Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
BRAV0 Jr
Zhong Kui
Platinum I
Level 144
God Stats
58W - 55L
1,695 SR
Queue Stats
462W - 459L
1,867 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
IxSlUmBeRxI
Morgan Le Fay
Platinum V
Level 175
God Stats
16W - 12L
1,616 SR
Queue Stats
155W - 161L
1,789 MMR
Party 1
Hercules
Hercules
Platinum V
SlipAndCounter
Hercules
Platinum V
Level 191
God Stats
20W - 16L
1,721 SR
Queue Stats
285W - 284L
1,803 MMR
Solo
Achilles
Achilles
Platinum IV
ib2laizy
Achilles
Platinum IV
Level 109
God Stats
23W - 33L
1,544 SR
Queue Stats
548W - 542L
1,857 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,615 SR
1,763 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,717 SR
1,944 MMR
Kuzenbo
Kuzenbo
Gold III
Dark_Purple68
Kuzenbo
Gold III
Level 129
God Stats
9W - 1L
1,758 SR
Queue Stats
15W - 8L
1,798 MMR
Solo
Anhur
Anhur
Platinum I
KiingJames
Anhur
Platinum I
Level 213
God Stats
46W - 37L
1,662 SR
Queue Stats
99W - 76L
2,013 MMR
Solo
Loki
Loki
Diamond V
WizzardDes321
Loki
Diamond V
Level 68
God Stats
5W - 5L
1,506 SR
Queue Stats
61W - 47L
1,901 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Zylordx
Cu Chulainn
Diamond V
Level 125
God Stats
8W - 1L
1,959 SR
Queue Stats
47W - 32L
2,165 MMR
Solo
Kukulkan
Kukulkan
Platinum V
kmenard0419
Kukulkan
Platinum V
Level 151
God Stats
5W - 2L
1,699 SR
Queue Stats
243W - 250L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 2 / 2
6,592
549
3,758
10,196
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
BRAV0 Jr
Zhong Kui
14
2 / 3 / 1
7,033
586
4,789
6,047
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Morgan Le Fay
IxSlUmBeRxI
Morgan Le Fay
12
0 / 2 / 1
6,373
531
2,347
6,087
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
9
0 / 3 / 1
5,540
462
3,776
8,859
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
ib2laizy
Achilles
11
1 / 6 / 0
6,252
521
3,382
13,781
9,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosCthulhuHachimanAthena

VS

Bans
MulanAgniThorGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
2 / 0 / 4
6,676
556
3,088
7,606
6,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
13
2 / 3 / 1
7,618
635
3,860
7,092
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 3 / 5
7,186
599
5,847
8,806
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Zylordx
Cu Chulainn
14
8 / 0 / 0
9,333
778
14,079
9,823
8,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
kmenard0419
Kukulkan
12
0 / 0 / 2
7,270
606
1,970
3,614
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
16
16
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
2
2
L
Zhong Kui
BRAV0 Jr
Zhong Kui
2
3
1
0.83
W
Kuzenbo
2
0
4
4
L
Morgan Le Fay
IxSlUmBeRxI
Morgan Le Fay
0
2
1
0.25
W
Anhur
2
3
1
0.83
L
Hercules
0
3
1
0.17
W
4
3
5
2.17
W
Cu Chulainn
Zylordx
Cu Chulainn
8
0
0
8
L
Achilles
ib2laizy
Achilles
1
6
0
0.17
W
Kukulkan
kmenard0419
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
28,844
44,970
Taken
36,941
23,477
Mitigated
21,064
13,267
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,758
1,497
0
4,172
10,196
3,758
0
1,799
8,397
0
39,615
L
Zhong Kui
BRAV0 Jr
Zhong Kui
4,789
1,828
0
1,908
6,047
4,260
0
480
5,567
46,674
9,251
W
Kuzenbo
3,088
1,277
0
2,695
7,606
6,582
0
2,027
5,579
13,898
565
L
Morgan Le Fay
IxSlUmBeRxI
Morgan Le Fay
2,347
0
0
913
6,087
1,938
0
1,665
4,422
45,067
0
W
Anhur
3,860
1,631
0
2,687
7,092
2,292
0
2,053
5,039
0
55,049
L
Hercules
3,776
1,178
0
3,235
8,859
4,449
0
1,635
7,224
0
25,734
W
5,847
1,243
0
2,560
8,806
2,597
0
1,688
7,118
0
42,819
W
Cu Chulainn
Zylordx
Cu Chulainn
14,079
1,554
0
2,580
9,823
8,444
0
0
9,823
11,124
63,118
L
Achilles
ib2laizy
Achilles
3,382
386
0
3,039
13,781
9,072
0
1,305
12,476
0
37,026
W
Kukulkan
kmenard0419
Kukulkan
1,970
125
0
268
3,614
1,149
0
1,320
2,294
51,264
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
38,083
420
Minions Killed
428
0
Camps Cleared
0
1,213,539
Distance Traveled
1,321,013
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,592
549
81
7
0
268,235
3
L
Zhong Kui
7,033
586
118
10
0
209,186
4
W
Kuzenbo
6,676
556
19
2
0
291,115
4
L
Morgan Le Fay
6,373
531
110
9
0
245,495
3
W
Anhur
7,618
635
109
9
0
220,817
3
L
Hercules
5,540
462
28
2
0
262,104
3
W
Loki
7,186
599
74
6
0
285,047
1
W
Cu Chulainn
9,333
778
120
10
0
257,525
2
L
Achilles
6,252
521
83
7
0
228,519
0
W
Kukulkan
7,270
606
106
9
0
266,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role