Player Matchup

Kali
Kali
 
Kali
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Forgottenguy01
Ares
Level 141
God Stats
0W - 2L
1,328 SR
Queue Stats
14W - 16L
1,502 Elo+
Party 2
Skadi
Skadi
Jasiboomama
Skadi
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Redfire_Love
Chronos
Level 60
God Stats
3W - 3L
1,613 SR
Queue Stats
46W - 39L
1,541 Elo+
Party 1
Tyr
Tyr
Zangamer1
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,568 Elo+
Party 2
Team Averages
Level 94
1,488 SR
1,522 Elo+

VS

Team Averages
Level 75
1,630 SR
1,520 Elo+
Medusa
Medusa
ExpertAR
Medusa
Level 108
God Stats
8W - 3L
1,500 SR
Queue Stats
56W - 47L
1,535 Elo+
Solo
Fenrir
Fenrir
Nohhp
Fenrir
Level 18
God Stats
6W - 6L
1,501 SR
Queue Stats
14W - 13L
1,458 Elo+
Party 3
Charon
Charon
SoulTrain
Charon
Level 148
God Stats
3W - 1L
1,870 SR
Queue Stats
51W - 44L
1,579 Elo+
Party 3
Nu Wa
Nu Wa
Soulles_Ace
Nu Wa
Level 86
God Stats
2W - 1L
1,718 SR
Queue Stats
42W - 37L
1,500 Elo+
Solo
Cthulhu
Cthulhu
WakaSkycrusher
Cthulhu
Level 17
God Stats
7W - 4L
1,561 SR
Queue Stats
17W - 11L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
0 / 1 / 0
3,592
513
1,669
5,303
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,577
511
717
3,301
1,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 4 / 0
3,218
460
551
3,714
782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
Redfire_Love
Chronos
8
0 / 3 / 0
4,025
575
1,167
5,460
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 0
4,697
671
1,271
5,497
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ExpertAR
Medusa
9
4 / 0 / 0
5,380
769
3,539
2,079
576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Nohhp
Fenrir
7
2 / 0 / 3
4,425
632
1,063
4,402
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charon
SoulTrain
Charon
8
1 / 0 / 4
5,322
760
3,186
3,602
2,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 2
4,715
674
3,593
2,762
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 0
4,610
659
1,440
2,762
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
0
0
W
Medusa
ExpertAR
Medusa
4
0
0
4
L
0
1
0
0
L
0
4
0
0
W
Fenrir
Nohhp
Fenrir
2
0
3
3.5
L
Chronos
Redfire_Love
Chronos
0
3
0
0
W
Charon
SoulTrain
Charon
1
0
4
3
W
1
0
2
2
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,375
Damage
12,821
23,275
Taken
15,607
7,854
Mitigated
6,615
5,692
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,669
714
0
1,402
5,303
1,279
0
2,064
3,115
0
11,136
W
Medusa
ExpertAR
Medusa
3,539
1,185
0
761
2,079
576
174
336
1,743
0
36,436
L
717
120
0
974
3,301
1,698
0
412
2,851
10,530
0
L
551
204
9
264
3,714
782
38
777
2,873
0
8,191
W
Fenrir
Nohhp
Fenrir
1,063
296
0
918
4,402
1,429
0
142
4,260
0
17,332
L
Chronos
Redfire_Love
Chronos
1,167
187
0
500
5,460
1,517
0
2,716
2,570
23,654
657
W
Charon
SoulTrain
Charon
3,186
917
0
1,502
3,602
2,333
0
653
2,949
16,355
4,976
W
3,593
654
0
1,033
2,762
706
0
737
2,025
27,051
0
W
1,440
304
0
750
2,762
1,571
0
0
2,762
16,779
585
L
1,271
189
0
2,543
5,497
2,578
0
1,563
3,870
0
28,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,109
Gold Earned
24,452
159
Minions Killed
195
0
Camps Cleared
0
682,987
Distance Traveled
749,395
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,592
513
27
4
0
168,171
0
W
Medusa
5,380
769
48
7
0
152,609
1
L
Ares
3,577
511
10
1
0
103,382
0
L
Skadi
3,218
460
15
2
0
96,294
0
W
Fenrir
4,425
632
29
4
0
166,532
0
L
Chronos
4,025
575
48
7
0
156,349
0
W
Charon
5,322
760
29
4
0
138,693
0
W
Nu Wa
4,715
674
46
7
0
135,374
0
W
Cthulhu
4,610
659
43
6
0
156,187
0
L
Tyr
4,697
671
59
8
0
158,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role