Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
FlipFlopFish
Fafnir
Level 26
God Stats
15W - 12L
1,647 SR
Queue Stats
143W - 128L
1,452 Elo+
Party 2
Anubis
Anubis
Ninja_Retro4950
Anubis
Level 67
God Stats
7W - 6L
1,575 SR
Queue Stats
255W - 276L
1,304 Elo+
Solo
Team Averages
Level 77
1,574 SR
1,419 Elo+

VS

Team Averages
Level 56
1,467 SR
1,369 Elo+
Cu Chulainn
Cu Chulainn
Argentina61021
Cu Chulainn
Level 52
God Stats
23W - 18L
1,635 SR
Queue Stats
196W - 193L
1,370 Elo+
Party 1
Vulcan
Vulcan
Draxxus_Odure
Vulcan
Level 87
God Stats
2W - 3L
1,242 SR
Queue Stats
23W - 24L
1,378 Elo+
Solo
Hachiman
Hachiman
PAPIxRAFI
Hachiman
Level 29
God Stats
2W - 1L
1,523 SR
Queue Stats
134W - 149L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 4 / 1
7,097
645
2,939
11,271
3,042
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
11
1 / 3 / 0
6,850
623
4,965
11,482
8,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 0
6,739
613
2,475
8,873
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Argentina61021
Cu Chulainn
13
1 / 0 / 8
7,943
722
7,016
7,465
4,735
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 0 / 4
9,701
882
13,887
3,894
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
PAPIxRAFI
Hachiman
13
4 / 1 / 4
8,290
754
7,485
6,490
2,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
13
13
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Cu Chulainn
Argentina61021
Cu Chulainn
1
0
8
5
W
8
0
4
10
L
Fafnir
1
3
0
0.33
L
0
6
0
0
W
Hachiman
PAPIxRAFI
Hachiman
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,379
Damage
28,388
31,626
Taken
17,849
14,296
Mitigated
8,254
5,344
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,939
2,096
0
2,609
11,271
3,042
0
3,400
7,170
0
23,241
W
Cu Chulainn
Argentina61021
Cu Chulainn
7,016
1,266
0
999
7,465
4,735
170
1,665
5,800
0
18,375
W
13,887
918
0
1,010
3,894
1,341
0
1,265
2,629
47,035
2,831
L
Fafnir
4,965
1,622
0
2,476
11,482
8,729
0
3,915
6,823
9,361
1,377
L
2,475
117
0
259
8,873
2,525
0
5,308
3,006
29,084
674
W
Hachiman
PAPIxRAFI
Hachiman
7,485
5,045
0
2,101
6,490
2,178
683
4,174
2,316
0
19,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,686
Gold Earned
25,934
121
Minions Killed
138
0
Camps Cleared
0
574,462
Distance Traveled
611,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,097
645
56
5
0
195,971
0
W
Cu Chulainn
7,943
722
25
2
0
207,684
0
W
Vulcan
9,701
882
90
8
0
213,753
0
L
Fafnir
6,850
623
12
1
0
192,319
0
L
Anubis
6,739
613
53
5
0
186,172
0
W
Hachiman
8,290
754
23
2
0
189,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role