Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HeavensWarriorr
Baron Samedi
Level 74
God Stats
32W - 27L
1,686 SR
Queue Stats
261W - 274L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
bac0nmastr
Erlang Shen
Level 122
God Stats
0W - 1L
1,609 SR
Queue Stats
33W - 38L
1,451 Elo+
Solo
Ganesha
Ganesha
dkReFleX
Ganesha
Level 65
God Stats
5W - 6L
1,438 SR
Queue Stats
138W - 138L
1,518 Elo+
Solo
Ne Zha
Ne Zha
weckmon
Ne Zha
Level 168
God Stats
9W - 13L
1,465 SR
Queue Stats
364W - 344L
1,504 Elo+
Solo
Team Averages
Level 110
1,540 SR
1,494 Elo+

VS

Team Averages
Level 126
1,544 SR
1,533 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hyleos
Izanami
Level 128
God Stats
120W - 99L
1,528 SR
Queue Stats
470W - 463L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
Impulse xvx
Cu Chulainn
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 31L
1,622 Elo+
Solo
Artemis
Artemis
McAnkles98
Artemis
Level 94
God Stats
22W - 13L
1,583 SR
Queue Stats
194W - 185L
1,480 Elo+
Solo
Xing Tian
Xing Tian
PachuLord
Xing Tian
Level 149
God Stats
5W - 2L
1,609 SR
Queue Stats
232W - 218L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 0
6,385
532
4,266
6,886
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
HeavensWarriorr
Baron Samedi
11
0 / 2 / 1
5,589
466
3,129
8,373
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
bac0nmastr
Erlang Shen
10
0 / 3 / 1
5,142
429
3,333
11,468
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
dkReFleX
Ganesha
9
1 / 4 / 1
5,886
491
3,612
12,473
6,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
weckmon
Ne Zha
11
2 / 3 / 0
6,089
507
4,325
12,473
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 1 / 2
7,249
604
4,034
4,075
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hyleos
Izanami
12
1 / 2 / 3
6,584
549
6,468
6,660
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Impulse xvx
Cu Chulainn
14
5 / 1 / 1
8,742
729
9,750
6,827
5,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
McAnkles98
Artemis
12
5 / 0 / 4
6,984
582
7,112
4,805
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
PachuLord
Xing Tian
10
0 / 0 / 8
6,595
550
5,650
12,550
7,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
13
13
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Merlin
 
Merlin
2
1
2
3
L
Baron Samedi
HeavensWarriorr
Baron Samedi
0
2
1
0.25
W
Izanami
Hyleos
Izanami
1
2
3
1.25
W
Cu Chulainn
Impulse xvx
Cu Chulainn
5
1
1
5.5
W
Artemis
McAnkles98
Artemis
5
0
4
7
W
Xing Tian
PachuLord
Xing Tian
0
0
8
4
L
Erlang Shen
bac0nmastr
Erlang Shen
0
3
1
0.17
L
Ganesha
dkReFleX
Ganesha
1
4
1
0.38
L
Ne Zha
weckmon
Ne Zha
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,665
Damage
33,014
51,673
Taken
34,917
24,417
Mitigated
17,933
20,831
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,266
1,653
0
3,318
6,886
1,821
954
1,518
5,368
0
46,061
W
Merlin
 
Merlin
4,034
294
0
1,203
4,075
1,162
74
1,044
3,031
51,914
1,154
L
Baron Samedi
HeavensWarriorr
Baron Samedi
3,129
364
255
3,063
8,373
3,791
0
3,518
4,855
30,726
0
W
Izanami
Hyleos
Izanami
6,468
4,833
0
1,696
6,660
2,009
900
1,331
5,329
0
56,495
W
Cu Chulainn
Impulse xvx
Cu Chulainn
9,750
1,147
0
1,492
6,827
5,490
0
20
6,807
6,412
56,610
W
Artemis
McAnkles98
Artemis
7,112
2,779
0
3,202
4,805
1,493
221
338
4,467
0
40,358
W
Xing Tian
PachuLord
Xing Tian
5,650
672
828
2,061
12,550
7,779
0
3,876
8,674
21,857
0
L
Erlang Shen
bac0nmastr
Erlang Shen
3,333
2,211
0
3,916
11,468
7,824
0
1,888
9,580
0
23,483
L
Ganesha
dkReFleX
Ganesha
3,612
534
1,187
2,313
12,473
6,798
0
2,452
10,021
13,042
1,611
L
Ne Zha
weckmon
Ne Zha
4,325
1,653
0
6,779
12,473
4,183
0
1,941
10,532
0
49,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
36,154
291
Minions Killed
402
0
Camps Cleared
0
1,163,434
Distance Traveled
1,153,929
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,385
532
95
8
0
218,459
0
W
Merlin
7,249
604
98
8
0
221,397
1
L
Baron Samedi
5,589
466
65
5
0
220,106
5
W
Izanami
6,584
549
87
7
0
192,810
0
W
Cu Chulainn
8,742
729
105
9
0
234,550
3
W
Artemis
6,984
582
83
7
0
254,871
0
W
Xing Tian
6,595
550
29
2
0
250,301
0
L
Erlang Shen
5,142
429
33
3
0
247,220
2
L
Ganesha
5,886
491
1
0
0
218,452
5
L
Ne Zha
6,089
507
97
8
0
259,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role