Player Matchup

Ne Zha
Ne Zha
Gold II
ChungusDestroyer
Ne Zha
Gold II
Level 148
God Stats
27W - 24L
1,621 SR
Queue Stats
205W - 208L
1,565 MMR
Solo
Cerberus
Cerberus
Gold I
DeeGriizzley
Cerberus
Gold I
Level 129
God Stats
6W - 2L
2,073 SR
Queue Stats
65W - 66L
1,731 MMR
Party 3
Artemis
Artemis
Platinum V
JuJu5175
Artemis
Platinum V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,827 MMR
Party 3
Apollo
Apollo
Gold IV
KyngOfNoobs
Apollo
Gold IV
Level 158
God Stats
1W - 1L
1,752 SR
Queue Stats
56W - 59L
1,600 MMR
Solo
Tiamat
Tiamat
Gold I
ehmidae
Tiamat
Gold I
Level 129
God Stats
5W - 2L
1,717 SR
Queue Stats
61W - 69L
1,679 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,733 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,689 SR
1,645 MMR
Chernobog
Chernobog
Platinum III
 
Chernobog
Platinum III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Platinum V
NerfItsSuii
Mercury
Platinum V
Level 44
God Stats
4W - 2L
1,626 SR
Queue Stats
27W - 8L
1,926 MMR
Party 2
Nike
Nike
Gold II
TheMaximus994
Nike
Gold II
Level 139
God Stats
6W - 7L
1,692 SR
Queue Stats
227W - 209L
1,607 MMR
Solo
Eset
Eset
Gold IV
Umbriel_Freyr
Eset
Gold IV
Level 125
God Stats
5W - 1L
1,659 SR
Queue Stats
12W - 6L
1,712 MMR
Party 1
Ganesha
Ganesha
Gold III
theepraetorian
Ganesha
Gold III
Level 102
God Stats
4W - 0L
1,969 SR
Queue Stats
49W - 61L
1,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,601
520
279
1,083
268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
DeeGriizzley
Cerberus
4
0 / 0 / 0
3,010
602
278
3,259
1,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
JuJu5175
Artemis
4
0 / 2 / 0
2,752
550
1,569
2,872
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
4
0 / 3 / 0
2,915
583
1,208
3,750
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
ehmidae
Tiamat
6
0 / 0 / 0
3,067
613
196
1,351
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorAo KuangNutCu Chulainn

VS

Bans
AthenaVamanaThothChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
2 / 0 / 0
3,818
764
3,371
2,157
560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
NerfItsSuii
Mercury
6
2 / 0 / 1
3,746
749
1,160
2,655
746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
1 / 0 / 2
4,023
805
1,648
3,921
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
4,147
829
393
1,104
242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 1
3,888
778
491
2,464
922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
0
2
L
0
0
0
0
L
Cerberus
DeeGriizzley
Cerberus
0
0
0
0
L
Artemis
JuJu5175
Artemis
0
2
0
0
L
Apollo
0
3
0
0
W
Mercury
NerfItsSuii
Mercury
2
0
1
2.5
W
1
0
2
2
W
0
0
0
0
L
Tiamat
ehmidae
Tiamat
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,530
Damage
7,063
12,315
Taken
12,301
3,279
Mitigated
4,324
4,607
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,371
2,142
0
1,364
2,157
560
25
54
2,103
0
28,817
L
279
0
0
625
1,083
268
0
67
1,016
0
3,240
L
Cerberus
DeeGriizzley
Cerberus
278
25
0
1,388
3,259
1,165
0
247
3,012
8,047
0
L
Artemis
JuJu5175
Artemis
1,569
675
0
994
2,872
568
0
234
2,638
0
8,898
L
Apollo
1,208
662
0
1,072
3,750
739
0
0
3,750
0
10,061
W
Mercury
NerfItsSuii
Mercury
1,160
636
0
647
2,655
746
0
51
2,604
0
18,626
W
1,648
159
0
1,168
3,921
1,854
0
0
3,921
0
17,585
W
393
0
0
610
1,104
242
0
145
959
25,954
1,445
L
Tiamat
ehmidae
Tiamat
196
48
0
528
1,351
539
0
326
1,025
11,313
0
W
491
129
0
1,378
2,464
922
0
224
2,240
7,282
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,345
Gold Earned
19,622
89
Minions Killed
181
0
Camps Cleared
0
377,710
Distance Traveled
521,022
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
3,818
764
62
12
0
93,367
0
L
Ne Zha
2,601
520
8
2
0
36,194
0
L
Cerberus
3,010
602
25
5
0
82,828
1
L
Artemis
2,752
550
13
3
0
90,988
0
L
Apollo
2,915
583
17
3
0
93,417
0
W
Mercury
3,746
749
35
7
0
128,409
0
W
Nike
4,023
805
23
5
0
97,773
0
W
Eset
4,147
829
61
12
0
96,699
0
L
Tiamat
3,067
613
26
5
0
74,283
0
W
Ganesha
3,888
778
0
0
0
104,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role