Player Matchup

Danzaburou
Danzaburou
BigGordo1200
Danzaburou
Level 69
God Stats
125W - 132L
1,491 SR
Queue Stats
225W - 252L
1,343 Elo+
Party 1
Vulcan
Vulcan
Calysiss
Vulcan
Level 75
God Stats
8W - 4L
1,641 SR
Queue Stats
51W - 40L
1,410 Elo+
Solo
Aphrodite
Aphrodite
Jin-SPQR
Aphrodite
Level 97
God Stats
70W - 53L
1,585 SR
Queue Stats
229W - 246L
1,314 Elo+
Party 1
Team Averages
Level 80
1,572 SR
1,356 Elo+

VS

Team Averages
Level 59
1,393 SR
1,192 Elo+
Mercury
Mercury
Cardiquack
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,050 Elo+
Party 2
Ra
Ra
Heribertovite
Ra
Level 112
God Stats
69W - 76L
1,437 SR
Queue Stats
199W - 231L
1,328 Elo+
Solo
Nut
Nut
Sejo05
Nut
Level 4
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigGordo1200
Danzaburou
16
0 / 3 / 4
11,370
669
6,429
12,251
5,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
Calysiss
Vulcan
17
3 / 0 / 3
13,183
775
13,262
5,168
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Jin-SPQR
Aphrodite
17
4 / 2 / 2
12,297
723
6,159
13,021
7,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cardiquack
Mercury
18
2 / 4 / 2
11,341
667
6,921
18,482
7,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

4
0 / 0 / 0
8,006
471
103
822
198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
Sejo05
Nut
18
2 / 3 / 2
10,964
645
11,043
16,533
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
4
5
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigGordo1200
Danzaburou
0
3
4
0.67
W
Vulcan
Calysiss
Vulcan
3
0
3
4.5
L
Mercury
Cardiquack
Mercury
2
4
2
0.75
L
0
0
0
0
W
Aphrodite
Jin-SPQR
Aphrodite
4
2
2
2.5
L
Nut
Sejo05
Nut
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,850
Damage
18,067
30,440
Taken
35,837
14,954
Mitigated
14,820
18,428
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigGordo1200
Danzaburou
6,429
2,342
0
2,328
12,251
5,492
2,047
16
11,879
0
50,582
W
Vulcan
Calysiss
Vulcan
13,262
95
0
336
5,168
2,042
0
81
4,931
86,345
4,630
L
Mercury
Cardiquack
Mercury
6,921
1,694
0
0
18,482
7,191
0
9,171
8,311
0
50,312
L
103
0
24
168
822
198
0
517
276
2,241
0
W
Aphrodite
Jin-SPQR
Aphrodite
6,159
177
8,051
7,713
13,021
7,420
338
425
12,227
31,684
0
L
Nut
Sejo05
Nut
11,043
4,769
0
2,586
16,533
7,431
0
7,659
8,277
0
57,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
30,311
248
Minions Killed
154
0
Camps Cleared
0
929,596
Distance Traveled
655,349
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,370
669
75
4
0
277,796
0
W
Vulcan
13,183
775
129
8
0
309,207
1
L
Mercury
11,341
667
67
4
0
359,844
0
L
Ra
8,006
471
6
0
0
23,474
0
W
Aphrodite
12,297
723
44
3
0
342,593
0
L
Nut
10,964
645
81
5
0
272,031
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role