Player Matchup

King Arthur
King Arthur
Klvtzy
King Arthur
Level 124
God Stats
3W - 6L
1,479 SR
Queue Stats
71W - 75L
1,432 Elo+
Party 1
Terra
Terra
MythraSaber
Terra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 50L
1,586 Elo+
Party 1
Martichoras
Martichoras
TheTirelessWiper
Martichoras
Level 147
God Stats
15W - 9L
1,630 SR
Queue Stats
340W - 339L
1,486 Elo+
Solo
Thor
Thor
brandon158
Thor
Level 147
God Stats
2W - 1L
1,779 SR
Queue Stats
111W - 103L
1,578 Elo+
Solo
Sol
Sol
vLudicrously
Sol
Level 87
God Stats
11W - 12L
1,270 SR
Queue Stats
158W - 167L
1,415 Elo+
Party 1
Team Averages
Level 133
1,532 SR
1,499 Elo+

VS

Team Averages
Level 123
1,456 SR
1,605 Elo+
Tyr
Tyr
Akai Minazuki
Tyr
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 26L
1,536 Elo+
Party 2
Artemis
Artemis
CarryForFunz
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 31L
1,669 Elo+
Party 3
Kukulkan
Kukulkan
Jadejackal0pe
Kukulkan
Level 129
God Stats
1W - 6L
1,251 SR
Queue Stats
114W - 106L
1,543 Elo+
Party 2
Ullr
Ullr
KING SPROUT
Ullr
Level 149
God Stats
1W - 1L
1,529 SR
Queue Stats
145W - 139L
1,574 Elo+
Party 2
Sobek
Sobek
ViscyBoyo
Sobek
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 18L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Klvtzy
King Arthur
17
2 / 3 / 3
10,918
607
12,141
15,464
17,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 2 / 4
9,332
518
6,442
14,694
14,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
TheTirelessWiper
Martichoras
17
1 / 0 / 4
10,805
600
7,338
7,922
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 1
9,772
543
7,507
15,070
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 4
9,518
529
7,442
11,333
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,990
277
0
0
0
Artemis
CarryForFunz
Artemis
16
3 / 3 / 3
8,923
496
15,762
14,826
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Jadejackal0pe
Kukulkan
15
1 / 2 / 0
8,616
479
6,803
9,509
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 1 / 1
9,671
537
8,414
14,679
8,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
ViscyBoyo
Sobek
14
2 / 2 / 4
8,352
464
4,663
16,873
21,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
8
Kills
8
8
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Artemis
CarryForFunz
Artemis
3
3
3
1.5
L
Kukulkan
Jadejackal0pe
Kukulkan
1
2
0
0.5
L
2
1
1
2.5
W
King Arthur
Klvtzy
King Arthur
2
3
3
1.17
W
2
2
4
2
W
Martichoras
TheTirelessWiper
Martichoras
1
0
4
3
L
Sobek
ViscyBoyo
Sobek
2
2
4
2
W
3
0
1
3.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,870
Damage
35,642
64,483
Taken
55,887
45,049
Mitigated
38,925
19,038
Healing
13,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
CarryForFunz
Artemis
15,762
5,094
0
2,215
14,826
5,387
0
5,903
8,923
0
76,534
L
Kukulkan
Jadejackal0pe
Kukulkan
6,803
153
0
2,250
9,509
3,991
0
656
8,853
64,626
0
L
8,414
3,794
0
3,604
14,679
8,154
0
925
13,754
0
98,409
W
King Arthur
Klvtzy
King Arthur
12,141
1,446
0
706
15,464
17,549
0
2,766
12,514
223
85,640
W
6,442
708
260
2,841
14,694
14,525
28
3,035
11,549
25,420
0
W
Martichoras
TheTirelessWiper
Martichoras
7,338
2,700
0
3,760
7,922
3,569
3,642
1,041
6,815
0
90,835
L
Sobek
ViscyBoyo
Sobek
4,663
687
0
5,879
16,873
21,393
0
6,291
10,582
27,543
0
W
7,507
1,478
0
7,437
15,070
5,655
0
2,890
11,970
0
85,342
W
7,442
2,938
0
4,034
11,333
3,751
2,823
1,122
10,169
72,217
2,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,345
Gold Earned
40,552
619
Minions Killed
462
0
Camps Cleared
0
1,898,237
Distance Traveled
1,434,117
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,990
277
0
0
0
0
0
L
Artemis
8,923
496
131
7
0
365,008
0
L
Kukulkan
8,616
479
132
7
0
349,167
5
L
Ullr
9,671
537
158
9
0
359,566
0
W
King Arthur
10,918
607
145
8
0
336,218
2
W
Terra
9,332
518
32
2
0
431,148
5
W
Martichoras
10,805
600
165
9
0
349,349
4
L
Sobek
8,352
464
41
2
0
360,376
4
W
Thor
9,772
543
137
8
0
416,134
0
W
Sol
9,518
529
140
8
0
365,388
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role