Player Matchup

Kukulkan
Kukulkan
BLueRebelion
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,344 Elo+
Party 2
Hun Batz
Hun Batz
FrostTheMyth
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
JustleTueur
Cerberus
Level 120
God Stats
5W - 4L
1,510 SR
Queue Stats
217W - 207L
1,500 Elo+
Solo
Horus
Horus
VioletRobin
Horus
Level 126
God Stats
15W - 10L
1,776 SR
Queue Stats
205W - 208L
1,463 Elo+
Party 2
Rama
Rama
xxSpartan007
Rama
Level 126
God Stats
5W - 3L
1,432 SR
Queue Stats
78W - 86L
1,409 Elo+
Solo
Team Averages
Level 120
1,544 SR
1,443 Elo+

VS

Team Averages
Level 128
1,519 SR
1,487 Elo+
Sol
Sol
BadGrubiii
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Peel4meDaddy
Cthulhu
Level 129
God Stats
3W - 4L
1,509 SR
Queue Stats
126W - 122L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
TakeThisPeel
Cliodhna
Level 159
God Stats
3W - 5L
1,477 SR
Queue Stats
137W - 140L
1,501 Elo+
Party 1
Achilles
Achilles
TopNoot
Achilles
Level 75
God Stats
11W - 10L
1,590 SR
Queue Stats
125W - 120L
1,450 Elo+
Solo
Xbalanque
Xbalanque
YaBoiVega
Xbalanque
Level 146
God Stats
5W - 3L
1,517 SR
Queue Stats
180W - 171L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLueRebelion
Kukulkan
15
4 / 1 / 2
9,061
604
8,557
7,104
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
FrostTheMyth
Hun Batz
14
4 / 4 / 4
8,491
566
7,885
12,010
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
JustleTueur
Cerberus
16
5 / 0 / 2
10,480
699
9,092
9,149
9,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 4
7,605
507
4,240
16,873
11,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 3
8,510
567
8,274
12,033
4,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,711
581
9,098
8,060
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Peel4meDaddy
Cthulhu
11
2 / 2 / 4
6,538
436
8,781
10,909
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
TakeThisPeel
Cliodhna
14
4 / 0 / 2
7,897
526
8,952
12,410
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
TopNoot
Achilles
12
0 / 6 / 0
6,854
457
4,360
15,035
10,152
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
YaBoiVega
Xbalanque
12
2 / 5 / 1
7,567
504
5,787
11,772
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
10
10
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BLueRebelion
Kukulkan
4
1
2
5
L
2
4
3
0.88
W
Hun Batz
FrostTheMyth
Hun Batz
4
4
4
1.5
W
Cerberus
JustleTueur
Cerberus
5
0
2
6
L
Cthulhu
Peel4meDaddy
Cthulhu
2
2
4
2
L
Cliodhna
TakeThisPeel
Cliodhna
4
0
2
5
L
Achilles
TopNoot
Achilles
0
6
0
0
W
0
4
4
0.5
L
Xbalanque
YaBoiVega
Xbalanque
2
5
1
0.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,048
Damage
36,978
57,169
Taken
58,186
30,629
Mitigated
27,616
21,225
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BLueRebelion
Kukulkan
8,557
224
0
250
7,104
2,440
255
1,721
5,262
61,695
0
L
9,098
1,835
87
2,434
8,060
2,565
1,233
647
7,413
67,245
1,191
W
Hun Batz
FrostTheMyth
Hun Batz
7,885
1,635
0
4,394
12,010
3,765
0
1,384
10,529
0
53,993
W
Cerberus
JustleTueur
Cerberus
9,092
572
0
5,190
9,149
9,242
110
241
8,819
73,943
3,962
L
Cthulhu
Peel4meDaddy
Cthulhu
8,781
683
196
1,909
10,909
7,293
0
3,110
7,799
29,677
0
L
Cliodhna
TakeThisPeel
Cliodhna
8,952
1,127
0
6,572
12,410
4,201
0
2,563
9,847
0
64,872
L
Achilles
TopNoot
Achilles
4,360
1,264
0
2,691
15,035
10,152
0
7,289
7,746
0
41,374
W
4,240
2,219
3,044
4,262
16,873
11,060
184
7,576
8,468
0
23,559
L
Xbalanque
YaBoiVega
Xbalanque
5,787
867
0
1,174
11,772
3,405
68
3,496
8,276
0
48,230
W
8,274
6,115
0
4,085
12,033
4,122
4,131
4,881
6,461
0
58,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
37,567
474
Minions Killed
439
0
Camps Cleared
0
1,564,562
Distance Traveled
1,457,928
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,061
604
108
7
0
304,149
0
L
Sol
8,711
581
129
9
0
273,505
0
W
Hun Batz
8,491
566
79
5
0
354,822
0
W
Cerberus
10,480
699
172
11
0
261,419
0
L
Cthulhu
6,538
436
56
4
0
286,594
4
L
Cliodhna
7,897
526
94
6
0
381,644
4
L
Achilles
6,854
457
66
4
0
244,323
0
W
Horus
7,605
507
18
1
0
330,211
2
L
Xbalanque
7,567
504
94
6
0
271,862
7
W
Rama
8,510
567
97
6
0
313,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role