Player Matchup

Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
LDANIELS2018
Anubis
Platinum V
Level 160
God Stats
13W - 11L
1,685 SR
Queue Stats
342W - 325L
1,572 MMR
Solo
Thor
Thor
Gold I
Lockerest
Thor
Gold I
Level 147
God Stats
2W - 1L
1,639 SR
Queue Stats
169W - 167L
1,706 MMR
Solo
Arachne
Arachne
Gold II
SeekNDestroy-ice
Arachne
Gold II
Level 195
God Stats
5W - 6L
1,537 SR
Queue Stats
336W - 339L
1,645 MMR
Solo
Heimdallr
Heimdallr
Gold III
romealot98
Heimdallr
Gold III
Level 146
God Stats
18W - 16L
1,551 SR
Queue Stats
233W - 258L
1,550 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,582 SR
1,595 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,526 SR
1,564 MMR
Thanatos
Thanatos
Gold V
Booothie
Thanatos
Gold V
Level 64
God Stats
1W - 3L
1,959 SR
Queue Stats
56W - 54L
1,472 MMR
Solo
Olorun
Olorun
Bronze III
Brazy Brips
Olorun
Bronze III
Level 122
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
MooFish96
Sun Wukong
Gold IV
Level 105
God Stats
37W - 29L
1,616 SR
Queue Stats
98W - 89L
1,732 MMR
Solo
Agni
Agni
Platinum IV
Sev7nthSword
Agni
Platinum IV
Level 311
God Stats
2W - 4L
1,216 SR
Queue Stats
465W - 451L
1,527 MMR
Solo
Mulan
Mulan
Gold II
WhatDooYouMean
Mulan
Gold II
Level 156
God Stats
2W - 2L
1,505 SR
Queue Stats
157W - 147L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 0 / 4
8,130
581
6,890
11,698
8,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
14
8 / 0 / 0
9,158
654
7,293
7,466
3,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
2 / 0 / 5
7,650
546
3,741
8,539
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 2 / 0
8,555
611
11,421
15,936
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
romealot98
Heimdallr
14
3 / 0 / 4
7,833
560
5,131
6,205
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetAwilixMedusaMaman Brigitte

VS

Bans
King ArthurAresBacchusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Booothie
Thanatos
12
0 / 7 / 1
6,368
455
3,650
13,084
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
9
0 / 5 / 0
5,855
418
2,716
7,348
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
MooFish96
Sun Wukong
12
2 / 4 / 0
7,672
548
6,970
12,702
7,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 0
6,456
461
6,267
6,350
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 1
6,076
434
3,902
11,932
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
24
Kills
2
2
Deaths
24
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
4
7
L
Thanatos
Booothie
Thanatos
0
7
1
0.07
L
Olorun
0
5
0
0
W
Anubis
8
0
0
8
W
Thor
2
0
5
4.5
L
Sun Wukong
MooFish96
Sun Wukong
2
4
0
0.5
W
6
2
0
3
L
0
3
0
0
L
0
5
1
0.1
W
Heimdallr
romealot98
Heimdallr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,476
Damage
23,505
49,844
Taken
51,416
30,344
Mitigated
22,314
21,179
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,890
520
0
3,117
11,698
8,034
0
2,438
9,260
32,286
0
L
Thanatos
Booothie
Thanatos
3,650
1,098
0
5,408
13,084
4,388
0
2,397
10,465
0
49,025
L
Olorun
2,716
1,679
356
1,406
7,348
2,113
0
1,374
5,974
26,144
0
W
Anubis
7,293
330
0
5,162
7,466
3,253
426
3,296
4,170
72,380
2,661
W
Thor
3,741
1,189
0
679
8,539
3,337
0
1,152
7,387
0
58,041
L
Sun Wukong
MooFish96
Sun Wukong
6,970
1,920
0
2,249
12,702
7,226
0
1,437
10,745
0
43,428
W
11,421
6,295
0
7,780
15,936
13,588
846
0
15,936
0
48,602
L
6,267
275
0
657
6,350
1,371
0
3,381
2,969
50,968
947
L
3,902
734
0
1,679
11,932
7,216
0
5,159
6,722
0
21,979
W
Heimdallr
romealot98
Heimdallr
5,131
2,327
0
4,441
6,205
2,132
584
1,956
4,249
0
55,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
32,427
455
Minions Killed
356
0
Camps Cleared
0
1,404,712
Distance Traveled
1,292,835
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,130
581
63
5
0
300,794
5
L
Thanatos
6,368
455
93
7
0
285,068
0
L
Olorun
5,855
418
38
3
0
194,561
0
W
Anubis
9,158
654
134
10
0
252,624
0
W
Thor
7,650
546
88
6
0
322,479
0
L
Sun Wukong
7,672
548
95
7
0
281,926
0
W
Arachne
8,555
611
79
6
0
275,399
0
L
Agni
6,456
461
98
7
0
275,363
0
L
Mulan
6,076
434
32
2
0
255,917
2
W
Heimdallr
7,833
560
91
7
0
253,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role