Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Depravity
Arachne
Level 126
God Stats
3W - 2L
1,785 SR
Queue Stats
69W - 78L
1,426 Elo+
Party 3
Bellona
Bellona
Kingdebane
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 59L
1,427 Elo+
Party 3
Artemis
Artemis
devinJS
Artemis
Level 118
God Stats
1W - 3L
1,183 SR
Queue Stats
83W - 75L
1,486 Elo+
Party 2
Bacchus
Bacchus
lawldurid
Bacchus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,380 Elo+
Party 2
Team Averages
Level 113
1,494 SR
1,444 Elo+

VS

Team Averages
Level 104
1,595 SR
1,534 Elo+
Ao Kuang
Ao Kuang
Critical_Mass000
Ao Kuang
Level 108
God Stats
1W - 3L
1,329 SR
Queue Stats
93W - 80L
1,533 Elo+
Solo
Martichoras
Martichoras
DellVeeloo
Martichoras
Level 85
God Stats
2W - 2L
1,614 SR
Queue Stats
81W - 72L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
DirtyDan18675
Danzaburou
Level 113
God Stats
89W - 93L
1,619 SR
Queue Stats
180W - 194L
1,548 Elo+
Solo
Charon
Charon
Sadetar
Charon
Level 159
God Stats
4W - 3L
1,558 SR
Queue Stats
44W - 34L
1,544 Elo+
Party 1
Sol
Sol
socialissue233
Sol
Level 53
God Stats
9W - 2L
1,854 SR
Queue Stats
172W - 155L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 2 / 2
5,543
616
4,153
4,845
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Depravity
Arachne
10
3 / 0 / 2
5,398
600
2,828
6,989
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Kingdebane
Bellona
9
0 / 4 / 0
5,286
587
4,247
8,490
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
devinJS
Artemis
10
2 / 1 / 2
5,655
628
3,651
4,537
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
lawldurid
Bacchus
8
2 / 2 / 1
5,649
628
3,673
5,638
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,295
588
4,621
6,593
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
DellVeeloo
Martichoras
9
1 / 1 / 1
5,165
574
3,451
5,601
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
DirtyDan18675
Danzaburou
11
4 / 0 / 0
6,280
698
5,628
8,792
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Sadetar
Charon
6
0 / 2 / 0
4,044
449
1,561
4,217
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
4,596
511
1,596
5,825
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
8
9
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
L
3
1
1
3.5
L
Martichoras
DellVeeloo
Martichoras
1
1
1
1.5
W
Arachne
Depravity
Arachne
3
0
2
4
L
Danzaburou
DirtyDan18675
Danzaburou
4
0
0
4
W
Bellona
Kingdebane
Bellona
0
4
0
0
L
Charon
Sadetar
Charon
0
2
0
0
W
Artemis
devinJS
Artemis
2
1
2
3
W
Bacchus
lawldurid
Bacchus
2
2
1
1.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
16,857
30,499
Taken
31,028
13,943
Mitigated
9,423
9,574
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,153
491
0
1,060
4,845
1,608
0
1,550
3,255
31,117
197
L
4,621
1,747
0
3,815
6,593
1,782
0
1,965
4,544
22,979
1,426
L
Martichoras
DellVeeloo
Martichoras
3,451
812
0
2,307
5,601
1,552
94
2,555
2,724
0
30,110
W
Arachne
Depravity
Arachne
2,828
1,781
0
2,458
6,989
2,430
0
1,928
5,007
0
27,823
L
Danzaburou
DirtyDan18675
Danzaburou
5,628
2,304
0
5,588
8,792
2,835
0
902
7,890
0
43,154
W
Bellona
Kingdebane
Bellona
4,247
2,137
0
2,618
8,490
4,481
0
86
8,404
0
32,523
L
Charon
Sadetar
Charon
1,561
0
0
558
4,217
1,942
0
1,181
2,982
8,202
786
W
Artemis
devinJS
Artemis
3,651
2,276
0
1,318
4,537
1,356
471
1,465
2,906
0
36,236
W
Bacchus
lawldurid
Bacchus
3,673
687
86
2,034
5,638
4,068
246
2,168
3,362
13,443
0
L
1,596
531
0
2,047
5,825
1,312
0
763
5,062
25,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,531
Gold Earned
25,380
274
Minions Killed
254
0
Camps Cleared
0
916,863
Distance Traveled
829,183
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,543
616
74
8
0
170,880
2
L
Ao Kuang
5,295
588
51
6
0
204,653
2
L
Martichoras
5,165
574
52
6
0
177,868
2
W
Arachne
5,398
600
47
5
0
219,743
0
L
Danzaburou
6,280
698
84
9
0
161,108
0
W
Bellona
5,286
587
75
8
0
179,888
1
L
Charon
4,044
449
20
2
0
167,726
0
W
Artemis
5,655
628
52
6
0
157,871
0
W
Bacchus
5,649
628
26
3
0
188,481
0
L
Sol
4,596
511
47
5
0
117,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role