Player Matchup

Charybdis
Charybdis
Dirty TwD
Charybdis
Level 48
God Stats
18W - 17L
1,669 SR
Queue Stats
156W - 184L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
H0M1C1D4LWR41TH
Ao Kuang
Level 138
God Stats
1W - 0L
1,744 SR
Queue Stats
86W - 87L
1,519 Elo+
Party 1
Mulan
Mulan
PuRe Hell Hound
Mulan
Level 128
God Stats
7W - 2L
1,867 SR
Queue Stats
136W - 148L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
RhymesWithWyme5
Nu Wa
Level 89
God Stats
43W - 32L
1,627 SR
Queue Stats
222W - 218L
1,411 Elo+
Party 1
Surtr
Surtr
WLiGhTnInGz
Surtr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,775 Elo+
Solo
Team Averages
Level 101
1,681 SR
1,528 Elo+

VS

Team Averages
Level 95
1,471 SR
1,474 Elo+
Izanami
Izanami
ChaoticPhenomena
Izanami
Level 153
God Stats
9W - 7L
1,490 SR
Queue Stats
10W - 11L
1,566 Elo+
Solo
Thanatos
Thanatos
Inari21
Thanatos
Level 49
God Stats
44W - 42L
1,467 SR
Queue Stats
389W - 362L
1,462 Elo+
Solo
Poseidon
Poseidon
Saftyy
Poseidon
Level 104
God Stats
7W - 6L
1,553 SR
Queue Stats
14W - 18L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
Uxzh
Cthulhu
Level 67
God Stats
0W - 1L
1,544 SR
Queue Stats
42W - 45L
1,421 Elo+
Party 2
Hercules
Hercules
Xxarchi72xX
Hercules
Level 102
God Stats
0W - 3L
1,301 SR
Queue Stats
55W - 49L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dirty TwD
Charybdis
11
0 / 0 / 4
5,480
548
3,688
4,579
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
12
4 / 1 / 4
6,432
643
4,976
9,557
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 0 / 0
5,721
572
5,119
9,169
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 1 / 3
7,450
745
5,592
3,435
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
7 / 0 / 0
8,036
804
6,295
6,305
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,796
480
2,942
5,012
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Inari21
Thanatos
8
0 / 6 / 0
4,464
446
1,612
8,664
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Saftyy
Poseidon
10
0 / 4 / 1
5,245
525
2,543
5,157
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Uxzh
Cthulhu
7
0 / 3 / 0
4,943
494
3,859
7,176
5,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Xxarchi72xX
Hercules
9
2 / 6 / 0
4,949
495
3,836
10,715
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
21
Kills
2
2
Deaths
21
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Charybdis
Dirty TwD
Charybdis
0
0
4
2
W
Ao Kuang
4
1
4
6
L
Thanatos
Inari21
Thanatos
0
6
0
0
W
4
0
0
4
W
6
1
3
7.5
L
Poseidon
Saftyy
Poseidon
0
4
1
0.13
L
Cthulhu
Uxzh
Cthulhu
0
3
0
0
W
7
0
0
7
L
Hercules
Xxarchi72xX
Hercules
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,670
Damage
14,792
33,045
Taken
36,724
13,580
Mitigated
13,986
16,211
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,942
1,848
0
1,445
5,012
1,399
0
454
4,470
0
35,030
W
Charybdis
Dirty TwD
Charybdis
3,688
1,624
0
2,735
4,579
1,340
0
1,725
2,854
0
34,701
W
Ao Kuang
4,976
1,667
0
6,126
9,557
2,958
0
1,301
8,256
42,463
14,434
L
Thanatos
Inari21
Thanatos
1,612
273
0
2,661
8,664
2,361
0
765
7,319
0
21,362
W
5,119
568
0
3,306
9,169
5,179
0
2,073
7,096
0
31,103
W
5,592
962
0
760
3,435
911
0
1,103
2,332
39,697
162
L
Poseidon
Saftyy
Poseidon
2,543
500
0
611
5,157
1,441
0
3,791
1,183
38,667
840
L
Cthulhu
Uxzh
Cthulhu
3,859
184
49
464
7,176
5,152
0
132
7,036
17,694
61
W
6,295
2,560
0
3,284
6,305
3,192
17
113
6,192
1,498
52,125
L
Hercules
Xxarchi72xX
Hercules
3,836
1,506
0
3,684
10,715
3,633
0
4,892
5,482
0
30,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
24,397
399
Minions Killed
285
0
Camps Cleared
0
1,037,108
Distance Traveled
935,004
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,796
480
81
8
0
177,909
0
W
Charybdis
5,480
548
67
7
0
186,644
0
W
Ao Kuang
6,432
643
95
10
0
251,317
0
L
Thanatos
4,464
446
43
4
0
175,394
0
W
Mulan
5,721
572
49
5
0
216,724
2
W
Nu Wa
7,450
745
84
8
0
189,910
0
L
Poseidon
5,245
525
76
8
0
178,809
0
L
Cthulhu
4,943
494
33
3
0
196,304
0
W
Surtr
8,036
804
104
10
0
192,513
0
L
Hercules
4,949
495
52
5
0
206,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role