Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BDS Charrox
Baron Samedi
Level 208
God Stats
4W - 3L
1,359 SR
Queue Stats
313W - 333L
1,523 Elo+
Party 1
Maui
Maui
DaFEDSisWATCHIN
Maui
Level 159
God Stats
2W - 4L
1,646 SR
Queue Stats
88W - 84L
1,517 Elo+
Party 1
Charybdis
Charybdis
KitsuneKush
Charybdis
Level 168
God Stats
1W - 0L
1,622 SR
Queue Stats
19W - 46L
1,332 Elo+
Solo
Geb
Geb
Niote
Geb
Level 88
God Stats
4W - 1L
1,706 SR
Queue Stats
489W - 458L
1,597 Elo+
Solo
Team Averages
Level 154
1,567 SR
1,494 Elo+

VS

Team Averages
Level 143
1,400 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
Awohz
Tsukuyomi
Level 119
God Stats
0W - 2L
1,317 SR
Queue Stats
72W - 69L
1,544 Elo+
Solo
Janus
Janus
GrandFour66
Janus
Level 159
God Stats
0W - 1L
1,353 SR
Queue Stats
26W - 31L
1,525 Elo+
Solo
Artio
Artio
HalfOzMouse
Artio
Level 158
God Stats
2W - 4L
1,508 SR
Queue Stats
133W - 150L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
TheSupplanter
Sun Wukong
Level 156
God Stats
9W - 7L
1,323 SR
Queue Stats
512W - 523L
1,474 Elo+
Party 2
Hercules
Hercules
Uzaki-Sama
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
7 / 0 / 6
6,351
1,270
8,153
4,311
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
BDS Charrox
Baron Samedi
10
2 / 1 / 11
6,013
1,203
5,528
2,649
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 12
5,774
1,155
3,418
4,927
4,355
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
KitsuneKush
Charybdis
9
3 / 1 / 8
5,657
1,131
2,616
3,809
987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Niote
Geb
9
1 / 1 / 10
5,706
1,141
1,863
4,917
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Awohz
Tsukuyomi
10
0 / 2 / 1
5,245
1,049
3,893
5,276
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,090
1,018
3,159
3,077
1,182
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
4,953
991
3,245
6,799
4,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
TheSupplanter
Sun Wukong
12
4 / 3 / 0
6,151
1,230
4,306
5,599
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Uzaki-Sama
Hercules
7
0 / 1 / 0
4,485
897
939
3,252
2,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
13
Kills
4
4
Deaths
13
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
0
6
10
L
Tsukuyomi
Awohz
Tsukuyomi
0
2
1
0.25
W
Baron Samedi
BDS Charrox
Baron Samedi
2
1
11
7.5
W
0
1
12
6
L
0
3
1
0.17
L
0
4
1
0.13
W
Charybdis
KitsuneKush
Charybdis
3
1
8
7
W
Geb
Niote
Geb
1
1
10
6
L
Sun Wukong
TheSupplanter
Sun Wukong
4
3
0
1.33
L
Hercules
Uzaki-Sama
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,578
Damage
15,542
20,613
Taken
24,003
11,052
Mitigated
12,385
8,786
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,153
301
736
2,235
4,311
1,531
0
1,723
2,536
10,620
0
L
Tsukuyomi
Awohz
Tsukuyomi
3,893
376
131
1,284
5,276
1,811
0
4,158
1,118
0
9,783
W
Baron Samedi
BDS Charrox
Baron Samedi
5,528
531
1,545
1,034
2,649
1,412
42
1,188
1,421
18,852
0
W
3,418
295
26
789
4,927
4,355
0
975
3,912
5,489
1,646
L
3,159
81
0
0
3,077
1,182
0
2,993
84
9,905
0
L
3,245
52
395
694
6,799
4,256
0
4,758
2,041
4,673
0
W
Charybdis
KitsuneKush
Charybdis
2,616
1,494
422
1,128
3,809
987
562
829
2,940
0
6,280
W
Geb
Niote
Geb
1,863
244
288
583
4,917
2,767
156
1,437
3,400
3,134
0
L
Sun Wukong
TheSupplanter
Sun Wukong
4,306
537
58
616
5,599
3,122
0
3,888
1,711
0
11,007
L
Hercules
Uzaki-Sama
Hercules
939
177
92
1,225
3,252
2,014
0
2,665
587
0
1,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
25,924
57
Minions Killed
56
0
Camps Cleared
0
524,017
Distance Traveled
455,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,351
1,270
9
2
0
118,815
0
L
Tsukuyomi
5,245
1,049
15
3
0
109,813
0
W
Baron Samedi
6,013
1,203
26
5
0
91,365
0
W
Maui
5,774
1,155
13
3
0
84,472
0
L
Janus
5,090
1,018
16
3
0
106,276
0
L
Artio
4,953
991
4
1
0
104,834
0
W
Charybdis
5,657
1,131
5
1
0
110,052
0
W
Geb
5,706
1,141
4
1
0
119,313
0
L
Sun Wukong
6,151
1,230
19
4
0
95,273
0
L
Hercules
4,485
897
2
0
0
39,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role