Player Matchup

Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold V
HERM2930
Neith
Gold V
Level 104
God Stats
4W - 4L
1,400 SR
Queue Stats
363W - 374L
1,342 MMR
Party 2
Khepri
Khepri
Gold V
Kumies
Khepri
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 234L
1,394 MMR
Solo
Nu Wa
Nu Wa
Gold III
boppist
Nu Wa
Gold III
Level 129
God Stats
1W - 3L
1,438 SR
Queue Stats
260W - 267L
1,463 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,468 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,567 SR
1,458 MMR
Yu Huang
Yu Huang
Silver I
B1um
Yu Huang
Silver I
Level 127
God Stats
1W - 1L
1,518 SR
Queue Stats
10W - 10L
1,470 MMR
Solo
Awilix
Awilix
Gold II
GerthianHungwell
Awilix
Gold II
Level 86
God Stats
2W - 0L
1,605 SR
Queue Stats
102W - 98L
1,445 MMR
Solo
Danzaburou
Danzaburou
Gold III
SAilcP
Danzaburou
Gold III
Level 74
God Stats
4W - 2L
1,672 SR
Queue Stats
56W - 50L
1,444 MMR
Solo
King Arthur
King Arthur
Gold IV
Stydur
King Arthur
Gold IV
Level 158
God Stats
53W - 54L
1,510 SR
Queue Stats
239W - 251L
1,502 MMR
Solo
Bacchus
Bacchus
Gold III
Tank0rTroll
Bacchus
Gold III
Level 149
God Stats
36W - 35L
1,533 SR
Queue Stats
138W - 136L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 1 / 0
5,337
593
4,787
8,799
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
 
Bastet
8
1 / 3 / 1
4,776
531
2,870
6,210
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
HERM2930
Neith
8
0 / 2 / 0
4,568
508
3,194
4,990
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
Kumies
Khepri
6
0 / 2 / 1
4,273
475
895
5,191
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
boppist
Nu Wa
8
0 / 5 / 2
4,814
535
1,537
6,043
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JormungandrBellonaAthenaMulan

VS

Bans
ThanatosLancelotSetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
B1um
Yu Huang
11
5 / 1 / 2
6,399
711
4,942
2,861
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
5 / 0 / 3
5,768
641
5,536
6,258
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
SAilcP
Danzaburou
11
1 / 0 / 1
6,095
677
3,391
5,294
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Stydur
King Arthur
10
2 / 1 / 0
6,050
672
5,273
8,074
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
Tank0rTroll
Bacchus
9
0 / 1 / 5
5,551
617
3,057
5,344
4,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
1
0
2
L
Bastet
 
Bastet
1
3
1
0.5
W
Yu Huang
B1um
Yu Huang
5
1
2
6
W
5
0
3
6.5
L
Neith
HERM2930
Neith
0
2
0
0
L
Khepri
Kumies
Khepri
0
2
1
0.25
W
Danzaburou
SAilcP
Danzaburou
1
0
1
1.5
W
King Arthur
Stydur
King Arthur
2
1
0
2
W
Bacchus
Tank0rTroll
Bacchus
0
1
5
2.5
L
Nu Wa
boppist
Nu Wa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,283
Damage
22,199
31,233
Taken
27,831
13,905
Mitigated
12,254
9,888
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,787
1,514
0
3,073
8,799
7,066
0
795
8,004
0
28,330
L
Bastet
 
Bastet
2,870
860
0
2,541
6,210
1,400
0
739
5,376
0
27,654
W
Yu Huang
B1um
Yu Huang
4,942
344
0
646
2,861
909
21
476
2,333
43,389
712
W
5,536
2,086
0
3,431
6,258
1,665
0
724
5,473
0
34,691
L
Neith
HERM2930
Neith
3,194
1,270
0
1,848
4,990
1,347
0
718
4,272
0
34,024
L
Khepri
Kumies
Khepri
895
273
0
1,412
5,191
2,958
0
1,896
3,253
7,502
0
W
Danzaburou
SAilcP
Danzaburou
3,391
1,913
0
4,007
5,294
1,656
834
223
5,071
0
52,172
W
King Arthur
Stydur
King Arthur
5,273
808
0
1,420
8,074
3,991
0
0
7,680
0
39,697
W
Bacchus
Tank0rTroll
Bacchus
3,057
506
0
2,479
5,344
4,033
145
813
4,474
14,207
1,837
L
Nu Wa
boppist
Nu Wa
1,537
720
0
1,014
6,043
1,134
0
3,342
2,389
22,851
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,768
Gold Earned
29,863
225
Minions Killed
333
0
Camps Cleared
0
818,759
Distance Traveled
949,067
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,337
593
52
6
0
174,116
0
L
Bastet
4,776
531
55
6
0
208,422
0
W
Yu Huang
6,399
711
91
10
0
188,123
0
W
Awilix
5,768
641
63
7
0
213,967
0
L
Neith
4,568
508
67
7
0
151,765
0
L
Khepri
4,273
475
6
1
0
125,972
3
W
Danzaburou
6,095
677
86
10
0
160,683
0
W
King Arthur
6,050
672
70
8
0
180,321
4
W
Bacchus
5,551
617
23
3
0
205,973
1
L
Nu Wa
4,814
535
45
5
0
158,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role