Player Matchup

Chang'e
Chang'e
DemonicSane
Chang'e
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,410 Elo+
Party 1
Medusa
Medusa
T W I Z T I D X
Medusa
Level 245
God Stats
3W - 6L
1,542 SR
Queue Stats
181W - 194L
1,552 Elo+
Party 1
Atlas
Atlas
hdmiroach
Atlas
Level 87
God Stats
0W - 1L
1,167 SR
Queue Stats
104W - 94L
1,449 Elo+
Party 1
Team Averages
Level 126
1,403 SR
1,470 Elo+

VS

Team Averages
Level 103
1,621 SR
1,512 Elo+
Ymir
Ymir
DominicanEagle
Ymir
Level 18
God Stats
7W - 2L
1,824 SR
Queue Stats
7W - 6L
1,558 Elo+
Party 2
Cupid
Cupid
Quickstringer2
Cupid
Level 160
God Stats
2W - 4L
1,485 SR
Queue Stats
318W - 320L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
laylowSEPT
Morgan Le Fay
Level 132
God Stats
13W - 6L
1,555 SR
Queue Stats
189W - 185L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DemonicSane
Chang'e
10
0 / 2 / 3
6,550
595
3,211
5,896
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
3 / 1 / 0
8,452
768
10,554
7,773
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
hdmiroach
Atlas
12
0 / 4 / 3
6,813
619
4,958
10,296
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,695
700
2,572
8,715
6,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 2 / 4
7,964
724
6,623
6,835
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
laylowSEPT
Morgan Le Fay
14
3 / 0 / 3
8,256
751
11,265
8,024
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
7
7
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DemonicSane
Chang'e
0
2
3
0.75
W
1
1
4
3
W
3
2
4
2.5
L
3
1
0
3
L
Atlas
hdmiroach
Atlas
0
4
3
0.38
W
Morgan Le Fay
laylowSEPT
Morgan Le Fay
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,723
Damage
20,460
23,965
Taken
23,574
10,699
Mitigated
11,593
3,486
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DemonicSane
Chang'e
3,211
852
446
612
5,896
1,671
0
2,818
3,056
7,867
0
W
2,572
606
0
0
8,715
6,258
0
3,027
5,368
9,548
164
W
6,623
2,717
1,414
2,024
6,835
2,337
0
2,153
4,448
0
28,212
L
10,554
2,288
0
1,211
7,773
2,690
0
4,282
3,459
0
59,469
L
Atlas
hdmiroach
Atlas
4,958
1,849
0
1,217
10,296
6,338
0
6,620
3,584
14,072
0
W
Morgan Le Fay
laylowSEPT
Morgan Le Fay
11,265
654
0
635
8,024
2,998
0
2,350
5,452
43,640
87

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,815
Gold Earned
23,915
130
Minions Killed
141
0
Camps Cleared
0
568,074
Distance Traveled
638,753
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,550
595
10
1
0
187,084
0
W
Ymir
7,695
700
17
2
0
215,501
0
W
Cupid
7,964
724
56
5
0
208,887
0
L
Medusa
8,452
768
99
9
0
213,693
2
L
Atlas
6,813
619
21
2
0
167,297
0
W
Morgan Le Fay
8,256
751
68
6
0
214,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role