Player Matchup

Thor
Thor
Diamond V
 
Thor
Diamond V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Diamond V
BentoSalesboy
Maui
Diamond V
Level 127
God Stats
6W - 5L
1,721 SR
Queue Stats
197W - 167L
2,010 MMR
Solo
Agni
Agni
Diamond V
Jadö
Agni
Diamond V
Level 153
God Stats
12W - 8L
1,659 SR
Queue Stats
127W - 113L
2,106 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
LtDuckers
Cu Chulainn
Diamond IV
Level 162
God Stats
4W - 2L
1,688 SR
Queue Stats
271W - 250L
2,001 MMR
Solo
Ishtar
Ishtar
Diamond V
Λnkh
Ishtar
Diamond V
Level 186
God Stats
1W - 3L
1,409 SR
Queue Stats
169W - 156L
1,997 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,595 SR
1,923 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,660 SR
1,973 MMR
Serqet
Serqet
Platinum II
Chusser
Serqet
Platinum II
Level 161
God Stats
3W - 3L
1,640 SR
Queue Stats
194W - 174L
1,961 MMR
Solo
Sol
Sol
Platinum III
JasonDisturbed
Sol
Platinum III
Level 157
God Stats
3W - 5L
1,539 SR
Queue Stats
353W - 364L
1,873 MMR
Solo
Ra
Ra
Diamond V
TOBBYヅ
Ra
Diamond V
Level 119
God Stats
0W - 1L
1,326 SR
Queue Stats
55W - 53L
1,988 MMR
Solo
Mulan
Mulan
Diamond V
ZESPUD
Mulan
Diamond V
Level 159
God Stats
3W - 2L
1,825 SR
Queue Stats
48W - 33L
2,070 MMR
Solo
Fenrir
Fenrir
Diamond IV
szax
Fenrir
Diamond IV
Level 195
God Stats
3W - 5L
1,972 SR
Queue Stats
193W - 164L
1,972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 0 / 1
4,252
532
1,460
5,428
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
3 / 3 / 2
5,155
644
3,146
5,770
2,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Jadö
Agni
10
2 / 1 / 0
5,279
660
3,444
4,608
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
LtDuckers
Cu Chulainn
9
1 / 3 / 1
5,272
659
4,244
8,302
3,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Λnkh
Ishtar
7
2 / 5 / 2
4,640
580
2,780
6,002
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
JanusLancelotThanatosSun Wukong

VS

Bans
MedusaNu WaRavanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chusser
Serqet
9
2 / 1 / 1
4,896
612
3,533
5,722
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 5
5,421
678
5,962
5,407
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 1 / 0
4,167
521
751
1,621
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
ZESPUD
Mulan
10
2 / 2 / 1
5,658
707
5,684
8,610
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
szax
Fenrir
9
7 / 1 / 2
5,745
718
4,739
8,086
2,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
12
12
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
1
0.5
W
3
3
2
1.33
L
Serqet
Chusser
Serqet
2
1
1
2.5
W
Agni
Jadö
Agni
2
1
0
2
L
1
3
5
1.17
W
Cu Chulainn
LtDuckers
Cu Chulainn
1
3
1
0.5
L
0
1
0
0
L
Mulan
ZESPUD
Mulan
2
2
1
1.25
L
Fenrir
szax
Fenrir
7
1
2
8
W
Ishtar
Λnkh
Ishtar
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,074
Damage
20,669
30,110
Taken
29,446
10,792
Mitigated
10,918
10,609
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,460
453
0
3,578
5,428
1,383
0
639
4,633
0
24,414
W
3,146
1,094
611
924
5,770
2,714
0
2,545
2,955
7,210
0
L
Serqet
Chusser
Serqet
3,533
985
0
1,888
5,722
2,027
0
1,551
4,171
0
27,470
W
Agni
Jadö
Agni
3,444
254
0
1,906
4,608
1,300
0
584
4,011
36,548
0
L
5,962
2,819
0
1,945
5,407
1,367
305
919
4,488
34,081
2,644
W
Cu Chulainn
LtDuckers
Cu Chulainn
4,244
911
0
3,105
8,302
3,911
0
0
7,684
0
31,830
L
751
92
180
292
1,621
453
0
939
682
18,207
391
L
Mulan
ZESPUD
Mulan
5,684
569
0
3,869
8,610
4,471
0
216
8,394
0
36,357
L
Fenrir
szax
Fenrir
4,739
1,674
315
2,548
8,086
2,600
0
2,965
5,121
0
25,171
W
Ishtar
Λnkh
Ishtar
2,780
1,861
0
485
6,002
1,484
0
2,791
3,211
0
16,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
25,887
223
Minions Killed
267
0
Camps Cleared
0
900,418
Distance Traveled
793,058
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,252
532
54
7
0
172,363
0
W
Maui
5,155
644
9
1
0
192,405
1
L
Serqet
4,896
612
53
7
0
204,806
2
W
Agni
5,279
660
68
9
0
196,301
2
L
Sol
5,421
678
59
7
0
140,235
1
W
Cu Chulainn
5,272
659
56
7
0
161,619
0
L
Ra
4,167
521
42
5
0
109,688
0
L
Mulan
5,658
707
72
9
0
157,139
2
L
Fenrir
5,745
718
41
5
0
181,190
0
W
Ishtar
4,640
580
36
5
0
177,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role