Player Matchup

Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Grzli
Medusa
Level 125
God Stats
6W - 7L
1,564 SR
Queue Stats
66W - 75L
1,459 Elo+
Party 1
Vulcan
Vulcan
TxDonnaTx
Vulcan
Level 200
God Stats
154W - 174L
1,523 SR
Queue Stats
1,418W - 1,542L
1,472 Elo+
Solo
Ne Zha
Ne Zha
lndiferencia
Ne Zha
Level 154
God Stats
4W - 2L
1,988 SR
Queue Stats
104W - 104L
1,540 Elo+
Solo
Team Averages
Level 123
1,615 SR
1,494 Elo+

VS

Team Averages
Level 109
1,469 SR
1,496 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Muumagi
Cthulhu
Level 109
God Stats
13W - 7L
1,618 SR
Queue Stats
176W - 166L
1,504 Elo+
Solo
Surtr
Surtr
killhimjr
Surtr
Level 86
God Stats
1W - 2L
1,253 SR
Queue Stats
27W - 20L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
xKoiDivaX
Baron Samedi
Level 134
God Stats
3W - 0L
1,729 SR
Queue Stats
49W - 50L
1,466 Elo+
Solo
Kukulkan
Kukulkan
xShadowx17
Kukulkan
Level 79
God Stats
1W - 2L
1,247 SR
Queue Stats
25W - 28L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 1
5,648
1,130
2,263
4,633
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
 
Sol
8
0 / 0 / 0
3,476
695
0
0
0
Medusa
Grzli
Medusa
11
0 / 3 / 4
5,924
1,185
6,823
6,401
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
TxDonnaTx
Vulcan
10
2 / 0 / 2
6,093
1,219
5,031
1,889
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
11
2 / 0 / 3
6,226
1,245
5,484
4,058
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

378

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 2 / 3
5,579
1,116
1,768
5,600
1,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
Muumagi
Cthulhu
11
3 / 0 / 0
6,955
1,391
3,606
4,844
3,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
killhimjr
Surtr
11
0 / 1 / 2
5,591
1,118
3,579
6,015
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
xKoiDivaX
Baron Samedi
11
1 / 2 / 1
5,732
1,146
3,287
4,345
2,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
xShadowx17
Kukulkan
10
0 / 0 / 2
5,454
1,091
3,130
1,603
491
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
5
Kills
4
4
Deaths
5
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
L
Sol
 
Sol
0
0
0
0
W
Cernunnos
 
Cernunnos
0
2
3
0.75
L
Medusa
Grzli
Medusa
0
3
4
0.67
W
Cthulhu
Muumagi
Cthulhu
3
0
0
3
L
Vulcan
TxDonnaTx
Vulcan
2
0
2
3
W
Surtr
killhimjr
Surtr
0
1
2
1
L
Ne Zha
2
0
3
3.5
W
Baron Samedi
xKoiDivaX
Baron Samedi
1
2
1
0.75
W
Kukulkan
xShadowx17
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,601
Damage
15,370
16,981
Taken
22,407
6,983
Mitigated
10,858
3,063
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,263
934
436
780
4,633
2,332
0
2,164
2,469
45
3,868
L
Sol
 
Sol
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
 
Cernunnos
1,768
357
0
714
5,600
1,710
0
739
4,861
0
9,163
L
Medusa
Grzli
Medusa
6,823
1,728
0
516
6,401
2,302
0
4,352
2,049
0
19,754
W
Cthulhu
Muumagi
Cthulhu
3,606
188
270
530
4,844
3,917
0
1,964
2,880
7,700
0
L
Vulcan
TxDonnaTx
Vulcan
5,031
148
65
1,030
1,889
627
0
1,405
484
12,601
70
W
Surtr
killhimjr
Surtr
3,579
1,618
0
1,128
6,015
2,560
0
1,056
4,959
159
11,843
L
Ne Zha
5,484
1,321
0
236
4,058
1,722
0
2,009
2,049
0
16,342
W
Baron Samedi
xKoiDivaX
Baron Samedi
3,287
231
558
964
4,345
2,180
0
1,115
3,230
12,243
0
W
Kukulkan
xShadowx17
Kukulkan
3,130
231
0
0
1,603
491
0
202
1,401
12,221
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
29,311
76
Minions Killed
98
3
Camps Cleared
6
448,553
Distance Traveled
520,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,648
1,130
7
1
1
123,534
0
L
Sol
3,476
695
0
0
0
0
0
W
Cernunnos
5,579
1,116
31
6
3
87,928
0
L
Medusa
5,924
1,185
25
5
1
103,295
0
W
Cthulhu
6,955
1,391
10
2
1
118,228
0
L
Vulcan
6,093
1,219
24
5
1
113,558
0
W
Surtr
5,591
1,118
14
3
1
107,954
0
L
Ne Zha
6,226
1,245
20
4
0
108,166
0
W
Baron Samedi
5,732
1,146
17
3
0
102,579
0
W
Kukulkan
5,454
1,091
26
5
1
103,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role