Player Matchup

Pele
Pele
DoobysGong
Pele
Level 48
God Stats
5W - 2L
1,888 SR
Queue Stats
146W - 112L
1,557 Elo+
Solo
Hera
Hera
Just crust02
Hera
Level 124
God Stats
11W - 14L
1,447 SR
Queue Stats
220W - 273L
1,423 Elo+
Solo
Cernunnos
Cernunnos
PuckMySussyy
Cernunnos
Level 26
God Stats
5W - 5L
1,784 SR
Queue Stats
64W - 66L
1,732 Elo+
Party 2
Sylvanus
Sylvanus
UltraIceXL
Sylvanus
Level 64
God Stats
2W - 1L
1,751 SR
Queue Stats
11W - 20L
1,692 Elo+
Party 2
Cabrakan
Cabrakan
gianmarcos1231
Cabrakan
Level 116
God Stats
1W - 2L
1,274 SR
Queue Stats
94W - 84L
1,528 Elo+
Solo
Team Averages
Level 76
1,629 SR
1,586 Elo+

VS

Team Averages
Level 74
1,640 SR
1,482 Elo+
Pele
Pele
APPLEBOM99
Pele
Level 102
God Stats
16W - 11L
1,575 SR
Queue Stats
93W - 89L
1,523 Elo+
Party 1
Skadi
Skadi
JaySpex1
Skadi
Level 54
God Stats
15W - 9L
1,638 SR
Queue Stats
172W - 161L
1,494 Elo+
Party 3
Cerberus
Cerberus
MAYITOOuO
Cerberus
Level 141
God Stats
8W - 9L
1,825 SR
Queue Stats
170W - 153L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
WrongHoleStepbro
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 188L
1,432 Elo+
Party 1
Zeus
Zeus
notJuuzo
Zeus
Level 26
God Stats
1W - 1L
1,661 SR
Queue Stats
10W - 12L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 2
9,340
667
10,419
11,781
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 3 / 7
8,810
629
9,739
5,977
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
PuckMySussyy
Cernunnos
12
0 / 5 / 3
6,494
464
5,944
9,002
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
UltraIceXL
Sylvanus
10
1 / 6 / 2
6,728
481
3,803
14,054
8,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
15
3 / 2 / 5
8,551
611
7,166
9,193
9,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 4
8,700
621
10,008
13,649
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
JaySpex1
Skadi
13
4 / 3 / 3
8,021
573
9,185
8,286
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
MAYITOOuO
Cerberus
10
2 / 3 / 8
7,327
523
4,278
11,137
8,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
WrongHoleStepbro
Erlang Shen
12
2 / 6 / 0
7,141
510
6,887
16,828
7,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
11
3 / 5 / 2
7,079
506
4,148
7,167
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
19
Kills
19
19
Deaths
20
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
3
4
3.33
W
11
3
2
4
L
Skadi
JaySpex1
Skadi
4
3
3
1.83
W
4
3
7
2.5
L
Cerberus
MAYITOOuO
Cerberus
2
3
8
2
W
Cernunnos
PuckMySussyy
Cernunnos
0
5
3
0.3
W
Sylvanus
UltraIceXL
Sylvanus
1
6
2
0.33
L
Erlang Shen
WrongHoleStepbro
Erlang Shen
2
6
0
0.33
W
Cabrakan
3
2
5
2.75
L
Zeus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,071
Damage
34,506
50,007
Taken
57,067
26,421
Mitigated
25,831
16,746
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,008
2,406
0
7,330
13,649
4,866
0
4,101
9,450
0
76,348
W
10,419
2,379
0
6,352
11,781
3,959
0
1,740
10,041
0
61,504
L
Skadi
JaySpex1
Skadi
9,185
3,701
0
915
8,286
2,802
51
2,401
5,793
0
60,145
W
9,739
3,156
0
567
5,977
1,869
0
2,808
3,169
54,203
367
L
Cerberus
MAYITOOuO
Cerberus
4,278
510
0
3,553
11,137
8,172
0
4,481
6,616
17,120
0
W
Cernunnos
PuckMySussyy
Cernunnos
5,944
3,289
0
1,623
9,002
2,723
0
1,011
7,991
0
38,235
W
Sylvanus
UltraIceXL
Sylvanus
3,803
1,093
1,655
3,431
14,054
8,653
0
1,733
12,321
15,487
0
L
Erlang Shen
WrongHoleStepbro
Erlang Shen
6,887
4,288
0
6,114
16,828
7,990
0
5,272
11,093
0
43,969
W
Cabrakan
7,166
1,018
0
3,118
9,193
9,217
0
1,021
8,172
43,105
0
L
Zeus
4,148
568
0
888
7,167
2,001
0
3,475
3,692
30,737
2,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
38,268
352
Minions Killed
397
0
Camps Cleared
0
1,419,509
Distance Traveled
1,363,410
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,700
621
126
9
0
320,992
0
W
Pele
9,340
667
93
7
0
334,482
4
L
Skadi
8,021
573
103
7
0
274,968
3
W
Hera
8,810
629
99
7
0
276,061
2
L
Cerberus
7,327
523
43
3
0
252,920
0
W
Cernunnos
6,494
464
62
4
0
253,269
0
W
Sylvanus
6,728
481
16
1
0
278,202
0
L
Erlang Shen
7,141
510
75
5
0
277,511
0
W
Cabrakan
8,551
611
82
6
0
277,495
7
L
Zeus
7,079
506
50
4
0
237,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role