Player Matchup

Gilgamesh
Gilgamesh
ChaChinx
Gilgamesh
Level 173
God Stats
5W - 0L
1,566 SR
Queue Stats
14W - 9L
1,502 Elo+
Party 1
Poseidon
Poseidon
Hokijama
Poseidon
Level 159
God Stats
2W - 0L
1,693 SR
Queue Stats
28W - 16L
1,651 Elo+
Party 1
Thor
Thor
ShaolinMidget
Thor
Level 177
God Stats
4W - 3L
1,561 SR
Queue Stats
59W - 29L
1,676 Elo+
Party 1
Charybdis
Charybdis
Swíífty
Charybdis
Level 163
God Stats
7W - 0L
1,661 SR
Queue Stats
18W - 5L
1,740 Elo+
Party 1
Bacchus
Bacchus
XxMinniManxX
Bacchus
Level 158
God Stats
3W - 3L
1,816 SR
Queue Stats
144W - 132L
1,525 Elo+
Solo
Team Averages
Level 166
1,659 SR
1,619 Elo+

VS

Team Averages
Level 104
1,552 SR
1,509 Elo+
Hercules
Hercules
DonIcyPuddle
Hercules
Level 146
God Stats
1W - 4L
1,195 SR
Queue Stats
203W - 173L
1,579 Elo+
Solo
Ymir
Ymir
KeithGrayson
Ymir
Level 47
God Stats
5W - 2L
1,808 SR
Queue Stats
111W - 89L
1,571 Elo+
Solo
Chronos
Chronos
RagePotato123
Chronos
Level 39
God Stats
0W - 1L
1,733 SR
Queue Stats
11W - 16L
1,317 Elo+
Solo
Geb
Geb
TROYnick
Geb
Level 123
God Stats
29W - 27L
1,525 SR
Queue Stats
556W - 542L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Yabuk
Danzaburou
Level 165
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 219L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaChinx
Gilgamesh
12
6 / 4 / 8
7,648
695
10,155
15,289
9,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
Hokijama
Poseidon
15
8 / 2 / 6
9,196
836
9,876
5,797
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 1 / 6
8,171
743
6,655
8,069
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
Swíífty
Charybdis
13
10 / 4 / 6
8,104
737
12,860
8,508
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
XxMinniManxX
Bacchus
12
1 / 3 / 4
7,481
680
6,404
9,143
6,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonIcyPuddle
Hercules
11
6 / 7 / 0
7,063
642
6,249
12,438
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
3 / 6 / 1
6,673
607
6,861
11,954
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
11
0 / 8 / 2
5,986
544
2,485
11,449
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 7 / 4
6,152
559
4,912
10,866
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Yabuk
Danzaburou
10
2 / 6 / 4
6,541
595
6,798
10,327
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
34
Kills
12
14
Deaths
34
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChaChinx
Gilgamesh
6
4
8
2.5
L
Hercules
DonIcyPuddle
Hercules
6
7
0
0.86
W
Poseidon
Hokijama
Poseidon
8
2
6
5.5
L
3
6
1
0.58
L
Chronos
0
8
2
0.13
W
9
1
6
12
W
Charybdis
Swíífty
Charybdis
10
4
6
3.25
L
1
7
4
0.43
W
Bacchus
XxMinniManxX
Bacchus
1
3
4
1
L
Danzaburou
Yabuk
Danzaburou
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,950
Damage
27,305
46,806
Taken
57,034
23,147
Mitigated
20,017
13,274
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChaChinx
Gilgamesh
10,155
4,044
0
2,436
15,289
9,598
184
3,046
12,203
0
36,272
L
Hercules
DonIcyPuddle
Hercules
6,249
2,411
0
2,755
12,438
3,473
0
3,839
8,263
0
29,047
W
Poseidon
Hokijama
Poseidon
9,876
1,386
0
490
5,797
1,740
0
1,749
4,048
61,155
1,871
L
6,861
1,288
0
2,823
11,954
4,029
0
5,278
5,954
36,296
556
L
Chronos
2,485
892
0
1,519
11,449
2,027
0
4,936
6,159
33,231
2,708
W
6,655
1,996
0
3,870
8,069
2,676
0
1,729
6,268
0
49,516
W
Charybdis
Swíífty
Charybdis
12,860
6,275
0
2,910
8,508
2,841
1,786
1,376
7,132
0
55,346
L
4,912
602
0
1,706
10,866
7,716
0
115
10,711
17,072
1,146
W
Bacchus
XxMinniManxX
Bacchus
6,404
810
0
3,568
9,143
6,292
49
5,326
3,425
38,572
3,679
L
Danzaburou
Yabuk
Danzaburou
6,798
2,626
0
3,362
10,327
2,772
0
112
10,175
0
24,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,600
Gold Earned
32,415
437
Minions Killed
287
0
Camps Cleared
0
1,155,307
Distance Traveled
1,098,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,648
695
37
3
0
238,046
0
L
Hercules
7,063
642
51
5
0
248,794
0
W
Poseidon
9,196
836
124
11
0
251,072
0
L
Ymir
6,673
607
79
7
0
187,158
0
L
Chronos
5,986
544
80
7
0
211,327
0
W
Thor
8,171
743
88
8
0
252,855
0
W
Charybdis
8,104
737
100
9
0
216,978
0
L
Geb
6,152
559
25
2
0
233,952
0
W
Bacchus
7,481
680
88
8
0
196,356
0
L
Danzaburou
6,541
595
52
5
0
217,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role