Player Matchup

Danzaburou
Danzaburou
DeventerSander
Danzaburou
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Mulan
Mulan
Moriiaatsu
Mulan
Level 65
God Stats
8W - 5L
1,620 SR
Queue Stats
40W - 33L
1,495 Elo+
Solo
Zeus
Zeus
bryzii
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,745 Elo+
Party 2
Team Averages
Level 98
1,540 SR
1,580 Elo+

VS

Team Averages
Level 51
1,571 SR
1,454 Elo+
He Bo
He Bo
CusMoja
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
mpviroe
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
purpelboy
Amaterasu
Level 22
God Stats
1W - 1L
1,714 SR
Queue Stats
4W - 8L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeventerSander
Danzaburou
17
4 / 3 / 11
12,217
764
8,331
10,957
4,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
18
4 / 2 / 11
11,735
733
12,127
11,737
10,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Zeus
bryzii
Zeus
19
9 / 0 / 5
12,620
789
22,285
7,071
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CusMoja
He Bo
15
3 / 6 / 0
9,829
614
7,396
10,564
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
mpviroe
Sylvanus
15
1 / 3 / 3
9,035
565
5,223
17,780
14,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Amaterasu
purpelboy
Amaterasu
14
1 / 8 / 3
8,799
550
6,878
21,605
14,511
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
5
5
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
CusMoja
He Bo
3
6
0
0.5
W
Danzaburou
DeventerSander
Danzaburou
4
3
11
3.17
W
Mulan
4
2
11
4.75
W
Zeus
bryzii
Zeus
9
0
5
11.5
L
Sylvanus
mpviroe
Sylvanus
1
3
3
0.83
L
Amaterasu
purpelboy
Amaterasu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,743
Damage
19,497
29,765
Taken
49,949
17,362
Mitigated
31,897
7,183
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
CusMoja
He Bo
7,396
238
0
270
10,564
3,068
288
4,499
5,456
39,525
0
W
Danzaburou
DeventerSander
Danzaburou
8,331
3,642
0
3,249
10,957
4,237
217
4,992
5,965
0
51,813
W
Mulan
12,127
1,034
0
3,148
11,737
10,707
646
5,951
5,786
700
33,412
W
Zeus
bryzii
Zeus
22,285
2,122
0
786
7,071
2,418
790
1,754
5,317
63,878
1,110
L
Sylvanus
mpviroe
Sylvanus
5,223
774
4,831
4,343
17,780
14,318
0
7,860
8,731
19,829
0
L
Amaterasu
purpelboy
Amaterasu
6,878
2,790
0
4,183
21,605
14,511
80
8,854
11,442
0
22,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,572
Gold Earned
27,663
228
Minions Killed
119
0
Camps Cleared
0
850,040
Distance Traveled
830,975
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,829
614
69
4
0
264,376
0
W
Danzaburou
12,217
764
95
6
0
264,306
0
W
Mulan
11,735
733
43
3
0
296,347
0
W
Zeus
12,620
789
90
6
0
289,387
0
L
Sylvanus
9,035
565
20
1
0
284,031
3
L
Amaterasu
8,799
550
30
2
0
282,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role