Player Matchup

Nemesis
Nemesis
Platinum II
 
Nemesis
Platinum II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Gold I
GunLord53
Hera
Gold I
Level 155
God Stats
2W - 2L
1,622 SR
Queue Stats
223W - 221L
1,567 MMR
Solo
Nike
Nike
Gold III
LeonardoBolanos
Nike
Gold III
Level 158
God Stats
10W - 6L
1,635 SR
Queue Stats
87W - 88L
1,453 MMR
Party 2
Cupid
Cupid
Platinum V
SirCantankerous
Cupid
Platinum V
Level 203
God Stats
6W - 4L
1,550 SR
Queue Stats
414W - 401L
1,750 MMR
Solo
Ne Zha
Ne Zha
Gold I
xMattwoo
Ne Zha
Gold I
Level 144
God Stats
4W - 2L
1,632 SR
Queue Stats
133W - 123L
1,749 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,588 SR
1,604 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,640 SR
1,549 MMR
Medusa
Medusa
Gold III
AwesomeSibs1104
Medusa
Gold III
Level 105
God Stats
10W - 12L
1,603 SR
Queue Stats
33W - 35L
1,572 MMR
Solo
Thoth
Thoth
Silver I
Earthtugboat
Thoth
Silver I
Level 126
God Stats
4W - 3L
1,959 SR
Queue Stats
9W - 11L
1,492 MMR
Party 1
Mulan
Mulan
Gold III
Ryan_Heissler
Mulan
Gold III
Level 126
God Stats
1W - 2L
1,740 SR
Queue Stats
256W - 257L
1,458 MMR
Solo
Athena
Athena
Platinum V
Thothianahs
Athena
Platinum V
Level 129
God Stats
2W - 5L
1,396 SR
Queue Stats
126W - 126L
1,566 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Trex61902
Cliodhna
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
7 / 0 / 3
8,753
625
6,978
8,563
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
15
4 / 1 / 1
9,085
649
6,219
5,360
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 1 / 3
8,876
634
8,786
9,204
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 0 / 4
8,678
620
5,082
6,723
2,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
xMattwoo
Ne Zha
14
7 / 1 / 4
8,743
625
8,984
11,218
7,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
BastetAwilixIzanamiLancelot

VS

Bans
King ArthurAgniSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,205
515
6,328
9,143
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 1
6,781
484
2,265
8,117
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,559
469
4,472
13,428
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Athena
8
0 / 3 / 0
5,686
406
1,108
6,647
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Trex61902
Cliodhna
13
2 / 6 / 1
7,211
515
6,237
12,184
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
22
Kills
3
3
Deaths
22
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
3
8.5
L
1
5
0
0.2
L
0
5
1
0.1
W
Hera
4
1
1
4.5
W
1
1
3
2.5
L
0
3
0
0
W
3
0
4
5
L
Athena
0
3
0
0
L
Cliodhna
Trex61902
Cliodhna
2
6
1
0.42
W
Ne Zha
xMattwoo
Ne Zha
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,049
Damage
20,410
41,068
Taken
49,519
22,338
Mitigated
16,791
13,138
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,978
2,893
0
1,160
8,563
3,294
0
755
7,790
0
73,966
L
6,328
1,787
0
1,014
9,143
2,177
0
0
9,143
0
50,582
L
2,265
95
0
1,992
8,117
1,172
0
4,101
3,729
43,185
515
W
Hera
6,219
638
0
1,702
5,360
1,458
100
1,625
3,467
70,015
0
W
8,786
1,128
0
3,888
9,204
7,735
155
0
8,619
0
66,231
L
4,472
817
0
5,172
13,428
6,127
0
0
12,628
0
38,927
W
5,082
2,287
0
3,101
6,723
2,269
514
31
6,692
0
67,274
L
Athena
1,108
388
0
930
6,647
4,065
0
770
5,810
13,031
0
L
Cliodhna
Trex61902
Cliodhna
6,237
769
0
3,581
12,184
3,250
0
965
11,152
0
50,150
W
Ne Zha
xMattwoo
Ne Zha
8,984
2,724
0
3,287
11,218
7,582
92
945
10,257
0
38,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
33,442
530
Minions Killed
390
0
Camps Cleared
0
1,449,009
Distance Traveled
1,322,562
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,753
625
106
8
0
373,583
0
L
Medusa
7,205
515
94
7
0
274,826
2
L
Thoth
6,781
484
98
7
0
254,318
0
W
Hera
9,085
649
150
11
0
260,102
0
W
Nike
8,876
634
113
8
0
242,029
2
L
Mulan
6,559
469
75
5
0
260,912
5
W
Cupid
8,678
620
124
9
0
277,750
1
L
Athena
5,686
406
30
2
0
204,347
1
L
Cliodhna
7,211
515
93
7
0
328,159
2
W
Ne Zha
8,743
625
37
3
0
295,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role