Player Matchup

Morgan Le Fay
Morgan Le Fay
BlavkoGotBankz
Morgan Le Fay
Level 112
God Stats
0W - 1L
1,147 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 1
Terra
Terra
Darkdeath2u4
Terra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 38L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Dat Boi Lou
Danzaburou
Level 158
God Stats
8W - 15L
1,601 SR
Queue Stats
154W - 333L
1,488 Elo+
Party 1
Charon
Charon
Kstew97
Charon
Level 122
God Stats
11W - 19L
1,449 SR
Queue Stats
67W - 167L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
fusionwolf8
Ne Zha
Level 162
God Stats
4W - 14L
1,420 SR
Queue Stats
159W - 377L
1,424 Elo+
Party 1
Team Averages
Level 112
1,423 SR
1,445 Elo+

VS

Team Averages
Level 136
1,565 SR
1,556 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ASG ThE MOnKey
Sylvanus
Level 147
God Stats
54W - 57L
1,560 SR
Queue Stats
242W - 219L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lenix
Cu Chulainn
Level 153
God Stats
7W - 1L
1,811 SR
Queue Stats
23W - 11L
1,576 Elo+
Solo
King Arthur
King Arthur
Raisetsuu
King Arthur
Level 111
God Stats
2W - 2L
1,449 SR
Queue Stats
42W - 35L
1,585 Elo+
Party 2
Merlin
Merlin
zHOLYshnerg
Merlin
Level 148
God Stats
1W - 1L
1,507 SR
Queue Stats
80W - 76L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlavkoGotBankz
Morgan Le Fay
11
1 / 4 / 1
7,110
444
6,592
8,904
2,876
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 3 / 4
8,455
528
6,640
13,280
11,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Dat Boi Lou
Danzaburou
14
3 / 4 / 3
8,208
513
10,699
10,157
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Kstew97
Charon
13
2 / 7 / 3
7,462
466
5,592
12,743
6,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
13
2 / 5 / 5
7,411
463
4,814
14,381
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
8 / 2 / 7
10,160
635
13,272
16,686
6,585
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
15
3 / 2 / 2
9,035
565
6,659
10,264
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Lenix
Cu Chulainn
14
5 / 1 / 5
9,694
606
7,243
11,723
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Raisetsuu
King Arthur
15
3 / 3 / 7
8,587
537
8,293
12,533
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
4 / 3 / 4
9,473
592
6,541
7,822
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
23
23
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
8
2
7
5.75
W
Sylvanus
3
2
2
2
L
Morgan Le Fay
BlavkoGotBankz
Morgan Le Fay
1
4
1
0.38
L
3
3
4
1.67
L
Danzaburou
Dat Boi Lou
Danzaburou
3
4
3
1.13
L
Charon
Kstew97
Charon
2
7
3
0.5
W
Cu Chulainn
Lenix
Cu Chulainn
5
1
5
7.5
W
King Arthur
Raisetsuu
King Arthur
3
3
7
2.17
L
Ne Zha
2
5
5
0.9
W
Merlin
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,337
Damage
42,008
59,465
Taken
59,028
28,386
Mitigated
28,493
17,664
Healing
25,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
13,272
4,974
0
8,863
16,686
6,585
463
5,379
11,307
0
68,658
W
Sylvanus
6,659
2,244
1,554
4,555
10,264
4,632
0
2,857
7,407
50,461
10,283
L
Morgan Le Fay
BlavkoGotBankz
Morgan Le Fay
6,592
616
0
805
8,904
2,876
0
2,658
5,796
33,316
0
L
6,640
2,258
471
4,557
13,280
11,386
0
2,605
10,613
28,499
1,394
L
Danzaburou
Dat Boi Lou
Danzaburou
10,699
6,048
0
3,717
10,157
2,941
0
3,355
6,786
0
65,686
L
Charon
Kstew97
Charon
5,592
538
0
2,857
12,743
6,429
0
583
12,050
28,864
196
W
Cu Chulainn
Lenix
Cu Chulainn
7,243
971
0
2,644
11,723
10,025
82
3,460
8,263
597
50,079
W
King Arthur
Raisetsuu
King Arthur
8,293
2,129
0
5,719
12,533
4,885
333
2,726
9,807
0
61,492
L
Ne Zha
4,814
842
0
5,257
14,381
4,754
0
2,711
11,540
0
51,842
W
Merlin
6,541
280
0
2,421
7,822
2,366
531
4,000
3,822
65,283
2,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
46,949
352
Minions Killed
486
0
Camps Cleared
0
1,568,344
Distance Traveled
1,625,664
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,160
635
95
6
0
320,826
0
W
Sylvanus
9,035
565
114
7
0
295,179
0
L
Morgan Le Fay
7,110
444
54
3
0
271,245
0
L
Terra
8,455
528
57
4
0
350,605
8
L
Danzaburou
8,208
513
111
7
0
306,270
3
L
Charon
7,462
466
32
2
0
300,569
0
W
Cu Chulainn
9,694
606
61
4
0
354,688
6
W
King Arthur
8,587
537
98
6
0
338,345
3
L
Ne Zha
7,411
463
98
6
0
339,655
0
W
Merlin
9,473
592
118
7
0
316,626
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role