Player Matchup

Zeus
Zeus
 
Zeus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
James2Jimmy
Cliodhna
Level 28
God Stats
0W - 1L
1,472 SR
Queue Stats
50W - 45L
1,501 Elo+
Solo
Loki
Loki
MrsKillerofPpl
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 351L
1,458 Elo+
Solo
Artio
Artio
Pegglesauce
Artio
Level 138
God Stats
0W - 1L
1,162 SR
Queue Stats
23W - 41L
1,349 Elo+
Solo
Team Averages
Level 101
1,427 SR
1,462 Elo+

VS

Team Averages
Level 122
1,473 SR
1,490 Elo+
Ymir
Ymir
Buck Wubbins
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
Lavish92
Sun Wukong
Level 128
God Stats
2W - 0L
1,491 SR
Queue Stats
13W - 10L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
MlMl0MeL
Baron Samedi
Level 109
God Stats
4W - 2L
1,133 SR
Queue Stats
209W - 234L
1,405 Elo+
Solo
Discordia
Discordia
Scorpion5oh
Discordia
Level 109
God Stats
2W - 0L
1,740 SR
Queue Stats
13W - 10L
1,509 Elo+
Party 1
Khepri
Khepri
Varklesnark
Khepri
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 4 / 3
8,102
810
12,685
7,350
3,430
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sol
 
Sol
13
1 / 2 / 6
7,158
716
8,402
8,239
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
James2Jimmy
Cliodhna
14
1 / 3 / 4
7,002
700
7,604
9,094
7,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 4 / 4
7,105
711
5,213
7,496
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 5 / 7
7,424
742
2,621
12,741
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
8,674
867
5,881
11,869
10,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Lavish92
Sun Wukong
14
11 / 4 / 4
9,194
919
13,820
15,356
11,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
MlMl0MeL
Baron Samedi
16
1 / 0 / 15
8,529
853
8,412
5,341
3,007
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
Scorpion5oh
Discordia
14
2 / 0 / 11
8,332
833
8,614
4,592
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
15
1 / 2 / 12
8,783
878
3,639
11,060
6,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
7
Kills
18
18
Deaths
9
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
4
3
1.13
L
Sol
 
Sol
1
2
6
2
W
3
3
11
2.83
L
Cliodhna
James2Jimmy
Cliodhna
1
3
4
1
W
Sun Wukong
Lavish92
Sun Wukong
11
4
4
3.25
W
Baron Samedi
MlMl0MeL
Baron Samedi
1
0
15
8.5
L
2
4
4
1
L
0
5
7
0.7
W
Discordia
Scorpion5oh
Discordia
2
0
11
7.5
W
Khepri
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,525
Damage
40,366
44,920
Taken
48,218
31,903
Mitigated
33,440
15,592
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,685
2,142
203
290
7,350
3,430
0
4,031
3,319
21,740
483
L
Sol
 
Sol
8,402
2,203
1,494
3,295
8,239
3,598
0
4,436
3,803
22,663
0
W
5,881
302
393
310
11,869
10,451
315
5,389
6,480
8,974
2,695
L
Cliodhna
James2Jimmy
Cliodhna
7,604
286
0
2,342
9,094
7,844
0
4,331
4,763
0
14,951
W
Sun Wukong
Lavish92
Sun Wukong
13,820
1,651
848
2,677
15,356
11,919
763
6,414
8,942
0
19,412
W
Baron Samedi
MlMl0MeL
Baron Samedi
8,412
526
4,815
1,906
5,341
3,007
737
2,728
2,613
21,096
968
L
5,213
887
1,086
634
7,496
3,398
0
5,181
2,315
0
9,476
L
2,621
122
3,073
3,175
12,741
13,633
0
6,803
5,938
8,633
0
W
Discordia
Scorpion5oh
Discordia
8,614
238
495
473
4,592
1,693
1,040
1,969
2,623
19,174
726
W
Khepri
3,639
44
1,929
1,354
11,060
6,370
287
7,012
4,048
11,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
43,512
88
Minions Killed
94
0
Camps Cleared
0
848,138
Distance Traveled
933,069
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,102
810
35
4
0
143,658
0
L
Sol
7,158
716
22
2
0
168,053
0
W
Ymir
8,674
867
19
2
0
182,730
0
L
Cliodhna
7,002
700
8
1
0
188,418
1
W
Sun Wukong
9,194
919
15
2
0
183,975
0
W
Baron Samedi
8,529
853
29
3
0
198,832
0
L
Loki
7,105
711
4
0
0
166,446
0
L
Artio
7,424
742
19
2
0
181,563
0
W
Discordia
8,332
833
14
1
0
152,782
0
W
Khepri
8,783
878
17
2
0
214,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role