 1 / 1
8,449
650
4,699
7,730
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
21
21
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
2
5
1.75
L
1
4
1
0.38
W
Agni
Gilga00
Agni
3
2
3
2.25
W
9
2
4
5.5
L
Martichoras
MistahNastee
Martichoras
0
2
0
0
W
Vamana
NOMxCHYLD
Vamana
7
1
5
9.5
L
2
7
1
0.36
W
Anhur
Quadaddy
Anhur
1
1
1
1.5
L
2
4
2
0.75
L
Thanatos
thtblueguyTV
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
35,173
50,706
Taken
46,848
22,535
Mitigated
24,657
16,774
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,718
364
0
2,315
8,586
6,368
16
2,486
5,895
0
14,001
L
4,118
438
0
3,971
12,487
9,507
0
1,499
10,606
16,200
1,916
W
Agni
Gilga00
Agni
7,437
141
0
500
6,617
1,822
0
2,652
3,745
58,979
571
W
7,261
2,590
0
4,240
10,031
3,121
0
2,153
7,640
0
54,317
L
Martichoras
MistahNastee
Martichoras
3,507
1,017
0
2,896
7,554
2,227
0
0
7,554
0
68,264
W
Vamana
NOMxCHYLD
Vamana
12,058
4,713
0
5,412
13,884
11,169
382
1,741
11,901
0
73,176
L
5,451
556
0
2,397
13,166
5,441
0
617
11,907
0
29,875
W
Anhur
Quadaddy
Anhur
4,699
2,878
0
3,479
7,730
2,177
712
1,501
6,053
0
67,311
L
7,190
571
0
260
7,067
2,032
0
2,975
3,786
47,691
0
L
Thanatos
thtblueguyTV
Thanatos
2,857
107
0
7,250
10,432
3,328
0
1,484
8,580
0
32,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
42,234
351
Minions Killed
457
0
Camps Cleared
0
1,283,527
Distance Traveled
1,321,959
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,109
547
13
1
0
249,721
0
L
Sobek
6,371
490
22
2
0
287,200
6
W
Agni
8,316
640
112
9
0
287,421
0
W
Loki
8,771
675
78
6
0
307,825
0
L
Martichoras
7,288
561
121
9
0
254,263
2
W
Vamana
9,589
738
116
9
0
237,868
0
L
Mulan
6,666
513
49
4
0
205,194
0
W
Anhur
8,449
650
138
11
0
239,124
1
L
Nu Wa
7,486
576
90
7
0
254,853
0
L
Thanatos
6,435
495
69
5
0
282,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role