Player Matchup

Hercules
Hercules
Feed n Steal
Hercules
Level 159
God Stats
1W - 1L
1,330 SR
Queue Stats
137W - 130L
1,597 Elo+
Party 2
Raijin
Raijin
LeFrenchJojo
Raijin
Level 155
God Stats
4W - 6L
1,385 SR
Queue Stats
70W - 81L
1,548 Elo+
Party 2
Loki
Loki
Lycanthrope1371
Loki
Level 184
God Stats
5W - 3L
1,495 SR
Queue Stats
64W - 69L
1,560 Elo+
Party 2
Ares
Ares
SHIBI
Ares
Level 179
God Stats
2W - 2L
1,522 SR
Queue Stats
147W - 144L
1,599 Elo+
Party 2
Ullr
Ullr
YounsYah
Ullr
Level 208
God Stats
1W - 0L
1,333 SR
Queue Stats
5W - 2L
1,613 Elo+
Party 2
Team Averages
Level 177
1,413 SR
1,583 Elo+

VS

Team Averages
Level 45
1,503 SR
1,487 Elo+
Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Alexiusmimus
Agni
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 245L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
BouncingPrince
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
K_Renowden
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
MaveusMarr
Ganesha
Level 125
God Stats
4W - 9L
1,513 SR
Queue Stats
44W - 44L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Feed n Steal
Hercules
12
6 / 0 / 7
6,566
1,313
4,034
3,042
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
10
1 / 0 / 13
5,634
1,127
4,972
3,330
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 4
5,634
1,127
1,299
3,175
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
SHIBI
Ares
11
2 / 1 / 12
6,200
1,240
2,432
4,438
3,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
12
6 / 0 / 5
6,567
1,313
6,051
2,415
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 4 / 0
4,943
989
876
4,966
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 0 / 0
5,364
1,073
3,608
2,417
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
BouncingPrince
Baron Samedi
8
0 / 4 / 0
4,679
936
2,261
3,559
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
K_Renowden
Izanami
8
0 / 4 / 0
4,695
939
883
3,528
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
MaveusMarr
Ganesha
9
0 / 4 / 1
4,899
980
2,907
7,100
4,667
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
16
Kills
1
1
Deaths
16
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
0
0
L
1
0
0
1
L
Baron Samedi
BouncingPrince
Baron Samedi
0
4
0
0
W
Hercules
Feed n Steal
Hercules
6
0
7
9.5
L
Izanami
K_Renowden
Izanami
0
4
0
0
W
Raijin
1
0
13
7.5
W
1
0
4
3
L
Ganesha
MaveusMarr
Ganesha
0
4
1
0.13
W
Ares
SHIBI
Ares
2
1
12
8
W
Ullr
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
10,535
16,400
Taken
21,570
8,434
Mitigated
9,807
3,145
Healing
931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
876
571
0
381
4,966
2,071
0
1,149
3,675
0
7,764
L
3,608
204
0
250
2,417
695
0
246
2,105
14,864
0
L
Baron Samedi
BouncingPrince
Baron Samedi
2,261
222
74
218
3,559
1,392
0
1,122
2,321
3,863
0
W
Hercules
Feed n Steal
Hercules
4,034
1,279
0
1,120
3,042
1,468
0
2,059
983
0
16,691
L
Izanami
K_Renowden
Izanami
883
869
0
8
3,528
982
0
625
2,819
0
3,641
W
Raijin
4,972
866
0
670
3,330
1,066
118
2,606
724
9,385
426
W
1,299
156
0
250
3,175
1,481
0
1,005
2,170
0
12,474
L
Ganesha
MaveusMarr
Ganesha
2,907
320
0
0
7,100
4,667
0
3,228
3,494
3,968
0
W
Ares
SHIBI
Ares
2,432
516
0
767
4,438
3,587
0
2,280
2,158
7,741
0
W
Ullr
6,051
2,482
0
338
2,415
832
1,046
826
1,589
0
20,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
24,580
128
Minions Killed
56
0
Camps Cleared
0
613,535
Distance Traveled
481,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,943
989
20
4
0
102,782
0
L
Agni
5,364
1,073
25
5
0
133,942
0
L
Baron Samedi
4,679
936
5
1
0
70,726
0
W
Hercules
6,566
1,313
29
6
0
134,107
0
L
Izanami
4,695
939
6
1
0
65,205
0
W
Raijin
5,634
1,127
22
4
0
119,119
0
W
Loki
5,634
1,127
20
4
0
122,112
0
L
Ganesha
4,899
980
0
0
0
108,792
0
W
Ares
6,200
1,240
7
1
0
120,120
0
W
Ullr
6,567
1,313
50
10
0
118,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role