Player Matchup

Ravana
Ravana
 
Ravana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BananaSneab
Jing Wei
Level 64
God Stats
0W - 2L
1,189 SR
Queue Stats
81W - 67L
1,616 Elo+
Party 1
Thor
Thor
PineappleIsLazy
Thor
Level 149
God Stats
0W - 10L
1,004 SR
Queue Stats
234W - 228L
1,585 Elo+
Solo
The Morrigan
The Morrigan
Ssnaeb
The Morrigan
Level 127
God Stats
0W - 1L
1,293 SR
Queue Stats
217W - 172L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
VultureCarrion
Sylvanus
Level 101
God Stats
5W - 4L
1,608 SR
Queue Stats
89W - 77L
1,517 Elo+
Solo
Team Averages
Level 108
1,319 SR
1,566 Elo+

VS

Team Averages
Level 145
1,627 SR
1,546 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dont Hard Reset
Charybdis
Level 252
God Stats
82W - 75L
1,567 SR
Queue Stats
531W - 525L
1,474 Elo+
Solo
Bastet
Bastet
GoblinBoyfriend
Bastet
Level 148
God Stats
14W - 6L
1,735 SR
Queue Stats
126W - 106L
1,576 Elo+
Party 2
Osiris
Osiris
GoofyGoober69
Osiris
Level 123
God Stats
4W - 2L
1,715 SR
Queue Stats
56W - 39L
1,573 Elo+
Party 2
Jormungandr
Jormungandr
Sulto5590
Jormungandr
Level 78
God Stats
3W - 3L
1,616 SR
Queue Stats
229W - 189L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 4 / 1
5,964
596
4,034
6,680
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
BananaSneab
Jing Wei
9
0 / 2 / 0
4,849
485
2,443
7,488
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 1
5,455
546
2,566
6,500
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Ssnaeb
The Morrigan
10
1 / 3 / 2
5,554
555
2,450
5,066
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
7
0 / 3 / 1
4,611
461
2,492
10,045
4,967
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 2 / 3
6,489
649
5,334
5,229
2,263
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Dont Hard Reset
Charybdis
11
2 / 0 / 2
6,004
600
3,469
3,022
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 6
6,042
604
5,068
5,460
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 2 / 0
7,062
706
5,133
9,338
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Sulto5590
Jormungandr
11
1 / 0 / 5
6,543
654
4,398
5,374
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
1
0.63
W
Anubis
 
Anubis
6
2
3
3.75
L
Jing Wei
BananaSneab
Jing Wei
0
2
0
0
W
Charybdis
Dont Hard Reset
Charybdis
2
0
2
3
W
0
1
6
3
W
4
2
0
2
L
2
1
1
2.5
L
The Morrigan
Ssnaeb
The Morrigan
1
3
2
0.67
W
Jormungandr
Sulto5590
Jormungandr
1
0
5
3.5
L
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,985
Damage
23,402
35,779
Taken
28,423
13,263
Mitigated
13,507
14,527
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,034
1,236
0
2,115
6,680
2,957
0
575
6,105
0
30,911
W
Anubis
 
Anubis
5,334
164
0
2,478
5,229
2,263
90
674
4,514
34,696
686
L
Jing Wei
BananaSneab
Jing Wei
2,443
2,171
0
2,656
7,488
1,998
0
2,927
4,561
0
31,056
W
Charybdis
Dont Hard Reset
Charybdis
3,469
1,924
0
2,187
3,022
925
987
476
2,546
0
42,514
W
5,068
753
0
1,499
5,460
1,663
0
1,420
4,040
0
38,757
W
5,133
2,122
0
5,232
9,338
5,549
683
0
8,884
0
44,512
L
2,566
733
0
3,242
6,500
1,930
0
119
6,381
0
35,418
L
The Morrigan
Ssnaeb
The Morrigan
2,450
462
0
749
5,066
1,411
0
1,148
3,911
26,048
5,871
W
Jormungandr
Sulto5590
Jormungandr
4,398
1,257
0
2,349
5,374
3,107
0
1,087
4,287
27,761
2,144
L
Sylvanus
2,492
686
1,616
4,149
10,045
4,967
0
4,759
5,286
14,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,433
Gold Earned
32,140
314
Minions Killed
339
0
Camps Cleared
0
961,762
Distance Traveled
1,001,683
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,964
596
61
6
0
188,889
2
W
Anubis
6,489
649
52
5
0
213,073
0
L
Jing Wei
4,849
485
67
7
0
179,975
0
W
Charybdis
6,004
600
94
9
0
173,169
2
W
Bastet
6,042
604
73
7
0
236,363
0
W
Osiris
7,062
706
76
8
0
178,780
0
L
Thor
5,455
546
69
7
0
219,146
0
L
The Morrigan
5,554
555
85
9
0
196,814
2
W
Jormungandr
6,543
654
44
4
0
200,298
2
L
Sylvanus
4,611
461
32
3
0
176,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role