Player Matchup

Surtr
Surtr
 
Surtr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Bharriie
The Morrigan
Level 88
God Stats
1W - 1L
1,676 SR
Queue Stats
230W - 221L
1,525 Elo+
Solo
Athena
Athena
ByKalos
Athena
Level 73
God Stats
2W - 4L
1,689 SR
Queue Stats
153W - 131L
1,549 Elo+
Party 2
Medusa
Medusa
himarsin
Medusa
Level 47
God Stats
0W - 1L
1,615 SR
Queue Stats
72W - 48L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
ッValkyrieッ
Kukulkan
Level 106
God Stats
4W - 2L
1,658 SR
Queue Stats
165W - 143L
1,581 Elo+
Solo
Team Averages
Level 93
1,628 SR
1,544 Elo+

VS

Team Averages
Level 146
1,579 SR
1,483 Elo+
He Bo
He Bo
 
He Bo
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GoSpursGo
Scylla
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 31L
1,433 Elo+
Solo
Fafnir
Fafnir
IceCube
Fafnir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 92L
1,428 Elo+
Solo
Surtr
Surtr
Raiku17
Surtr
Level 161
God Stats
3W - 0L
1,893 SR
Queue Stats
44W - 49L
1,440 Elo+
Party 1
Medusa
Medusa
Shaunoboy
Medusa
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 25L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 6 / 1
6,561
505
6,746
14,333
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Bharriie
The Morrigan
12
2 / 0 / 4
6,868
528
5,230
6,673
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
ByKalos
Athena
11
1 / 2 / 2
6,552
504
3,268
12,368
9,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
himarsin
Medusa
12
1 / 5 / 2
6,650
512
5,450
9,472
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
14
3 / 3 / 1
7,929
610
5,524
6,629
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 2 / 1
8,198
631
8,847
7,715
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
GoSpursGo
Scylla
13
1 / 1 / 1
7,528
579
2,745
5,058
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
IceCube
Fafnir
12
1 / 1 / 3
7,702
592
4,305
9,095
10,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Raiku17
Surtr
14
3 / 1 / 3
8,428
648
9,397
11,752
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Shaunoboy
Medusa
13
5 / 3 / 2
8,255
635
9,703
10,161
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
16
16
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
6
1
0.25
W
He Bo
 
He Bo
6
2
1
3.25
L
The Morrigan
Bharriie
The Morrigan
2
0
4
4
L
Athena
ByKalos
Athena
1
2
2
1
W
Scylla
GoSpursGo
Scylla
1
1
1
1.5
W
Fafnir
IceCube
Fafnir
1
1
3
2.5
W
Surtr
Raiku17
Surtr
3
1
3
4.5
W
Medusa
Shaunoboy
Medusa
5
3
2
2
L
Medusa
himarsin
Medusa
1
5
2
0.4
L
Kukulkan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,218
Damage
34,997
49,475
Taken
43,781
25,211
Mitigated
28,998
12,271
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,746
2,392
0
3,219
14,333
8,707
0
3,051
10,484
1,138
44,209
W
He Bo
 
He Bo
8,847
789
0
3,540
7,715
2,162
0
2,781
4,856
62,052
0
L
The Morrigan
Bharriie
The Morrigan
5,230
870
0
3,493
6,673
2,029
0
1,471
5,177
39,970
0
L
Athena
ByKalos
Athena
3,268
1,063
0
2,475
12,368
9,555
0
5,206
7,114
19,593
0
W
Scylla
GoSpursGo
Scylla
2,745
638
0
500
5,058
1,471
279
3,214
1,844
52,912
306
W
Fafnir
IceCube
Fafnir
4,305
624
0
2,955
9,095
10,214
72
3,890
5,205
17,756
0
W
Surtr
Raiku17
Surtr
9,397
3,671
0
4,367
11,752
11,409
14
1,170
9,908
1,732
54,965
W
Medusa
Shaunoboy
Medusa
9,703
3,768
0
3,976
10,161
3,742
0
3,474
6,687
0
60,571
L
Medusa
himarsin
Medusa
5,450
2,412
0
1,837
9,472
2,762
0
2,260
7,212
0
46,856
L
Kukulkan
5,524
496
0
1,247
6,629
2,158
0
4,711
1,918
60,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,560
Gold Earned
40,111
380
Minions Killed
444
0
Camps Cleared
0
1,315,100
Distance Traveled
1,380,512
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,561
505
75
6
0
241,089
0
W
He Bo
8,198
631
107
8
0
314,208
0
L
The Morrigan
6,868
528
71
5
0
300,129
3
L
Athena
6,552
504
39
3
0
304,008
0
W
Scylla
7,528
579
119
9
0
275,100
0
W
Fafnir
7,702
592
17
1
0
284,998
1
W
Surtr
8,428
648
111
9
0
266,123
2
W
Medusa
8,255
635
90
7
0
240,083
3
L
Medusa
6,650
512
71
5
0
226,244
0
L
Kukulkan
7,929
610
124
10
0
243,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role