Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
EppoLoco
Anubis
Level 107
God Stats
29W - 16L
1,663 SR
Queue Stats
519W - 469L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
EvenGodHatesU2
Nu Wa
Level 65
God Stats
38W - 38L
1,386 SR
Queue Stats
195W - 202L
1,417 Elo+
Party 2
Neith
Neith
Moisey92
Neith
Level 88
God Stats
166W - 155L
1,521 SR
Queue Stats
166W - 155L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
liamrhope
Cu Chulainn
Level 96
God Stats
19W - 12L
1,433 SR
Queue Stats
373W - 402L
1,420 Elo+
Party 3
Team Averages
Level 91
1,500 SR
1,458 Elo+

VS

Team Averages
Level 59
1,337 SR
1,455 Elo+
Surtr
Surtr
Ardrakir
Surtr
Level 46
God Stats
0W - 1L
1,238 SR
Queue Stats
40W - 56L
1,439 Elo+
Party 1
Fenrir
Fenrir
Trein_07
Fenrir
Level 80
God Stats
114W - 103L
1,557 SR
Queue Stats
181W - 186L
1,519 Elo+
Solo
Raijin
Raijin
Yasuke2350
Raijin
Level 128
God Stats
22W - 39L
1,079 SR
Queue Stats
327W - 325L
1,479 Elo+
Solo
Cerberus
Cerberus
aleksey163rus
Cerberus
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 38L
1,390 Elo+
Party 1
Chernobog
Chernobog
geradod228
Chernobog
Level 16
God Stats
1W - 3L
1,311 SR
Queue Stats
9W - 10L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 3
6,722
560
5,132
8,166
7,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
EppoLoco
Anubis
13
5 / 2 / 0
7,606
634
7,361
7,000
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 0 / 1
6,303
525
2,238
2,469
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Moisey92
Neith
12
3 / 3 / 1
6,485
540
8,213
9,411
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
liamrhope
Cu Chulainn
12
4 / 3 / 1
7,621
635
8,961
11,127
8,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ardrakir
Surtr
12
4 / 5 / 0
6,803
567
8,025
15,200
12,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Trein_07
Fenrir
7
0 / 2 / 0
4,840
403
1,347
6,726
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Yasuke2350
Raijin
1
0 / 0 / 0
2,298
192
0
516
93
Cerberus
aleksey163rus
Cerberus
8
2 / 3 / 2
6,034
503
4,964
11,859
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
geradod228
Chernobog
10
3 / 3 / 2
6,722
560
8,746
10,437
3,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
13
Kills
9
9
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
3
2.5
L
Surtr
Ardrakir
Surtr
4
5
0
0.8
W
Anubis
EppoLoco
Anubis
5
2
0
2.5
W
0
0
1
0.5
W
Neith
Moisey92
Neith
3
3
1
1.17
L
Fenrir
Trein_07
Fenrir
0
2
0
0
L
Raijin
Yasuke2350
Raijin
0
0
0
0
L
Cerberus
aleksey163rus
Cerberus
2
3
2
1
L
Chernobog
geradod228
Chernobog
3
3
2
1.33
W
Cu Chulainn
liamrhope
Cu Chulainn
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
23,082
38,173
Taken
44,738
22,630
Mitigated
25,084
15,575
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,132
678
0
2,910
8,166
7,880
0
1,398
6,685
19,486
0
L
Surtr
Ardrakir
Surtr
8,025
2,773
0
4,137
15,200
12,035
0
4,195
11,005
2,133
35,071
W
Anubis
EppoLoco
Anubis
7,361
181
0
3,748
7,000
2,967
359
329
6,671
59,131
0
W
2,238
236
0
327
2,469
627
317
0
2,469
30,964
1,912
W
Neith
Moisey92
Neith
8,213
4,338
0
3,369
9,411
2,909
748
3,365
6,046
0
43,128
L
Fenrir
Trein_07
Fenrir
1,347
359
0
2,458
6,726
1,689
0
2,578
4,148
0
19,637
L
Raijin
Yasuke2350
Raijin
0
0
0
0
516
93
0
516
0
0
0
L
Cerberus
aleksey163rus
Cerberus
4,964
797
0
3,704
11,859
8,161
0
4,067
7,792
20,522
0
L
Chernobog
geradod228
Chernobog
8,746
5,927
0
2,176
10,437
3,106
0
4,667
5,770
0
44,267
W
Cu Chulainn
liamrhope
Cu Chulainn
8,961
1,790
0
5,221
11,127
8,247
371
610
9,779
9,433
48,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
26,697
342
Minions Killed
227
0
Camps Cleared
0
1,170,151
Distance Traveled
873,695
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,722
560
24
2
0
264,759
6
L
Surtr
6,803
567
64
5
0
225,665
0
W
Anubis
7,606
634
102
9
0
229,068
0
W
Nu Wa
6,303
525
45
4
0
234,580
4
W
Neith
6,485
540
70
6
0
220,630
2
L
Fenrir
4,840
403
47
4
0
182,601
0
L
Raijin
2,298
192
0
0
0
0
0
L
Cerberus
6,034
503
37
3
0
233,979
4
L
Chernobog
6,722
560
79
7
0
231,450
0
W
Cu Chulainn
7,621
635
101
8
0
221,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role