Player Matchup

Jormungandr
Jormungandr
ElSopasBrrr
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,116 Elo+
Party 2
Skadi
Skadi
Esmoy15
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,059 Elo+
Party 2
Thanatos
Thanatos
OLiV3rMaNsT3r22
Thanatos
Level 116
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 4L
1,096 Elo+
Party 2
Zeus
Zeus
xlldanys2llx
Zeus
Level 66
God Stats
0W - 3L
1,505 SR
Queue Stats
95W - 100L
1,460 Elo+
Solo
Freya
Freya
zowineu
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,096 Elo+
Party 2
Team Averages
Level 67
1,457 SR
1,165 Elo+

VS

Team Averages
Level 142
1,553 SR
1,478 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Decaturfist
Cu Chulainn
Level 60
God Stats
9W - 3L
1,708 SR
Queue Stats
244W - 218L
1,481 Elo+
Solo
Serqet
Serqet
RK Renegax
Serqet
Level 159
God Stats
8W - 16L
1,449 SR
Queue Stats
637W - 643L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
VGS UrsineEwe1
Ao Kuang
Level 171
God Stats
5W - 2L
1,573 SR
Queue Stats
389W - 372L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
skoots7
Ix Chel
Level 161
God Stats
13W - 13L
1,533 SR
Queue Stats
319W - 325L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElSopasBrrr
Jormungandr
11
1 / 4 / 0
6,622
473
5,321
10,618
8,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Esmoy15
Skadi
9
0 / 7 / 0
5,213
372
2,277
7,528
2,301
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
13
3 / 4 / 1
7,090
506
5,928
11,867
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 0
6,696
478
5,996
7,997
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
zowineu
Freya
9
0 / 5 / 0
5,424
387
714
7,008
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 8
7,692
549
7,177
9,295
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Decaturfist
Cu Chulainn
14
4 / 2 / 2
8,385
599
8,131
11,274
6,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
RK Renegax
Serqet
11
2 / 2 / 1
6,556
468
1,660
8,627
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
15
9 / 0 / 2
9,485
678
7,686
8,626
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
skoots7
Ix Chel
15
8 / 0 / 2
9,386
670
7,520
6,206
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
5
Kills
25
25
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
8
6
W
Cu Chulainn
Decaturfist
Cu Chulainn
4
2
2
2.5
L
Jormungandr
ElSopasBrrr
Jormungandr
1
4
0
0.25
L
Skadi
Esmoy15
Skadi
0
7
0
0
L
Thanatos
3
4
1
0.88
W
Serqet
RK Renegax
Serqet
2
2
1
1.25
W
Ao Kuang
9
0
2
10
W
Ix Chel
skoots7
Ix Chel
8
0
2
9
L
1
5
0
0.2
L
Freya
zowineu
Freya
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
32,174
45,018
Taken
44,028
19,451
Mitigated
20,721
12,013
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,177
600
107
2,198
9,295
5,374
324
2,297
6,854
31,593
3,142
W
Cu Chulainn
Decaturfist
Cu Chulainn
8,131
2,157
0
3,480
11,274
6,862
0
3,746
7,528
0
51,205
L
Jormungandr
ElSopasBrrr
Jormungandr
5,321
904
0
2,587
10,618
8,917
0
1,048
9,504
34,189
588
L
Skadi
Esmoy15
Skadi
2,277
737
0
142
7,528
2,301
0
6,194
1,228
0
21,278
L
Thanatos
5,928
1,945
0
7,049
11,867
4,055
0
4,378
7,217
0
52,767
W
Serqet
RK Renegax
Serqet
1,660
587
0
290
8,627
3,224
0
1,786
6,841
0
36,124
W
Ao Kuang
7,686
2,394
0
4,662
8,626
3,087
229
605
7,901
59,634
12,748
W
Ix Chel
skoots7
Ix Chel
7,520
1,019
94
2,290
6,206
2,174
552
3,496
2,710
60,075
804
L
5,996
918
0
796
7,997
1,893
0
4,787
2,860
47,361
0
L
Freya
zowineu
Freya
714
181
0
1,439
7,008
2,285
0
4,541
2,467
17,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
41,504
311
Minions Killed
437
0
Camps Cleared
0
1,326,297
Distance Traveled
1,354,159
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,692
549
45
3
0
254,310
0
W
Cu Chulainn
8,385
599
78
6
0
248,988
6
L
Jormungandr
6,622
473
61
4
0
264,268
0
L
Skadi
5,213
372
30
2
0
237,176
0
L
Thanatos
7,090
506
92
7
0
297,626
0
W
Serqet
6,556
468
55
4
0
267,846
5
W
Ao Kuang
9,485
678
136
10
0
288,121
4
W
Ix Chel
9,386
670
123
9
0
294,894
2
L
Zeus
6,696
478
93
7
0
256,881
4
L
Freya
5,424
387
35
3
0
270,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role