Player Matchup

Nu Wa
Nu Wa
Bronze III
Mesoris
Nu Wa
Bronze III
Level 68
God Stats
0W - 2L
1,462 SR
Queue Stats
3W - 7L
1,503 MMR
Party 2
Surtr
Surtr
Silver I
Mystery_UnknownX
Surtr
Silver I
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 215L
1,173 MMR
Solo
Nut
Nut
Bronze III
gudsukk
Nut
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,408 MMR
Solo
Bastet
Bastet
Bronze IV
ju-haknyeon
Bastet
Bronze IV
Level 65
God Stats
1W - 2L
1,378 SR
Queue Stats
9W - 19L
1,211 MMR
Party 2
Atlas
Atlas
Gold III
wafflekiller11
Atlas
Gold III
Level 112
God Stats
10W - 8L
1,679 SR
Queue Stats
52W - 54L
1,400 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,504 SR
1,339 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,489 SR
1,415 MMR
Neith
Neith
Gold V
HERM2930
Neith
Gold V
Level 104
God Stats
3W - 4L
1,186 SR
Queue Stats
131W - 140L
1,342 MMR
Party 1
Ymir
Ymir
Gold V
Kumies
Ymir
Gold V
Level 125
God Stats
8W - 6L
1,631 SR
Queue Stats
45W - 57L
1,394 MMR
Solo
Cthulhu
Cthulhu
Gold IV
PancrialUpercut
Cthulhu
Gold IV
Level 209
God Stats
6W - 5L
1,466 SR
Queue Stats
120W - 120L
1,438 MMR
Solo
Agni
Agni
Gold III
boppist
Agni
Gold III
Level 129
God Stats
4W - 2L
1,663 SR
Queue Stats
107W - 111L
1,463 MMR
Party 1
Lancelot
Lancelot
Gold IV
lTigerEyesl
Lancelot
Gold IV
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 149L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mesoris
Nu Wa
9
0 / 2 / 0
5,352
535
3,319
3,961
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 1
6,692
669
5,963
10,608
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nut
9
1 / 4 / 0
5,008
501
1,999
7,299
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
10
0 / 4 / 2
5,264
526
2,473
7,260
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
2 / 3 / 1
5,802
580
4,575
9,492
5,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
VulcanHachimanArachneIx Chel

VS

Bans
ThanatosAo KuangMulanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HERM2930
Neith
11
3 / 1 / 4
6,387
639
5,223
5,010
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Kumies
Ymir
10
2 / 1 / 9
6,319
632
4,076
7,948
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 3
6,856
686
5,256
9,267
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
boppist
Agni
12
5 / 1 / 1
6,937
694
5,214
4,878
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
lTigerEyesl
Lancelot
10
5 / 0 / 5
6,108
611
5,222
5,026
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
18
18
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
HERM2930
Neith
3
1
4
5
W
Ymir
Kumies
Ymir
2
1
9
6.5
L
Nu Wa
Mesoris
Nu Wa
0
2
0
0
L
3
5
1
0.7
W
3
3
3
1.5
W
Agni
boppist
Agni
5
1
1
5.5
L
Nut
1
4
0
0.25
L
Bastet
0
4
2
0.25
W
Lancelot
lTigerEyesl
Lancelot
5
0
5
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,329
Damage
24,991
38,620
Taken
32,129
16,286
Mitigated
16,334
9,284
Healing
8,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
HERM2930
Neith
5,223
1,863
0
1,789
5,010
1,493
732
1,854
3,156
0
43,720
W
Ymir
Kumies
Ymir
4,076
928
0
2,930
7,948
4,920
0
3,246
4,702
21,993
1,851
L
Nu Wa
Mesoris
Nu Wa
3,319
391
0
1,250
3,961
1,132
0
2,193
1,768
33,882
0
L
5,963
2,321
0
3,127
10,608
4,985
3
4,395
5,568
780
43,429
W
5,256
212
0
1,020
9,267
6,419
0
566
8,197
36,217
217
W
Agni
boppist
Agni
5,214
56
0
1,690
4,878
1,468
0
1,203
3,652
41,414
1,765
L
Nut
1,999
1,197
0
2,053
7,299
2,062
0
1,146
6,153
0
22,104
L
Bastet
2,473
664
0
786
7,260
2,306
0
2,735
4,485
0
32,567
W
Lancelot
lTigerEyesl
Lancelot
5,222
836
0
896
5,026
2,034
0
1,260
3,766
0
33,713
L
4,575
1,682
0
2,068
9,492
5,801
0
2,758
6,734
17,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
32,607
248
Minions Killed
338
0
Camps Cleared
0
1,070,542
Distance Traveled
1,112,684
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,387
639
75
8
0
200,706
0
W
Ymir
6,319
632
25
3
0
220,880
5
L
Nu Wa
5,352
535
63
6
0
199,757
0
L
Surtr
6,692
669
71
7
0
189,612
1
W
Cthulhu
6,856
686
93
9
0
192,039
6
W
Agni
6,937
694
81
8
0
212,287
3
L
Nut
5,008
501
39
4
0
188,904
0
L
Bastet
5,264
526
55
6
0
262,493
0
W
Lancelot
6,108
611
64
6
0
286,772
0
L
Atlas
5,802
580
20
2
0
229,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role