Player Matchup

Sun Wukong
Sun Wukong
EddieCain96
Sun Wukong
Level 64
God Stats
2W - 3L
1,368 SR
Queue Stats
185W - 181L
1,458 Elo+
Solo
Arachne
Arachne
EnidaMoraz
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,487 Elo+
Solo
Neith
Neith
Kaygulator
Neith
Level 142
God Stats
1W - 3L
1,281 SR
Queue Stats
81W - 82L
1,486 Elo+
Party 1
Cerberus
Cerberus
Kirito7192
Cerberus
Level 119
God Stats
3W - 3L
1,742 SR
Queue Stats
77W - 81L
1,483 Elo+
Party 1
Da Ji
Da Ji
dachshound4life
Da Ji
Level 140
God Stats
1W - 1L
1,733 SR
Queue Stats
40W - 36L
1,520 Elo+
Party 1
Team Averages
Level 113
1,525 SR
1,487 Elo+

VS

Team Averages
Level 150
1,468 SR
1,501 Elo+
Discordia
Discordia
DPHANTOMS97qwq
Discordia
Level 124
God Stats
1W - 0L
1,695 SR
Queue Stats
72W - 56L
1,526 Elo+
Solo
Cernunnos
Cernunnos
PleasePlayme
Cernunnos
Level 144
God Stats
1W - 1L
1,271 SR
Queue Stats
137W - 137L
1,449 Elo+
Solo
Mulan
Mulan
TheGreaterGatsby
Mulan
Level 183
God Stats
2W - 2L
1,590 SR
Queue Stats
267W - 257L
1,533 Elo+
Solo
Anhur
Anhur
Wizqrd
Anhur
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 22L
1,551 Elo+
Solo
Xing Tian
Xing Tian
maximovandalrj
Xing Tian
Level 157
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 3L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EddieCain96
Sun Wukong
11
0 / 5 / 3
6,268
627
2,125
9,170
7,289
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
EnidaMoraz
Arachne
13
1 / 5 / 9
7,692
769
3,940
10,787
11,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
13
4 / 4 / 3
7,602
760
6,042
7,726
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Kirito7192
Cerberus
16
5 / 4 / 7
9,595
960
9,123
11,776
10,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 7 / 3
7,656
766
7,681
9,949
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DPHANTOMS97qwq
Discordia
16
7 / 3 / 15
9,555
956
13,686
6,932
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
PleasePlayme
Cernunnos
16
3 / 2 / 19
9,531
953
10,116
6,645
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 4 / 11
9,235
924
8,712
10,018
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Wizqrd
Anhur
16
6 / 4 / 13
10,090
1,009
6,572
9,466
3,039
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
maximovandalrj
Xing Tian
15
2 / 2 / 17
9,565
957
5,012
12,492
14,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
15
Kills
25
25
Deaths
15
25
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Discordia
DPHANTOMS97qwq
Discordia
7
3
15
4.83
L
Sun Wukong
EddieCain96
Sun Wukong
0
5
3
0.3
L
Arachne
EnidaMoraz
Arachne
1
5
9
1.1
L
Neith
4
4
3
1.38
L
Cerberus
Kirito7192
Cerberus
5
4
7
2.13
W
Cernunnos
PleasePlayme
Cernunnos
3
2
19
6.25
W
7
4
11
3.13
W
Anhur
Wizqrd
Anhur
6
4
13
3.13
L
5
7
3
0.93
W
Xing Tian
maximovandalrj
Xing Tian
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,911
Damage
44,098
49,408
Taken
45,553
36,684
Mitigated
36,526
8,444
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DPHANTOMS97qwq
Discordia
13,686
815
964
1,508
6,932
2,798
1,671
1,651
5,281
22,245
1,125
L
Sun Wukong
EddieCain96
Sun Wukong
2,125
179
114
782
9,170
7,289
0
3,554
5,078
0
9,047
L
Arachne
EnidaMoraz
Arachne
3,940
3,121
555
1,559
10,787
11,201
0
3,093
7,226
0
7,003
L
Neith
6,042
1,386
138
1,298
7,726
2,877
0
2,465
4,818
0
16,192
L
Cerberus
Kirito7192
Cerberus
9,123
158
29
3,125
11,776
10,658
0
2,206
8,878
18,236
0
W
Cernunnos
PleasePlayme
Cernunnos
10,116
4,034
434
1,628
6,645
2,892
2,757
1,951
4,682
0
31,332
W
8,712
763
815
2,318
10,018
13,072
87
1,470
8,397
0
14,688
W
Anhur
Wizqrd
Anhur
6,572
4,697
520
1,687
9,466
3,039
1,755
2,696
6,761
0
20,306
L
7,681
1,873
0
844
9,949
4,659
0
4,201
5,266
0
9,440
W
Xing Tian
maximovandalrj
Xing Tian
5,012
99
726
1,853
12,492
14,725
128
1,355
11,037
9,791
2,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
47,976
69
Minions Killed
157
0
Camps Cleared
0
760,579
Distance Traveled
929,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,555
956
26
3
0
165,531
0
L
Sun Wukong
6,268
627
14
1
0
124,294
0
L
Arachne
7,692
769
4
0
0
178,298
0
L
Neith
7,602
760
23
2
0
144,049
0
L
Cerberus
9,595
960
26
3
0
167,282
0
W
Cernunnos
9,531
953
52
5
0
179,065
0
W
Mulan
9,235
924
20
2
0
192,478
0
W
Anhur
10,090
1,009
44
4
0
177,236
0
L
Da Ji
7,656
766
2
0
0
146,656
0
W
Xing Tian
9,565
957
15
2
0
214,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role