Player Matchup

Chaac
Chaac
DeathStroke647
Chaac
Level 2
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 2L
1,091 Elo+
Party 2
Artemis
Artemis
Dexithius
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,284 Elo+
Party 2
Scylla
Scylla
Eddie2greedy
Scylla
Level 31
God Stats
2W - 3L
1,220 SR
Queue Stats
28W - 39L
1,407 Elo+
Party 3
Thanatos
Thanatos
Huhnner
Thanatos
Level 38
God Stats
0W - 3L
1,375 SR
Queue Stats
43W - 59L
1,462 Elo+
Party 2
Camazotz
Camazotz
VOXISAQT
Camazotz
Level 101
God Stats
5W - 2L
1,742 SR
Queue Stats
308W - 330L
1,459 Elo+
Party 3
Team Averages
Level 36
1,413 SR
1,340 Elo+

VS

Team Averages
Level 71
1,531 SR
1,447 Elo+
Cerberus
Cerberus
AddioDavideZero
Cerberus
Level 38
God Stats
11W - 20L
1,384 SR
Queue Stats
14W - 24L
1,365 Elo+
Solo
Zhong Kui
Zhong Kui
Das Kraken3958
Zhong Kui
Level 42
God Stats
15W - 6L
1,617 SR
Queue Stats
43W - 43L
1,414 Elo+
Solo
Neith
Neith
H0nkeyKong
Neith
Level 145
God Stats
3W - 0L
1,544 SR
Queue Stats
23W - 17L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
NineBoi
Nu Wa
Level 115
God Stats
12W - 6L
1,695 SR
Queue Stats
46W - 49L
1,451 Elo+
Party 1
Loki
Loki
xammyboi
Loki
Level 17
God Stats
9W - 9L
1,414 SR
Queue Stats
26W - 21L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,546
427
1,988
9,198
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Dexithius
Artemis
10
0 / 6 / 0
5,697
438
4,257
7,811
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
1 / 6 / 1
6,949
535
2,503
9,700
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Huhnner
Thanatos
11
4 / 7 / 2
7,009
539
8,010
13,321
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
VOXISAQT
Camazotz
14
2 / 2 / 1
7,582
583
5,917
15,099
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 1 / 4
6,762
520
4,612
6,960
4,929
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
Das Kraken3958
Zhong Kui
11
2 / 3 / 1
7,188
553
8,185
9,708
6,063
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
10 / 1 / 4
9,350
719
12,208
10,714
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
NineBoi
Nu Wa
13
2 / 1 / 7
8,101
623
6,733
3,594
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
10 / 1 / 2
8,754
673
8,431
9,407
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
26
26
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
1
4
4
W
Zhong Kui
Das Kraken3958
Zhong Kui
2
3
1
0.83
L
0
5
0
0
L
Artemis
Dexithius
Artemis
0
6
0
0
L
Scylla
1
6
1
0.25
W
Neith
10
1
4
12
L
Thanatos
Huhnner
Thanatos
4
7
2
0.71
W
Nu Wa
NineBoi
Nu Wa
2
1
7
5.5
L
Camazotz
VOXISAQT
Camazotz
2
2
1
1.25
W
Loki
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,675
Damage
40,169
55,129
Taken
40,383
18,881
Mitigated
18,821
16,263
Healing
19,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,612
747
0
1,578
6,960
4,929
237
0
6,864
24,374
452
W
Zhong Kui
Das Kraken3958
Zhong Kui
8,185
1,157
0
4,688
9,708
6,063
0
383
8,681
42,204
892
L
1,988
817
0
408
9,198
4,210
192
2,823
6,375
0
17,924
L
Artemis
Dexithius
Artemis
4,257
2,788
0
1,461
7,811
1,955
539
1,667
6,144
0
27,077
L
Scylla
2,503
400
0
1,460
9,700
2,228
0
3,900
5,800
38,610
0
W
Neith
12,208
5,725
0
6,917
10,714
3,553
534
301
10,315
0
68,444
L
Thanatos
Huhnner
Thanatos
8,010
2,641
0
5,234
13,321
4,568
0
3,123
10,198
0
33,631
W
Nu Wa
NineBoi
Nu Wa
6,733
1,434
0
912
3,594
938
879
1,616
1,978
45,384
807
L
Camazotz
VOXISAQT
Camazotz
5,917
1,622
0
7,700
15,099
5,920
0
7,726
7,373
0
53,013
W
Loki
8,431
2,207
0
5,791
9,407
3,338
0
203
9,204
0
76,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
40,155
300
Minions Killed
422
0
Camps Cleared
0
1,135,056
Distance Traveled
1,311,967
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,762
520
52
4
0
238,690
0
W
Zhong Kui
7,188
553
75
6
0
222,487
0
L
Chaac
5,546
427
28
2
0
198,117
0
L
Artemis
5,697
438
50
4
0
222,610
1
L
Scylla
6,949
535
68
5
0
199,434
0
W
Neith
9,350
719
100
8
0
234,803
0
L
Thanatos
7,009
539
60
5
0
263,399
0
W
Nu Wa
8,101
623
70
5
0
277,407
3
L
Camazotz
7,582
583
94
7
0
251,496
0
W
Loki
8,754
673
125
10
0
338,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role