Player Matchup

Khepri
Khepri
BulgarianJesus
Khepri
Level 129
God Stats
2W - 1L
1,654 SR
Queue Stats
64W - 59L
1,503 Elo+
Party 2
Janus
Janus
Rexy33221
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,596 Elo+
Party 2
Ratatoskr
Ratatoskr
Rikk05cg
Ratatoskr
Level 123
God Stats
6W - 9L
1,378 SR
Queue Stats
142W - 126L
1,553 Elo+
Party 1
Hou Yi
Hou Yi
themitaka
Hou Yi
Level 124
God Stats
0W - 1L
1,274 SR
Queue Stats
20W - 27L
1,448 Elo+
Party 2
Surtr
Surtr
torobravoxX33
Surtr
Level 146
God Stats
17W - 13L
1,664 SR
Queue Stats
149W - 130L
1,553 Elo+
Party 1
Team Averages
Level 114
1,494 SR
1,531 Elo+

VS

Team Averages
Level 112
1,467 SR
1,555 Elo+
Amaterasu
Amaterasu
DaveHoodLP
Amaterasu
Level 121
God Stats
6W - 1L
1,889 SR
Queue Stats
230W - 202L
1,580 Elo+
Party 4
Athena
Athena
DeathsWarriors
Athena
Level 57
God Stats
4W - 4L
1,351 SR
Queue Stats
125W - 113L
1,532 Elo+
Solo
He Bo
He Bo
TheRomanianUncle
He Bo
Level 128
God Stats
1W - 1L
1,283 SR
Queue Stats
151W - 130L
1,580 Elo+
Party 3
Chernobog
Chernobog
UncleTouchedMe
Chernobog
Level 146
God Stats
4W - 2L
1,313 SR
Queue Stats
176W - 149L
1,522 Elo+
Party 3
Discordia
Discordia
WastofBoo
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,559 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,359
460
3,342
11,225
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Janus
Rexy33221
Janus
13
1 / 3 / 2
7,644
478
5,127
7,893
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Rikk05cg
Ratatoskr
15
4 / 3 / 1
8,311
519
5,047
11,031
4,168
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
themitaka
Hou Yi
14
0 / 5 / 2
7,896
494
8,050
11,347
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 1
8,466
529
8,390
15,588
15,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaveHoodLP
Amaterasu
16
2 / 1 / 3
10,264
642
11,443
13,963
12,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 1 / 5
8,543
534
4,345
11,336
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 3 / 4
9,513
595
7,678
11,450
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
UncleTouchedMe
Chernobog
18
4 / 2 / 3
10,444
653
7,748
10,155
4,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
WastofBoo
Discordia
16
2 / 1 / 1
9,220
576
6,470
5,575
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
14
14
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Amaterasu
DaveHoodLP
Amaterasu
2
1
3
3.5
W
1
1
5
3.5
L
Janus
Rexy33221
Janus
1
3
2
0.67
L
Ratatoskr
Rikk05cg
Ratatoskr
4
3
1
1.5
W
5
3
4
2.33
W
Chernobog
UncleTouchedMe
Chernobog
4
2
3
2.75
W
Discordia
WastofBoo
Discordia
2
1
1
2.5
L
Hou Yi
themitaka
Hou Yi
0
5
2
0.2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,956
Damage
37,684
57,084
Taken
52,479
33,239
Mitigated
33,152
11,474
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,342
301
0
2,694
11,225
7,779
0
4,334
6,891
21,670
0
W
Amaterasu
DaveHoodLP
Amaterasu
11,443
4,891
0
6,434
13,963
12,191
95
721
12,411
914
80,646
W
4,345
1,292
0
2,018
11,336
11,682
0
3,695
7,369
20,770
1,163
L
Janus
Rexy33221
Janus
5,127
296
0
1,510
7,893
2,504
0
5,919
1,974
51,800
387
L
Ratatoskr
Rikk05cg
Ratatoskr
5,047
1,039
0
420
11,031
4,168
0
4,587
6,444
0
68,487
W
7,678
914
0
6,085
11,450
3,302
0
1,792
9,494
85,713
0
W
Chernobog
UncleTouchedMe
Chernobog
7,748
5,353
0
4,218
10,155
4,181
648
1,168
8,987
0
84,229
W
Discordia
WastofBoo
Discordia
6,470
737
0
161
5,575
1,796
144
1,669
3,834
69,538
0
L
Hou Yi
themitaka
Hou Yi
8,050
2,466
0
2,085
11,347
3,640
0
2,434
8,913
0
64,349
L
8,390
3,122
0
4,765
15,588
15,148
0
1,438
14,150
4,078
59,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
47,984
480
Minions Killed
606
0
Camps Cleared
0
1,603,371
Distance Traveled
1,713,957
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,359
460
30
2
0
343,954
2
W
Amaterasu
10,264
642
165
10
0
317,964
1
W
Athena
8,543
534
29
2
0
376,680
10
L
Janus
7,644
478
120
8
0
319,767
0
L
Ratatoskr
8,311
519
97
6
0
350,948
0
W
He Bo
9,513
595
110
7
0
351,422
2
W
Chernobog
10,444
653
160
10
0
335,108
4
W
Discordia
9,220
576
142
9
0
332,783
0
L
Hou Yi
7,896
494
119
7
0
286,473
0
L
Surtr
8,466
529
114
7
0
302,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role