Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AirmanToaster50
Lancelot
Level 152
God Stats
2W - 1L
1,557 SR
Queue Stats
613W - 551L
1,615 Elo+
Solo
Thoth
Thoth
alexrocks411
Thoth
Level 143
God Stats
1W - 2L
1,447 SR
Queue Stats
38W - 23L
1,573 Elo+
Party 1
Anhur
Anhur
jounhy_hazel8
Anhur
Level 158
God Stats
16W - 9L
1,608 SR
Queue Stats
38W - 40L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
saerom
Baron Samedi
Level 127
God Stats
2W - 2L
1,464 SR
Queue Stats
41W - 24L
1,579 Elo+
Party 1
Team Averages
Level 146
1,515 SR
1,542 Elo+

VS

Team Averages
Level 147
1,507 SR
1,534 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
GhostFox1664
Kumbhakarna
Level 99
God Stats
0W - 1L
1,261 SR
Queue Stats
107W - 94L
1,540 Elo+
Party 2
Nike
Nike
Stubbaroni
Nike
Level 141
God Stats
2W - 3L
1,563 SR
Queue Stats
144W - 120L
1,560 Elo+
Solo
King Arthur
King Arthur
Wolfy472330
King Arthur
Level 109
God Stats
3W - 3L
1,460 SR
Queue Stats
110W - 97L
1,542 Elo+
Party 2
Thoth
Thoth
futtbucker1992
Thoth
Level 190
God Stats
1W - 2L
1,750 SR
Queue Stats
192W - 182L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 0 / 0
6,360
636
6,154
9,152
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
12
5 / 0 / 3
6,450
645
5,580
7,073
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 4
6,800
680
5,664
3,314
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 0 / 0
5,390
539
7,508
6,679
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
saerom
Baron Samedi
9
0 / 1 / 1
5,217
522
4,609
5,664
3,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 1 / 0
4,947
495
5,872
7,823
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
GhostFox1664
Kumbhakarna
8
0 / 1 / 2
4,954
495
1,947
10,175
4,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 0
5,189
519
3,450
9,627
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Wolfy472330
King Arthur
10
0 / 2 / 0
5,333
533
4,157
8,645
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 1
5,231
523
1,503
6,068
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
2
2
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
0
2
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Lancelot
5
0
3
6.5
L
Kumbhakarna
GhostFox1664
Kumbhakarna
0
1
2
1
L
1
4
0
0.25
L
King Arthur
Wolfy472330
King Arthur
0
2
0
0
W
4
1
4
6
L
0
5
1
0.1
W
2
0
0
2
W
Baron Samedi
saerom
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,515
Damage
16,929
31,882
Taken
42,338
15,175
Mitigated
16,148
12,135
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,154
882
0
2,765
9,152
6,463
0
0
9,152
0
46,477
L
Danzaburou
 
Danzaburou
5,872
2,213
0
2,624
7,823
1,678
0
1,957
5,866
0
36,555
W
Lancelot
5,580
1,866
0
1,177
7,073
2,592
0
401
6,672
0
44,070
L
Kumbhakarna
GhostFox1664
Kumbhakarna
1,947
236
99
3,868
10,175
4,464
0
2,669
7,506
11,874
309
L
3,450
680
0
3,831
9,627
2,805
0
2,019
7,608
0
42,432
L
King Arthur
Wolfy472330
King Arthur
4,157
812
0
2,164
8,645
6,044
0
0
8,645
0
36,178
W
5,664
217
0
1,042
3,314
729
0
1,181
2,133
39,155
249
L
1,503
43
0
947
6,068
1,157
0
3,552
2,516
29,624
0
W
7,508
4,457
0
4,439
6,679
1,866
0
1,024
5,655
0
43,060
W
Baron Samedi
saerom
Baron Samedi
4,609
820
357
2,355
5,664
3,525
0
748
4,916
13,701
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
25,654
332
Minions Killed
291
0
Camps Cleared
0
1,036,810
Distance Traveled
1,029,192
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,360
636
94
9
0
201,117
0
L
Danzaburou
4,947
495
73
7
0
191,685
0
W
Lancelot
6,450
645
79
8
0
264,278
2
L
Kumbhakarna
4,954
495
8
1
0
225,273
0
L
Nike
5,189
519
80
8
0
221,766
1
L
King Arthur
5,333
533
60
6
0
206,267
0
W
Thoth
6,800
680
64
6
0
208,940
4
L
Thoth
5,231
523
70
7
0
184,201
2
W
Anhur
5,390
539
64
6
0
167,407
0
W
Baron Samedi
5,217
522
31
3
0
195,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role