Player Matchup

Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ghettoblaster83
Neith
Level 87
God Stats
6W - 14L
1,757 SR
Queue Stats
12W - 20L
1,466 Elo+
Party 1
Chang'e
Chang'e
grahara
Chang'e
Level 143
God Stats
22W - 29L
1,472 SR
Queue Stats
220W - 214L
1,589 Elo+
Solo
Team Averages
Level 124
1,576 SR
1,518 Elo+

VS

Team Averages
Level 80
1,457 SR
1,556 Elo+
Bellona
Bellona
 
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TheHoneyBadger97
Anubis
Level 89
God Stats
0W - 1L
1,310 SR
Queue Stats
77W - 56L
1,665 Elo+
Solo
Medusa
Medusa
UIF1001
Medusa
Level 106
God Stats
210W - 179L
1,560 SR
Queue Stats
283W - 292L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
5 / 1 / 4
8,208
821
9,277
9,850
6,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 7
7,773
777
6,122
6,846
1,917
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
grahara
Chang'e
13
5 / 2 / 6
8,116
812
9,084
9,965
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 3
7,237
724
8,892
13,215
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 7 / 0
6,977
698
4,909
7,622
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
UIF1001
Medusa
11
0 / 3 / 2
6,531
653
4,430
7,245
1,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
3
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
4
7
L
Bellona
 
Bellona
1
2
3
1.25
W
2
1
7
5.5
L
2
7
0
0.29
L
Medusa
UIF1001
Medusa
0
3
2
0.33
W
Chang'e
grahara
Chang'e
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,483
Damage
18,231
26,661
Taken
28,082
10,866
Mitigated
16,626
11,876
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,277
1,841
255
1,265
9,850
6,205
891
1,907
7,707
473
31,003
L
Bellona
 
Bellona
8,892
2,097
0
1,290
13,215
11,674
0
4,678
8,440
0
22,686
W
6,122
2,658
0
1,882
6,846
1,917
1,446
1,758
4,766
0
25,437
L
4,909
39
0
232
7,622
3,002
0
2,515
5,078
20,869
0
L
Medusa
UIF1001
Medusa
4,430
2,089
0
1,388
7,245
1,950
0
2,400
4,809
0
20,470
W
Chang'e
grahara
Chang'e
9,084
291
2,962
5,512
9,965
2,744
86
1,279
8,296
26,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,097
Gold Earned
20,745
128
Minions Killed
94
0
Camps Cleared
0
592,978
Distance Traveled
574,242
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,208
821
55
6
0
207,498
0
L
Bellona
7,237
724
26
3
0
201,409
0
W
Neith
7,773
777
47
5
0
178,889
0
L
Anubis
6,977
698
22
2
0
166,677
0
L
Medusa
6,531
653
46
5
0
206,156
2
W
Chang'e
8,116
812
26
3
0
206,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role