Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
JURRASICPANDA
King Arthur
Level 156
God Stats
7W - 2L
1,675 SR
Queue Stats
262W - 238L
1,486 Elo+
Solo
Cabrakan
Cabrakan
LordEverest
Cabrakan
Level 151
God Stats
4W - 3L
1,484 SR
Queue Stats
200W - 168L
1,572 Elo+
Party 1
Ix Chel
Ix Chel
Phoenix2292000
Ix Chel
Level 142
God Stats
15W - 17L
1,547 SR
Queue Stats
420W - 351L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
billybonjoe
Tsukuyomi
Level 123
God Stats
13W - 12L
1,654 SR
Queue Stats
79W - 66L
1,594 Elo+
Party 1
Team Averages
Level 144
1,572 SR
1,557 Elo+

VS

Team Averages
Level 139
1,521 SR
1,576 Elo+
Nemesis
Nemesis
CreamyMocha
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 109L
1,532 Elo+
Party 2
Tyr
Tyr
LegitKachowMixer
Tyr
Level 130
God Stats
2W - 3L
1,592 SR
Queue Stats
141W - 106L
1,604 Elo+
Party 2
Maui
Maui
Mapleocolypse
Maui
Level 158
God Stats
2W - 4L
1,490 SR
Queue Stats
208W - 199L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
MysteriousEgg
Hou Yi
Level 123
God Stats
16W - 22L
1,566 SR
Queue Stats
221W - 205L
1,592 Elo+
Solo
Aphrodite
Aphrodite
TheBirb
Aphrodite
Level 162
God Stats
4W - 8L
1,459 SR
Queue Stats
160W - 130L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 1 / 0
6,246
625
3,445
4,001
1,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JURRASICPANDA
King Arthur
12
2 / 0 / 2
7,000
700
4,972
6,261
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cabrakan
LordEverest
Cabrakan
10
1 / 0 / 10
6,112
611
2,825
5,061
4,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
9 / 1 / 1
7,006
701
7,685
3,610
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
billybonjoe
Tsukuyomi
10
4 / 1 / 6
5,756
576
5,590
5,358
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CreamyMocha
Nemesis
8
1 / 3 / 0
4,809
481
1,435
6,799
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,809
481
2,025
8,853
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 0
4,519
452
1,691
7,786
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 0
5,650
565
3,353
6,579
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
TheBirb
Aphrodite
10
0 / 4 / 0
5,399
540
2,273
6,337
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
19
Kills
3
3
Deaths
19
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
0
3
L
Nemesis
CreamyMocha
Nemesis
1
3
0
0.33
W
King Arthur
JURRASICPANDA
King Arthur
2
0
2
3
L
0
5
0
0
W
Cabrakan
LordEverest
Cabrakan
1
0
10
6
L
1
5
0
0.2
L
1
2
0
0.5
W
9
1
1
9.5
L
Aphrodite
TheBirb
Aphrodite
0
4
0
0
W
Tsukuyomi
billybonjoe
Tsukuyomi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
10,777
24,291
Taken
36,354
10,911
Mitigated
14,960
9,584
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,445
2,155
0
1,774
4,001
1,168
547
164
3,837
0
41,353
L
Nemesis
CreamyMocha
Nemesis
1,435
247
0
1,139
6,799
1,992
0
1,862
4,843
0
16,057
W
King Arthur
JURRASICPANDA
King Arthur
4,972
912
0
1,824
6,261
3,166
0
0
6,083
0
50,125
L
2,025
226
0
2,984
8,853
6,910
0
1,499
7,298
0
24,663
W
Cabrakan
LordEverest
Cabrakan
2,825
567
0
1,462
5,061
4,040
0
646
4,375
16,128
0
L
1,691
303
0
779
7,786
2,296
0
3,126
4,548
13,025
7,977
L
3,353
1,379
0
1,699
6,579
1,738
0
550
6,029
0
35,522
W
7,685
1,472
637
1,226
3,610
1,072
0
1,351
2,259
38,891
543
L
Aphrodite
TheBirb
Aphrodite
2,273
45
228
3,099
6,337
2,024
0
3,019
3,090
38,099
0
W
Tsukuyomi
billybonjoe
Tsukuyomi
5,590
1,193
0
2,661
5,358
1,465
0
1,927
3,431
0
28,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
25,186
320
Minions Killed
286
0
Camps Cleared
0
1,072,316
Distance Traveled
1,026,124
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,246
625
79
8
0
209,627
1
L
Nemesis
4,809
481
38
4
0
232,600
0
W
King Arthur
7,000
700
87
9
0
211,434
0
L
Tyr
4,809
481
53
5
0
195,131
0
W
Cabrakan
6,112
611
24
2
0
214,517
3
L
Maui
4,519
452
35
4
0
213,516
0
L
Hou Yi
5,650
565
70
7
0
171,227
0
W
Ix Chel
7,006
701
72
7
0
199,366
4
L
Aphrodite
5,399
540
90
9
0
213,650
3
W
Tsukuyomi
5,756
576
58
6
0
237,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role