Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Vntage24
Poseidon
Level 103
God Stats
31W - 9L
1,697 SR
Queue Stats
163W - 158L
1,501 Elo+
Solo
Camazotz
Camazotz
criderslider
Camazotz
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 121L
1,541 Elo+
Solo
Nut
Nut
eijunsawamura
Nut
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,512 Elo+
Solo
Geb
Geb
hawkheII
Geb
Level 116
God Stats
4W - 0L
1,811 SR
Queue Stats
14W - 14L
1,444 Elo+
Solo
Team Averages
Level 113
1,602 SR
1,500 Elo+

VS

Team Averages
Level 144
1,669 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Gh0sttBR
Sun Wukong
Level 155
God Stats
0W - 1L
1,816 SR
Queue Stats
79W - 56L
1,590 Elo+
Party 1
Artemis
Artemis
LucasPalmieri
Artemis
Level 144
God Stats
2W - 2L
1,485 SR
Queue Stats
20W - 14L
1,554 Elo+
Party 1
Ymir
Ymir
Only_1_Jack
Ymir
Level 160
God Stats
5W - 2L
1,985 SR
Queue Stats
286W - 257L
1,541 Elo+
Solo
Cthulhu
Cthulhu
YoOunGDj
Cthulhu
Level 138
God Stats
7W - 2L
1,724 SR
Queue Stats
84W - 81L
1,452 Elo+
Solo
Ah Puch
Ah Puch
luis Hollerbac
Ah Puch
Level 125
God Stats
1W - 1L
1,335 SR
Queue Stats
19W - 20L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
0 / 1 / 1
8,396
600
6,579
11,374
9,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Vntage24
Poseidon
15
3 / 3 / 6
8,858
633
10,387
8,335
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
criderslider
Camazotz
16
10 / 2 / 5
8,941
639
9,847
13,385
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 2 / 1
8,844
632
6,005
8,322
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 7
6,556
468
3,767
11,226
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gh0sttBR
Sun Wukong
13
2 / 3 / 0
7,200
514
6,026
12,905
9,186
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
12
1 / 4 / 1
6,570
469
5,559
8,082
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 4 / 0
6,686
478
6,403
13,044
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
YoOunGDj
Cthulhu
12
2 / 4 / 4
6,776
484
5,122
11,703
10,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 5 / 1
6,446
460
4,728
7,093
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
8
10
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
1
1
0.5
L
Sun Wukong
Gh0sttBR
Sun Wukong
2
3
0
0.67
L
Artemis
1
4
1
0.38
L
3
4
0
0.75
W
Poseidon
Vntage24
Poseidon
3
3
6
2
L
Cthulhu
YoOunGDj
Cthulhu
2
4
4
1
W
Camazotz
criderslider
Camazotz
10
2
5
6.25
W
6
2
1
3.25
W
0
2
7
1.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,585
Damage
27,838
52,642
Taken
52,827
28,335
Mitigated
28,014
20,315
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,579
1,547
0
3,333
11,374
9,635
0
1,225
10,149
0
62,286
L
Sun Wukong
Gh0sttBR
Sun Wukong
6,026
1,637
0
3,173
12,905
9,186
0
358
12,547
0
47,919
L
Artemis
5,559
1,831
90
1,104
8,082
2,110
0
1,817
6,265
0
41,434
L
6,403
1,367
0
4,589
13,044
4,831
0
2,991
10,053
48,583
0
W
Poseidon
Vntage24
Poseidon
10,387
1,528
0
2,023
8,335
2,736
65
5,567
2,768
66,781
80
L
Cthulhu
YoOunGDj
Cthulhu
5,122
246
100
1,559
11,703
10,029
0
5,166
6,537
26,673
4,660
W
Camazotz
criderslider
Camazotz
9,847
3,932
0
6,340
13,385
5,310
359
2,617
10,768
0
72,975
W
6,005
3,835
0
4,957
8,322
2,862
390
2,925
5,397
0
61,487
W
3,767
578
0
3,662
11,226
7,792
0
3,358
7,868
20,545
0
L
4,728
243
0
325
7,093
1,858
0
3,742
3,351
41,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
33,678
459
Minions Killed
385
0
Camps Cleared
0
1,412,712
Distance Traveled
1,313,636
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,396
600
118
8
0
243,877
2
L
Sun Wukong
7,200
514
90
6
0
278,121
0
L
Artemis
6,570
469
70
5
0
254,066
2
L
Ymir
6,686
478
82
6
0
270,660
0
W
Poseidon
8,858
633
113
8
0
274,270
0
L
Cthulhu
6,776
484
48
3
0
277,384
0
W
Camazotz
8,941
639
101
7
0
335,643
1
W
Nut
8,844
632
106
8
0
264,583
1
W
Geb
6,556
468
21
2
0
294,339
1
L
Ah Puch
6,446
460
95
7
0
233,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role