Player Matchup

Ao Kuang
Ao Kuang
DefeatedGnu4554
Ao Kuang
Level 88
God Stats
26W - 37L
1,481 SR
Queue Stats
155W - 144L
1,381 Elo+
Party 2
Hades
Hades
Jittlz
Hades
Level 64
God Stats
9W - 13L
1,377 SR
Queue Stats
17W - 33L
1,247 Elo+
Party 2
Bacchus
Bacchus
KolbyJackBreez5
Bacchus
Level 67
God Stats
18W - 20L
1,354 SR
Queue Stats
101W - 112L
1,348 Elo+
Party 2
Neith
Neith
Spiderverse7
Neith
Level 88
God Stats
34W - 26L
1,677 SR
Queue Stats
314W - 290L
1,537 Elo+
Solo
Olorun
Olorun
YellowFlashKag3
Olorun
Level 69
God Stats
8W - 10L
1,375 SR
Queue Stats
151W - 153L
1,316 Elo+
Party 2
Team Averages
Level 75
1,453 SR
1,366 Elo+

VS

Team Averages
Level 59
1,469 SR
1,516 Elo+
Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DominoGhost
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,552 Elo+
Party 3
Heimdallr
Heimdallr
JoeBiron69
Heimdallr
Level 86
God Stats
7W - 13L
1,543 SR
Queue Stats
214W - 209L
1,530 Elo+
Solo
Ganesha
Ganesha
Krispyish
Ganesha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,507 Elo+
Party 3
Freya
Freya
SHADOW_GHOSTWOLF
Freya
Level 30
God Stats
1W - 2L
1,301 SR
Queue Stats
82W - 76L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
6
5 / 1 / 0
4,250
850
2,077
3,145
894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Jittlz
Hades
7
1 / 0 / 2
4,224
845
1,542
2,088
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 0 / 0
4,067
813
1,059
2,345
1,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 3
4,249
850
2,848
2,785
600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 1
3,618
724
1,090
1,398
316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
4
0 / 1 / 0
2,978
596
1,216
3,684
1,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

4
0 / 3 / 0
2,961
592
902
3,900
1,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
JoeBiron69
Heimdallr
6
0 / 2 / 1
3,347
669
713
3,549
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ganesha
Krispyish
Ganesha
1
0 / 0 / 0
2,457
491
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 4 / 0
3,230
646
1,056
3,803
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
0
1
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
W
Ao Kuang
5
1
0
5
L
0
3
0
0
W
Hades
Jittlz
Hades
1
0
2
2
L
Heimdallr
JoeBiron69
Heimdallr
0
2
1
0.25
W
1
0
0
1
L
Ganesha
Krispyish
Ganesha
0
0
0
0
L
0
4
0
0
W
1
0
3
2.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,616
Damage
3,887
11,761
Taken
14,936
3,793
Mitigated
4,344
5,198
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,216
232
0
982
3,684
1,369
0
144
3,540
0
10,645
W
Ao Kuang
2,077
398
0
645
3,145
894
0
0
3,110
13,463
0
L
902
305
0
89
3,900
1,076
0
1,327
2,573
0
11,706
W
Hades
Jittlz
Hades
1,542
287
20
1,323
2,088
555
0
888
1,032
16,249
0
L
Heimdallr
JoeBiron69
Heimdallr
713
110
0
1,165
3,549
980
0
2,349
1,200
0
15,938
W
1,059
77
0
836
2,345
1,428
140
0
2,345
10,962
0
L
Ganesha
Krispyish
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
1,056
371
0
368
3,803
919
0
1,745
1,868
11,149
0
W
2,848
779
0
1,737
2,785
600
0
0
2,679
0
25,192
W
1,090
472
0
637
1,398
316
812
0
1,398
20,842
1,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,408
Gold Earned
14,973
163
Minions Killed
88
0
Camps Cleared
0
529,330
Distance Traveled
388,110
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
2,978
596
19
4
0
75,153
0
W
Ao Kuang
4,250
850
26
5
0
120,946
0
L
Thor
2,961
592
20
4
0
103,885
0
W
Hades
4,224
845
37
7
0
94,574
0
L
Heimdallr
3,347
669
26
5
0
107,650
2
W
Bacchus
4,067
813
14
3
0
123,365
4
L
Ganesha
2,457
491
0
0
0
67
0
L
Freya
3,230
646
23
5
0
101,355
0
W
Neith
4,249
850
42
8
0
94,668
1
W
Olorun
3,618
724
44
9
0
95,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role