Player Matchup

Ra
Ra
AizemSousuke
Ra
Level 125
God Stats
4W - 10L
1,287 SR
Queue Stats
244W - 232L
1,491 Elo+
Party 1
Cliodhna
Cliodhna
Blueghus19
Cliodhna
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,486 Elo+
Party 1
Mulan
Mulan
GuaraCamp
Mulan
Level 168
God Stats
12W - 13L
1,458 SR
Queue Stats
452W - 441L
1,460 Elo+
Solo
Medusa
Medusa
OlinaDSemel
Medusa
Level 160
God Stats
7W - 5L
1,546 SR
Queue Stats
519W - 506L
1,483 Elo+
Party 1
Xing Tian
Xing Tian
xbrxdel
Xing Tian
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,467 Elo+
Solo
Team Averages
Level 141
1,458 SR
1,478 Elo+

VS

Team Averages
Level 136
1,519 SR
1,485 Elo+
Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TimMad
Chaac
Level 172
God Stats
12W - 3L
1,759 SR
Queue Stats
67W - 42L
1,631 Elo+
Solo
Charybdis
Charybdis
elcampesinopro
Charybdis
Level 42
God Stats
2W - 2L
1,336 SR
Queue Stats
43W - 73L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,856
532
4,711
7,025
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Blueghus19
Cliodhna
10
0 / 4 / 0
5,894
536
2,897
9,330
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
GuaraCamp
Mulan
12
2 / 2 / 0
6,028
548
4,782
8,358
3,584
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
11
3 / 3 / 1
6,056
551
8,304
7,552
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
xbrxdel
Xing Tian
10
1 / 3 / 3
5,995
545
3,682
10,318
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 1 / 1
7,382
671
5,262
8,433
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
 
Cthulhu
12
3 / 0 / 4
7,185
653
5,115
8,060
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
 
Chang'e
12
1 / 0 / 4
7,184
653
4,305
7,537
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
TimMad
Chaac
11
8 / 0 / 3
7,201
655
10,883
11,343
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
elcampesinopro
Charybdis
9
0 / 5 / 4
5,831
530
3,939
8,850
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
18
18
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
1
6.5
W
Cthulhu
 
Cthulhu
3
0
4
5
W
Chang'e
 
Chang'e
1
0
4
3
L
0
6
0
0
L
Cliodhna
Blueghus19
Cliodhna
0
4
0
0
L
Mulan
GuaraCamp
Mulan
2
2
0
1
L
Medusa
3
3
1
1.17
W
Chaac
TimMad
Chaac
8
0
3
9.5
W
Charybdis
elcampesinopro
Charybdis
0
5
4
0.4
L
Xing Tian
xbrxdel
Xing Tian
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
29,504
42,583
Taken
44,223
16,953
Mitigated
18,247
7,644
Healing
16,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,262
1,228
0
1,935
8,433
2,959
0
1,186
7,125
0
49,644
W
Cthulhu
 
Cthulhu
5,115
353
0
2,624
8,060
5,068
10
582
7,424
40,052
977
W
Chang'e
 
Chang'e
4,305
300
1,738
5,117
7,537
2,158
835
3,013
4,178
45,067
3,354
L
4,711
802
228
707
7,025
2,190
0
2,454
4,523
39,375
0
L
Cliodhna
Blueghus19
Cliodhna
2,897
277
0
2,494
9,330
2,840
0
2,290
6,704
0
42,153
L
Mulan
GuaraCamp
Mulan
4,782
711
0
1,533
8,358
3,584
0
1,847
6,463
0
48,915
L
Medusa
8,304
3,082
0
1,187
7,552
2,015
0
0
7,552
0
43,646
W
Chaac
TimMad
Chaac
10,883
2,680
0
2,565
11,343
5,763
0
3,027
8,157
0
45,880
W
Charybdis
elcampesinopro
Charybdis
3,939
1,923
0
2,369
8,850
2,299
38
580
8,270
0
27,263
L
Xing Tian
xbrxdel
Xing Tian
3,682
268
160
1,335
10,318
6,324
0
2,096
8,127
10,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
34,783
330
Minions Killed
357
0
Camps Cleared
0
1,187,840
Distance Traveled
1,216,968
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,382
671
81
7
0
288,286
0
W
Cthulhu
7,185
653
75
7
0
238,472
4
W
Chang'e
7,184
653
87
8
0
245,388
6
L
Ra
5,856
532
98
9
0
254,432
2
L
Cliodhna
5,894
536
79
7
0
241,525
0
L
Mulan
6,028
548
87
8
0
234,080
0
L
Medusa
6,056
551
54
5
0
223,843
3
W
Chaac
7,201
655
62
6
0
239,581
0
W
Charybdis
5,831
530
52
5
0
205,241
0
L
Xing Tian
5,995
545
12
1
0
233,960
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role