Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Joe_Lee20102
Baba Yaga
Level 181
God Stats
4W - 0L
1,407 SR
Queue Stats
188W - 173L
1,490 Elo+
Party 1
Maman Brigitte
Maman Brigitte
SymbioteSorcerer
Maman Brigitte
Level 88
God Stats
3W - 0L
1,688 SR
Queue Stats
28W - 20L
1,569 Elo+
Party 2
Hercules
Hercules
tamsuu
Hercules
Level 122
God Stats
42W - 25L
1,592 SR
Queue Stats
438W - 410L
1,483 Elo+
Solo
Team Averages
Level 164
1,538 SR
1,508 Elo+

VS

Team Averages
Level 128
1,471 SR
1,432 Elo+
Odin
Odin
BlUnDeRgAt8848
Odin
Level 145
God Stats
1W - 1L
1,608 SR
Queue Stats
39W - 37L
1,383 Elo+
Solo
Mercury
Mercury
FINESSE101101
Mercury
Level 106
God Stats
0W - 6L
1,280 SR
Queue Stats
19W - 27L
1,246 Elo+
Solo
Bacchus
Bacchus
LegendDusty
Bacchus
Level 126
God Stats
7W - 9L
1,207 SR
Queue Stats
354W - 348L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Quicksilver6710
Danzaburou
Level 154
God Stats
29W - 22L
1,565 SR
Queue Stats
403W - 390L
1,549 Elo+
Solo
Chang'e
Chang'e
thursdayyy
Chang'e
Level 109
God Stats
3W - 2L
1,694 SR
Queue Stats
282W - 277L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
3 / 1 / 1
4,276
713
1,957
3,890
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
 
Anhur
6
1 / 2 / 0
3,858
643
1,121
3,617
889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baba Yaga
Joe_Lee20102
Baba Yaga
6
1 / 0 / 3
3,956
659
1,911
1,053
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
SymbioteSorcerer
Maman Brigitte
5
0 / 1 / 0
3,393
566
267
2,309
594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
tamsuu
Hercules
8
1 / 0 / 0
4,467
745
3,792
3,932
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,390
565
2,143
5,498
3,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
3
0 / 1 / 0
2,906
484
148
1,128
283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
LegendDusty
Bacchus
6
1 / 0 / 2
4,004
667
1,517
2,894
1,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Quicksilver6710
Danzaburou
7
3 / 2 / 1
3,911
652
1,349
3,788
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
thursdayyy
Chang'e
3
0 / 2 / 0
2,855
476
0
1,462
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
W
Anhur
 
Anhur
1
2
0
0.5
L
0
1
0
0
L
Mercury
0
1
0
0
W
Baba Yaga
Joe_Lee20102
Baba Yaga
1
0
3
2.5
L
Bacchus
LegendDusty
Bacchus
1
0
2
2
L
Danzaburou
Quicksilver6710
Danzaburou
3
2
1
1.75
W
Maman Brigitte
SymbioteSorcerer
Maman Brigitte
0
1
0
0
W
Hercules
tamsuu
Hercules
1
0
0
1
L
Chang'e
thursdayyy
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,048
Damage
5,157
14,801
Taken
14,770
5,065
Mitigated
6,493
5,490
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,957
842
0
836
3,890
1,712
0
350
3,540
0
16,951
W
Anhur
 
Anhur
1,121
769
0
1,427
3,617
889
0
1,050
2,567
0
14,641
L
2,143
869
0
1,727
5,498
3,072
0
0
5,148
0
14,104
L
Mercury
148
0
0
0
1,128
283
0
150
938
0
3,776
W
Baba Yaga
Joe_Lee20102
Baba Yaga
1,911
112
0
346
1,053
247
26
76
977
14,031
0
L
Bacchus
LegendDusty
Bacchus
1,517
200
0
1,268
2,894
1,861
0
364
2,489
9,262
0
L
Danzaburou
Quicksilver6710
Danzaburou
1,349
338
0
1,244
3,788
997
0
604
3,076
0
17,711
W
Maman Brigitte
SymbioteSorcerer
Maman Brigitte
267
0
0
715
2,309
594
0
41
2,268
11,383
0
W
Hercules
tamsuu
Hercules
3,792
2,514
0
2,166
3,932
1,623
0
0
3,529
0
26,893
L
Chang'e
thursdayyy
Chang'e
0
0
0
40
1,462
280
0
726
591
3,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,950
Gold Earned
17,066
177
Minions Killed
87
0
Camps Cleared
0
625,736
Distance Traveled
501,675
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,276
713
29
5
0
133,208
1
W
Anhur
3,858
643
30
5
0
109,982
0
L
Odin
3,390
565
25
4
0
118,900
0
L
Mercury
2,906
484
9
2
0
70,092
0
W
Baba Yaga
3,956
659
26
4
0
122,082
1
L
Bacchus
4,004
667
9
2
0
133,028
1
L
Danzaburou
3,911
652
37
6
0
136,386
0
W
Maman Brigitte
3,393
566
32
5
0
134,702
0
W
Hercules
4,467
745
60
10
0
125,762
0
L
Chang'e
2,855
476
7
1
0
43,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role