Player Matchup

Artemis
Artemis
Luaye
Artemis
Level 147
God Stats
8W - 0L
1,627 SR
Queue Stats
69W - 51L
1,617 Elo+
Party 1
Chang'e
Chang'e
RektheNubi
Chang'e
Level 163
God Stats
33W - 33L
1,558 SR
Queue Stats
334W - 312L
1,568 Elo+
Solo
Fenrir
Fenrir
Trechus
Fenrir
Level 122
God Stats
1W - 1L
1,420 SR
Queue Stats
63W - 45L
1,637 Elo+
Party 1
Sobek
Sobek
WindowsXL
Sobek
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 7L
1,812 Elo+
Party 1
Kukulkan
Kukulkan
butterflyBBY
Kukulkan
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 148L
1,520 Elo+
Solo
Team Averages
Level 119
1,521 SR
1,631 Elo+

VS

Team Averages
Level 135
1,570 SR
1,497 Elo+
Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
GabiySanti
Xbalanque
Level 148
God Stats
11W - 4L
1,533 SR
Queue Stats
333W - 335L
1,513 Elo+
Solo
Zeus
Zeus
VINKELA
Zeus
Level 158
God Stats
2W - 1L
1,817 SR
Queue Stats
40W - 43L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Luaye
Artemis
11
3 / 0 / 2
5,728
1,146
3,602
1,725
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
RektheNubi
Chang'e
8
0 / 0 / 0
4,879
976
244
1,759
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Trechus
Fenrir
10
2 / 1 / 4
5,579
1,116
2,515
4,498
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
WindowsXL
Sobek
10
1 / 0 / 4
5,685
1,137
1,248
3,193
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
butterflyBBY
Kukulkan
11
1 / 0 / 2
5,672
1,134
3,746
1,578
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 2 / 0
5,185
1,037
1,698
3,531
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
 
Tiamat
10
0 / 1 / 1
4,974
995
1,699
3,359
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
10
0 / 1 / 1
4,928
986
2,991
3,380
2,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
GabiySanti
Xbalanque
7
0 / 0 / 0
4,479
896
0
0
0
Zeus
VINKELA
Zeus
10
0 / 3 / 0
5,015
1,003
2,340
4,241
1,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
L
Tiamat
 
Tiamat
0
1
1
0.5
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Xbalanque
GabiySanti
Xbalanque
0
0
0
0
W
Artemis
Luaye
Artemis
3
0
2
4
W
Chang'e
RektheNubi
Chang'e
0
0
0
0
W
Fenrir
Trechus
Fenrir
2
1
4
4
L
Zeus
VINKELA
Zeus
0
3
0
0
W
Sobek
WindowsXL
Sobek
1
0
4
3
W
Kukulkan
butterflyBBY
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,355
Damage
8,728
12,753
Taken
14,511
5,573
Mitigated
8,361
3,375
Healing
1,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,698
49
0
699
3,531
3,404
0
998
2,533
0
9,016
L
Tiamat
 
Tiamat
1,699
135
0
101
3,359
1,695
0
1,045
2,314
5,905
0
L
Cthulhu
 
Cthulhu
2,991
80
55
349
3,380
2,143
0
963
2,417
9,363
221
L
Xbalanque
GabiySanti
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Luaye
Artemis
3,602
1,921
0
537
1,725
625
498
1,108
617
0
15,523
W
Chang'e
RektheNubi
Chang'e
244
0
40
520
1,759
494
0
775
984
5,919
121
W
Fenrir
Trechus
Fenrir
2,515
725
0
566
4,498
1,474
240
2,221
2,239
0
7,808
L
Zeus
VINKELA
Zeus
2,340
275
0
488
4,241
1,119
0
2,207
2,017
13,283
0
W
Sobek
WindowsXL
Sobek
1,248
158
0
962
3,193
2,486
0
1,592
1,557
3,721
0
W
Kukulkan
butterflyBBY
Kukulkan
3,746
294
0
750
1,578
494
0
1,223
355
19,808
154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
24,581
111
Minions Killed
82
0
Camps Cleared
0
511,248
Distance Traveled
432,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,185
1,037
21
4
0
104,903
0
L
Tiamat
4,974
995
16
3
0
117,981
0
L
Cthulhu
4,928
986
16
3
0
118,416
0
L
Xbalanque
4,479
896
0
0
0
0
0
W
Artemis
5,728
1,146
29
6
0
87,653
0
W
Chang'e
4,879
976
17
3
0
55,014
0
W
Fenrir
5,579
1,116
10
2
0
121,957
0
L
Zeus
5,015
1,003
29
6
0
91,273
0
W
Sobek
5,685
1,137
10
2
0
121,342
0
W
Kukulkan
5,672
1,134
45
9
0
125,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role