Player Matchup

Ix Chel
Ix Chel
Silver V
 
Ix Chel
Silver V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
Bobspizza_hut_09
Ah Muzen Cab
Bronze I
Level 81
God Stats
5W - 12L
1,303 SR
Queue Stats
19W - 37L
1,132 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
KalekaSPL
Cthulhu
Bronze IV
Level 63
God Stats
0W - 2L
1,487 SR
Queue Stats
11W - 16L
1,155 MMR
Party 1
Maui
Maui
Silver IV
SER Tragic
Maui
Silver IV
Level 89
God Stats
0W - 6L
1,091 SR
Queue Stats
23W - 34L
1,002 MMR
Solo
Ratatoskr
Ratatoskr
Bronze V
ŽODD
Ratatoskr
Bronze V
Level 116
God Stats
0W - 3L
1,172 SR
Queue Stats
37W - 42L
1,115 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,311 SR
1,181 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,572 SR
1,140 MMR
Hel
Hel
Silver II
Chkos25
Hel
Silver II
Level 141
God Stats
3W - 2L
1,576 SR
Queue Stats
126W - 141L
1,041 MMR
Party 2
Horus
Horus
Silver I
EAZYLANESWK
Horus
Silver I
Level 155
God Stats
18W - 12L
1,636 SR
Queue Stats
469W - 482L
1,121 MMR
Solo
Awilix
Awilix
Silver II
jhontroble
Awilix
Silver II
Level 147
God Stats
6W - 6L
1,659 SR
Queue Stats
70W - 81L
1,250 MMR
Party 2
Neith
Neith
Silver I
n0sa X
Neith
Silver I
Level 142
God Stats
28W - 31L
1,390 SR
Queue Stats
167W - 192L
1,115 MMR
Solo
Jormungandr
Jormungandr
Silver II
syobo_0305
Jormungandr
Silver II
Level 121
God Stats
40W - 31L
1,598 SR
Queue Stats
50W - 60L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 2 / 1
5,380
538
2,750
5,574
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Bobspizza_hut_09
Ah Muzen Cab
10
2 / 4 / 1
5,637
564
3,830
7,722
2,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KalekaSPL
Cthulhu
2
0 / 0 / 0
3,587
359
0
444
178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 2 / 2
5,083
508
688
7,101
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
ŽODD
Ratatoskr
11
2 / 3 / 1
5,492
549
6,458
8,977
3,108
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneAgniBastetCharybdis

VS

Bans
LancelotCu ChulainnBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 1 / 3
6,880
688
3,932
5,954
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
3,853
385
0
0
0
Awilix
jhontroble
Awilix
12
5 / 1 / 2
6,979
698
6,431
7,933
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
n0sa X
Neith
12
4 / 2 / 1
7,147
715
6,360
6,757
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
syobo_0305
Jormungandr
12
1 / 0 / 1
7,066
707
2,573
5,434
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
11
11
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
L
Ah Muzen Cab
Bobspizza_hut_09
Ah Muzen Cab
2
4
1
0.63
W
Hel
1
1
3
2.5
W
0
0
0
0
L
Cthulhu
KalekaSPL
Cthulhu
0
0
0
0
L
0
2
2
0.5
W
Awilix
jhontroble
Awilix
5
1
2
6
W
Neith
n0sa X
Neith
4
2
1
2.25
W
Jormungandr
syobo_0305
Jormungandr
1
0
1
1.5
L
Ratatoskr
ŽODD
Ratatoskr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
19,296
29,818
Taken
26,078
11,711
Mitigated
9,745
6,462
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,750
218
185
2,059
5,574
1,567
0
1,889
3,685
29,177
0
L
Ah Muzen Cab
Bobspizza_hut_09
Ah Muzen Cab
3,830
1,622
0
1,899
7,722
2,467
0
0
7,722
0
33,351
W
Hel
3,932
49
802
3,045
5,954
1,603
792
2,131
3,513
43,464
413
W
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
KalekaSPL
Cthulhu
0
0
0
140
444
178
0
0
444
1,831
69
L
688
163
0
1,234
7,101
4,391
0
788
6,313
14,903
0
W
Awilix
jhontroble
Awilix
6,431
2,747
0
525
7,933
2,862
0
1,049
6,784
0
52,857
W
Neith
n0sa X
Neith
6,360
2,335
0
2,517
6,757
2,304
0
368
6,389
0
46,675
W
Jormungandr
syobo_0305
Jormungandr
2,573
111
0
1,365
5,434
2,976
0
285
5,149
38,441
8,670
L
Ratatoskr
ŽODD
Ratatoskr
6,458
2,923
0
945
8,977
3,108
0
3,504
5,473
0
39,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
31,925
226
Minions Killed
337
0
Camps Cleared
0
884,427
Distance Traveled
889,322
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,380
538
71
7
0
207,288
6
L
Ah Muzen Cab
5,637
564
61
6
0
178,938
0
W
Hel
6,880
688
79
8
0
223,621
0
W
Horus
3,853
385
0
0
0
0
0
L
Cthulhu
3,587
359
5
1
0
21,759
0
L
Maui
5,083
508
27
3
0
221,667
3
W
Awilix
6,979
698
81
8
0
254,712
0
W
Neith
7,147
715
92
9
0
198,493
1
W
Jormungandr
7,066
707
85
9
0
212,496
0
L
Ratatoskr
5,492
549
62
6
0
254,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role