Player Matchup

Thoth
Thoth
Doctor_monke500
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,132 Elo+
Party 1
Cerberus
Cerberus
KINGxAWESOME43
Cerberus
Level 115
God Stats
9W - 8L
1,500 SR
Queue Stats
16W - 28L
1,314 Elo+
Party 1
Janus
Janus
Wolfgreyslayer
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,122 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,189 Elo+

VS

Team Averages
Level 55
1,507 SR
1,323 Elo+
Cupid
Cupid
Needcof33
Cupid
Level 59
God Stats
12W - 15L
1,441 SR
Queue Stats
125W - 148L
1,381 Elo+
Solo
Atlas
Atlas
TheSameJay4080
Atlas
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,186 Elo+
Party 2
Nu Wa
Nu Wa
jeanette812
Nu Wa
Level 97
God Stats
6W - 6L
1,582 SR
Queue Stats
29W - 32L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,313
609
3,838
9,922
2,662
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
13
3 / 5 / 0
8,128
677
9,426
15,893
11,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 9 / 2
7,440
620
3,456
9,705
2,699
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Needcof33
Cupid
16
12 / 2 / 7
11,356
946
10,740
9,012
2,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 17
9,666
806
7,961
9,626
7,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 13
10,610
884
11,789
9,623
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
20
21
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Cerberus
3
5
0
0.6
W
Cupid
Needcof33
Cupid
12
2
7
7.75
W
2
0
17
10.5
L
0
9
2
0.11
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
30,490
35,520
Taken
28,261
16,878
Mitigated
12,194
4,406
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,838
401
496
599
9,922
2,662
0
5,918
4,004
28,579
0
L
Cerberus
9,426
547
177
3,004
15,893
11,517
0
8,243
7,620
32,418
1,567
W
Cupid
Needcof33
Cupid
10,740
4,946
922
2,618
9,012
2,576
1,335
5,803
3,209
0
56,513
W
7,961
3,647
0
588
9,626
7,121
434
5,687
3,939
21,101
77
L
3,456
729
0
130
9,705
2,699
0
5,335
4,370
18,481
0
W
11,789
3,712
12
2,566
9,623
2,497
569
5,219
4,404
43,622
1,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
31,632
130
Minions Killed
173
0
Camps Cleared
0
484,894
Distance Traveled
627,375
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,313
609
39
3
0
158,978
0
L
Cerberus
8,128
677
51
4
0
187,595
0
W
Cupid
11,356
946
83
7
0
197,682
0
W
Atlas
9,666
806
31
3
0
227,248
0
L
Janus
7,440
620
40
3
0
138,321
3
W
Nu Wa
10,610
884
59
5
0
202,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role